Player Matchup

King Arthur
King Arthur
Poukethesloth
King Arthur
Level 15
God Stats
0W - 1L
1,259 SR
Queue Stats
13W - 17L
1,412 Elo+
Party 2
Serqet
Serqet
SkylordGrove
Serqet
Level 68
God Stats
5W - 9L
1,500 SR
Queue Stats
346W - 289L
1,605 Elo+
Party 2
Discordia
Discordia
YoloSwag936
Discordia
Level 37
God Stats
9W - 4L
1,741 SR
Queue Stats
140W - 118L
1,563 Elo+
Party 2
Team Averages
Level 40
1,500 SR
1,527 Elo+

VS

Team Averages
Level 48
1,506 SR
1,377 Elo+
Sol
Sol
ChickenNurget
Sol
Level 5
God Stats
1W - 1L
1,315 SR
Queue Stats
3W - 3L
1,222 Elo+
Solo
Chaac
Chaac
Prelhaf
Chaac
Level 18
God Stats
25W - 26L
1,561 SR
Queue Stats
112W - 128L
1,443 Elo+
Party 1
Geb
Geb
drhwsy1
Geb
Level 120
God Stats
8W - 9L
1,644 SR
Queue Stats
117W - 122L
1,465 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
Poukethesloth
King Arthur
10
0 / 5 / 0
6,000
545
4,092
12,724
6,157
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Serqet
10
1 / 7 / 0
6,623
602
4,926
9,490
3,992
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Discordia
YoloSwag936
Discordia
8
0 / 6 / 1
6,278
571
3,941
5,326
1,909
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
6 / 0 / 12
8,624
784
11,140
6,765
2,022
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Chaac
Prelhaf
Chaac
13
7 / 1 / 10
8,902
809
6,127
9,587
6,386
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Geb
12
5 / 0 / 9
8,393
763
5,044
7,991
6,689
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Breastplate

Breastplate

+20
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
49
1
Kills
18
18
Deaths
1
1
Assists
31
Player
Kills
Deaths
Assists
KDA
W
6
0
12
12
L
King Arthur
Poukethesloth
King Arthur
0
5
0
0
W
Chaac
Prelhaf
Chaac
7
1
10
12
L
Serqet
1
7
0
0.14
L
Discordia
YoloSwag936
Discordia
0
6
1
0.08
W
Geb
5
0
9
9.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,959
Damage
22,311
27,540
Taken
24,343
12,058
Mitigated
15,097
151
Healing
9,498
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
11,140
3,774
0
4,171
6,765
2,022
1,915
1,489
4,920
35,224
0
L
King Arthur
Poukethesloth
King Arthur
4,092
192
0
86
12,724
6,157
0
9,103
3,414
0
15,327
W
Chaac
Prelhaf
Chaac
6,127
1,219
0
4,641
9,587
6,386
318
1,560
7,899
0
19,203
L
Serqet
4,926
945
0
65
9,490
3,992
0
4,702
4,526
0
14,320
L
Discordia
YoloSwag936
Discordia
3,941
171
0
0
5,326
1,909
0
2,627
2,470
14,951
0
W
Geb
5,044
386
227
459
7,991
6,689
0
1,329
6,582
24,127
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,901
Gold Earned
25,919
59
Minions Killed
119
3
Camps Cleared
6
440,462
Distance Traveled
581,041
1
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
8,624
784
51
5
2
168,124
2
L
King Arthur
6,000
545
22
2
1
178,741
0
W
Chaac
8,902
809
28
3
0
200,914
0
L
Serqet
6,623
602
19
2
1
182,753
1
L
Discordia
6,278
571
18
2
1
78,968
0
W
Geb
8,393
763
40
4
4
212,003
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role