Player Matchup

Heimdallr
Heimdallr
Andialor
Heimdallr
Level 28
God Stats
2W - 2L
2,061 SR
Queue Stats
46W - 49L
1,461 Elo+
Party 2
Set
Set
GodOfKnowledge
Set
Level 25
God Stats
7W - 10L
1,486 SR
Queue Stats
23W - 21L
1,559 Elo+
Party 2
Anubis
Anubis
KakeePL
Anubis
Level 85
God Stats
15W - 12L
1,518 SR
Queue Stats
154W - 175L
1,460 Elo+
Party 2
Khepri
Khepri
Suiter
Khepri
Level 143
God Stats
1W - 0L
1,839 SR
Queue Stats
21W - 26L
1,545 Elo+
Party 1
Bellona
Bellona
vymnouk
Bellona
Level 19
God Stats
2W - 3L
1,500 SR
Queue Stats
16W - 23L
1,500 Elo+
Party 1
Team Averages
Level 60
1,681 SR
1,505 Elo+

VS

Team Averages
Level 66
1,479 SR
1,480 Elo+
Set
Set
Adri_LP17
Set
Level 29
God Stats
6W - 4L
1,500 SR
Queue Stats
143W - 159L
1,534 Elo+
Party 3
Ullr
Ullr
ScreamingSole71
Ullr
Level 41
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 14L
1,358 Elo+
Party 4
Chronos
Chronos
aec7
Chronos
Level 86
God Stats
5W - 9L
1,422 SR
Queue Stats
176W - 143L
1,575 Elo+
Party 3
Anubis
Anubis
terent
Anubis
Level 145
God Stats
1W - 2L
1,473 SR
Queue Stats
131W - 114L
1,494 Elo+
Solo
Cthulhu
Cthulhu
xPainLess
Cthulhu
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 10L
1,436 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
Andialor
Heimdallr
19
4 / 4 / 11
12,333
474
18,081
20,846
7,760
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

20
11 / 1 / 9
14,860
572
18,380
17,174
9,299
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Anubis
KakeePL
Anubis
20
14 / 3 / 7
15,352
590
22,218
17,517
9,976
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Khepri
Suiter
Khepri
16
1 / 4 / 18
12,142
467
8,480
16,880
20,149
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Bellona
vymnouk
Bellona
18
1 / 3 / 8
11,826
455
6,327
13,891
13,392
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Talisman

Talisman

+75
Health
+15
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
1 / 9 / 1
11,582
445
3,714
17,846
6,336
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

17
3 / 6 / 5
10,998
423
7,669
14,134
4,505
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Chronos
aec7
Chronos
18
3 / 5 / 2
12,546
483
15,377
20,708
8,026
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Anubis
terent
Anubis
18
5 / 6 / 4
12,673
487
17,995
17,095
5,728
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cthulhu
xPainLess
Cthulhu
16
3 / 5 / 6
11,186
430
12,384
26,365
30,500
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

84
Kill Participation
33
31
Kills
15
15
Deaths
31
53
Assists
18
Player
Kills
Deaths
Assists
KDA
L
1
9
1
0.17
W
Heimdallr
Andialor
Heimdallr
4
4
11
2.38
W
11
1
9
15.5
W
Anubis
KakeePL
Anubis
14
3
7
5.83
L
3
6
5
0.92
W
Khepri
Suiter
Khepri
1
4
18
2.5
L
Chronos
aec7
Chronos
3
5
2
0.8
L
Anubis
terent
Anubis
5
6
4
1.17
W
Bellona
vymnouk
Bellona
1
3
8
1.67
L
Cthulhu
xPainLess
Cthulhu
3
5
6
1.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

73,486
Damage
57,139
86,308
Taken
96,148
60,576
Mitigated
55,095
27,839
Healing
20,330
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,714
794
0
571
17,846
6,336
0
6,244
11,602
0
82,199
W
Heimdallr
Andialor
Heimdallr
18,081
14,356
0
8,953
20,846
7,760
2,707
11,007
9,839
0
103,279
W
18,380
7,451
0
4,255
17,174
9,299
584
7,431
9,743
0
142,770
W
Anubis
KakeePL
Anubis
22,218
627
0
11,354
17,517
9,976
1,375
10,764
6,753
125,083
0
L
7,669
3,020
0
2,880
14,134
4,505
255
4,804
9,327
0
55,019
W
Khepri
Suiter
Khepri
8,480
844
0
1,256
16,880
20,149
415
9,591
7,289
31,201
0
L
Chronos
aec7
Chronos
15,377
3,534
0
4,967
20,708
8,026
769
7,150
13,558
87,784
0
L
Anubis
terent
Anubis
17,995
592
171
6,718
17,095
5,728
0
5,856
11,239
95,305
0
W
Bellona
vymnouk
Bellona
6,327
1,587
0
2,021
13,891
13,392
245
7,686
6,205
2,698
46,226
L
Cthulhu
xPainLess
Cthulhu
12,384
943
967
4,056
26,365
30,500
31
6,767
19,598
43,491
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

66,513
Gold Earned
58,985
640
Minions Killed
574
0
Camps Cleared
0
2,445,781
Distance Traveled
2,329,717
24
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Set
11,582
445
137
5
0
430,620
2
W
Heimdallr
12,333
474
138
5
0
426,963
2
W
Set
14,860
572
159
6
0
551,088
2
W
Anubis
15,352
590
200
8
0
467,226
7
L
Ullr
10,998
423
84
3
0
461,799
4
W
Khepri
12,142
467
44
2
0
473,790
11
L
Chronos
12,546
483
163
6
0
465,264
0
L
Anubis
12,673
487
153
6
0
468,278
5
W
Bellona
11,826
455
99
4
0
526,714
2
L
Cthulhu
11,186
430
37
1
0
503,756
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role