Player Matchup

Baba Yaga
Baba Yaga
 
Baba Yaga
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Izanami
Izanami
HellRazor24x
Izanami
Level 56
God Stats
3W - 1L
1,565 SR
Queue Stats
12W - 8L
1,547 Elo+
Party 1
Odin
Odin
Shadowwolf1787
Odin
Level 106
God Stats
8W - 13L
1,412 SR
Queue Stats
27W - 34L
1,432 Elo+
Party 1
Team Averages
Level 104
1,492 SR
1,493 Elo+

VS

Team Averages
Level 67
1,410 SR
1,627 Elo+
Ullr
Ullr
DrMinic
Ullr
Level 124
God Stats
0W - 1L
1,546 SR
Queue Stats
5W - 2L
1,908 Elo+
Party 2
King Arthur
King Arthur
GreedyGab
King Arthur
Level 10
God Stats
0W - 1L
1,184 SR
Queue Stats
0W - 3L
1,500 Elo+
Party 2
Ah Puch
Ah Puch
Nicoykor
Ah Puch
Level 67
God Stats
0W - 2L
1,500 SR
Queue Stats
20W - 25L
1,472 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baba Yaga
 
Baba Yaga
15
12 / 2 / 8
11,621
830
16,166
10,340
3,835
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Izanami
HellRazor24x
Izanami
15
7 / 4 / 14
11,446
818
15,283
12,321
3,999
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

13
4 / 3 / 12
10,025
716
6,268
12,193
13,990
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ullr
DrMinic
Ullr
14
5 / 5 / 3
10,586
756
11,188
14,995
4,831
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

King Arthur
GreedyGab
King Arthur
11
0 / 7 / 6
8,880
634
1,399
14,242
7,708
Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ah Puch
Nicoykor
Ah Puch
13
3 / 11 / 2
9,736
695
9,646
14,737
4,998
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

57
Kill Participation
19
23
Kills
8
9
Deaths
23
34
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Baba Yaga
 
Baba Yaga
12
2
8
8
L
Ullr
DrMinic
Ullr
5
5
3
1.3
L
King Arthur
GreedyGab
King Arthur
0
7
6
0.43
W
Izanami
HellRazor24x
Izanami
7
4
14
3.5
L
Ah Puch
Nicoykor
Ah Puch
3
11
2
0.36
W
4
3
12
3.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,717
Damage
22,233
34,854
Taken
43,974
21,824
Mitigated
17,537
9,399
Healing
4,034
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Baba Yaga
 
Baba Yaga
16,166
1,013
110
3,428
10,340
3,835
450
3,403
6,937
48,000
0
L
Ullr
DrMinic
Ullr
11,188
2,928
0
1,794
14,995
4,831
0
4,002
10,993
0
39,409
L
King Arthur
GreedyGab
King Arthur
1,399
469
0
180
14,242
7,708
0
5,525
8,717
0
6,487
W
Izanami
HellRazor24x
Izanami
15,283
10,020
0
2,788
12,321
3,999
1,364
2,718
9,603
0
49,777
L
Ah Puch
Nicoykor
Ah Puch
9,646
1,651
0
2,060
14,737
4,998
0
6,902
7,835
28,543
1,520
W
6,268
1,669
0
3,073
12,193
13,990
502
4,208
7,985
0
20,278

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,092
Gold Earned
29,202
191
Minions Killed
115
8
Camps Cleared
5
743,394
Distance Traveled
655,723
5
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Baba Yaga
11,621
830
70
5
2
261,807
2
L
Ullr
10,586
756
51
4
2
246,145
2
L
King Arthur
8,880
634
8
1
0
228,357
0
W
Izanami
11,446
818
91
7
4
235,275
1
L
Ah Puch
9,736
695
56
4
3
181,221
7
W
Odin
10,025
716
30
2
2
246,312
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role