Player Matchup

Yemoja
Yemoja
Ianoma1000
Yemoja
Level 39
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 4L
1,174 Elo+
Party 4
Cerberus
Cerberus
MegaTaubeNuss
Cerberus
Level 23
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 10L
1,380 Elo+
Party 2
Anubis
Anubis
NoodleBoyo
Anubis
Level 28
God Stats
6W - 1L
1,894 SR
Queue Stats
36W - 17L
1,619 Elo+
Solo
Thoth
Thoth
Spiritedness
Thoth
Level 24
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 10L
1,380 Elo+
Party 2
Neith
Neith
Verserquer
Neith
Level 16
God Stats
1W - 1L
1,500 SR
Queue Stats
6W - 10L
1,327 Elo+
Party 4
Team Averages
Level 26
1,579 SR
1,376 Elo+

VS

Team Averages
Level 19
1,467 SR
1,317 Elo+
Kukulkan
Kukulkan
L0thr1um
Kukulkan
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 10L
1,353 Elo+
Party 3
King Arthur
King Arthur
RadiatingGod
King Arthur
Level 24
God Stats
0W - 1L
1,217 SR
Queue Stats
3W - 6L
1,319 Elo+
Party 3
Thor
Thor
okyou1212
Thor
Level 25
God Stats
0W - 1L
1,266 SR
Queue Stats
7W - 9L
1,240 Elo+
Solo
Chernobog
Chernobog
skiff31
Chernobog
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
149W - 190L
1,347 Elo+
Party 1
Sylvanus
Sylvanus
Турмалин
Sylvanus
Level 15
God Stats
10W - 11L
1,855 SR
Queue Stats
242W - 267L
1,327 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
Ianoma1000
Yemoja
20
7 / 1 / 23
14,095
1,084
11,452
10,699
11,493
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Cerberus
MegaTaubeNuss
Cerberus
20
6 / 4 / 25
13,303
1,023
12,854
20,941
27,594
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Anubis
NoodleBoyo
Anubis
20
7 / 3 / 23
14,332
1,102
34,566
21,480
10,808
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

20
8 / 4 / 18
13,435
1,033
14,568
14,229
5,243
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Neith
20
12 / 1 / 17
13,751
1,058
28,143
13,455
6,314
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Manikin Hidden Blade

Manikin Hidden Blade

+70
Physical Power
+95
Magical Power
+15%
Attack Speed

PASSIVE - If you have not taken or dealt damage in the last 5s and hit an enemy god, Jungle Monster, or Jungle Boss, they immediately take 20% of their Current Health as Physical Damage and are slowed by 25% for 3s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Team 1 Tickets

177

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
L0thr1um
Kukulkan
19
7 / 7 / 3
14,080
1,083
32,935
15,937
4,074
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

King Arthur
RadiatingGod
King Arthur
19
4 / 9 / 7
13,114
1,009
17,844
34,025
30,864
Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Thor
18
0 / 7 / 3
11,241
865
6,023
19,184
4,929
Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Chernobog
skiff31
Chernobog
18
1 / 7 / 7
11,536
887
9,374
12,886
3,529
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

19
1 / 11 / 11
13,276
1,021
8,435
30,199
38,425
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Match Insights

Player Kills, Deaths, and Assists

146
Kill Participation
44
40
Kills
13
13
Deaths
41
106
Assists
31
Player
Kills
Deaths
Assists
KDA
W
Yemoja
Ianoma1000
Yemoja
7
1
23
18.5
L
Kukulkan
L0thr1um
Kukulkan
7
7
3
1.21
W
Cerberus
MegaTaubeNuss
Cerberus
6
4
25
4.63
W
Anubis
NoodleBoyo
Anubis
7
3
23
6.17
L
King Arthur
RadiatingGod
King Arthur
4
9
7
0.83
W
8
4
18
4.25
W
Neith
12
1
17
20.5
L
Thor
0
7
3
0.21
L
Chernobog
skiff31
Chernobog
1
7
7
0.64
L
1
11
11
0.59

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

101,583
Damage
74,611
80,804
Taken
112,231
61,452
Mitigated
81,821
24,576
Healing
7,675
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Yemoja
Ianoma1000
Yemoja
11,452
3,385
6,001
763
10,699
11,493
0
5,239
5,460
25,626
0
L
Kukulkan
L0thr1um
Kukulkan
32,935
1,305
0
540
15,937
4,074
0
11,618
4,319
65,913
0
W
Cerberus
MegaTaubeNuss
Cerberus
12,854
1,268
0
2,717
20,941
27,594
0
12,310
8,631
26,401
0
W
Anubis
NoodleBoyo
Anubis
34,566
1,048
632
9,524
21,480
10,808
0
10,839
10,641
71,269
0
L
King Arthur
RadiatingGod
King Arthur
17,844
2,061
306
1,221
34,025
30,864
0
22,947
11,078
0
38,370
W
14,568
2,682
158
546
14,229
5,243
0
7,012
7,217
29,326
0
W
Neith
28,143
14,629
0
4,235
13,455
6,314
0
5,970
7,485
0
48,092
L
Thor
6,023
396
0
0
19,184
4,929
0
11,629
7,555
0
34,397
L
Chernobog
skiff31
Chernobog
9,374
3,767
0
274
12,886
3,529
0
6,364
6,522
0
24,808
L
8,435
1,800
1,604
3,730
30,199
38,425
0
20,882
9,317
12,363
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

68,916
Gold Earned
63,247
266
Minions Killed
221
6
Camps Cleared
7
1,152,900
Distance Traveled
1,108,792
1
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Yemoja
14,095
1,084
37
3
1
244,062
0
L
Kukulkan
14,080
1,083
90
7
3
245,150
1
W
Cerberus
13,303
1,023
33
3
1
239,513
0
W
Anubis
14,332
1,102
97
7
2
222,464
0
L
King Arthur
13,114
1,009
26
2
1
259,486
0
W
Thoth
13,435
1,033
30
2
0
209,735
1
W
Neith
13,751
1,058
69
5
2
237,126
0
L
Thor
11,241
865
75
6
0
237,964
0
L
Chernobog
11,536
887
25
2
2
197,575
2
L
Sylvanus
13,276
1,021
5
0
1
168,617
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role