Player Matchup

Kukulkan
Kukulkan
AlexArtisteBoss
Kukulkan
Level 16
God Stats
1W - 6L
1,237 SR
Queue Stats
1W - 6L
1,154 Elo+
Party 3
Ravana
Ravana
ChurchXD
Ravana
Level 25
God Stats
7W - 4L
1,699 SR
Queue Stats
150W - 75L
1,648 Elo+
Party 2
King Arthur
King Arthur
DEMON 94500
King Arthur
Level 57
God Stats
0W - 2L
1,341 SR
Queue Stats
0W - 2L
1,208 Elo+
Party 3
Geb
Geb
Unleashedrakan
Geb
Level 156
God Stats
8W - 4L
1,701 SR
Queue Stats
271W - 184L
1,627 Elo+
Party 2
Janus
Janus
swaggkiller4000
Janus
Level 146
God Stats
2W - 8L
1,372 SR
Queue Stats
191W - 188L
1,501 Elo+
Party 2
Team Averages
Level 80
1,470 SR
1,427 Elo+

VS

Team Averages
Level 62
1,436 SR
1,399 Elo+
Medusa
Medusa
 
Medusa
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Sol
Sol
Amo_Shankz
Sol
Level 47
God Stats
23W - 34L
1,393 SR
Queue Stats
222W - 260L
1,305 Elo+
Party 4
Tsukuyomi
Tsukuyomi
KarrarAli-W
Tsukuyomi
Level 21
God Stats
34W - 28L
1,450 SR
Queue Stats
99W - 117L
1,315 Elo+
Party 4
Anubis
Anubis
RoRonoa_Zoro587
Anubis
Level 57
God Stats
52W - 71L
1,344 SR
Queue Stats
275W - 320L
1,352 Elo+
Party 4
Yemoja
Yemoja
xCaTxGoDx
Yemoja
Level 31
God Stats
56W - 60L
1,491 SR
Queue Stats
167W - 153L
1,524 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
7
0 / 6 / 1
4,206
421
2,041
5,999
1,411
Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Ravana
ChurchXD
Ravana
7
1 / 3 / 2
4,848
485
1,881
5,581
1,857
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

King Arthur
DEMON 94500
King Arthur
9
0 / 2 / 0
4,644
464
1,925
7,244
3,867
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

6
0 / 2 / 2
4,339
434
805
3,782
1,065
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

11
6 / 4 / 1
6,626
663
5,865
5,542
1,200
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
 
Medusa
11
7 / 1 / 0
6,901
690
6,043
4,799
1,607
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

12
2 / 0 / 0
6,916
692
5,303
4,739
1,805
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Tsukuyomi
KarrarAli-W
Tsukuyomi
11
3 / 2 / 2
6,365
637
3,261
4,205
1,605
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

11
4 / 3 / 3
6,742
674
3,340
6,491
2,673
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Yemoja
xCaTxGoDx
Yemoja
9
1 / 1 / 8
5,991
599
2,401
8,056
5,724
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
30
7
Kills
17
17
Deaths
7
6
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Medusa
 
Medusa
7
1
0
7
L
Kukulkan
0
6
1
0.08
W
2
0
0
2
L
Ravana
ChurchXD
Ravana
1
3
2
0.67
L
King Arthur
DEMON 94500
King Arthur
0
2
0
0
W
Tsukuyomi
KarrarAli-W
Tsukuyomi
3
2
2
2
W
4
3
3
1.83
L
0
2
2
0.5
L
6
4
1
1.63
W
Yemoja
xCaTxGoDx
Yemoja
1
1
8
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,517
Damage
20,348
28,148
Taken
28,290
9,400
Mitigated
13,414
5,108
Healing
11,533
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Medusa
 
Medusa
6,043
3,511
0
1,780
4,799
1,607
2,606
2,274
2,505
0
38,000
L
Kukulkan
2,041
569
0
95
5,999
1,411
0
1,010
4,989
12,993
0
W
5,303
1,934
0
2,397
4,739
1,805
2,740
0
4,739
37,520
0
L
Ravana
ChurchXD
Ravana
1,881
279
0
1,508
5,581
1,857
0
1,242
4,339
0
10,023
L
King Arthur
DEMON 94500
King Arthur
1,925
164
0
1,731
7,244
3,867
0
5,303
1,941
0
16,085
W
Tsukuyomi
KarrarAli-W
Tsukuyomi
3,261
795
0
971
4,205
1,605
483
749
3,370
0
30,850
W
3,340
65
0
2,674
6,491
2,673
1,015
3,037
3,234
29,367
0
L
805
198
0
1,434
3,782
1,065
0
611
3,171
9,173
0
L
5,865
399
0
340
5,542
1,200
0
2,878
2,664
34,143
0
W
Yemoja
xCaTxGoDx
Yemoja
2,401
255
720
2,991
8,056
5,724
758
2,233
5,731
18,596
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,663
Gold Earned
32,915
155
Minions Killed
313
0
Camps Cleared
0
836,182
Distance Traveled
937,032
5
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
6,901
690
69
7
0
162,290
2
L
Kukulkan
4,206
421
14
1
0
164,108
0
W
Sol
6,916
692
83
8
0
185,172
0
L
Ravana
4,848
485
10
1
0
151,310
2
L
King Arthur
4,644
464
32
3
0
205,836
0
W
Tsukuyomi
6,365
637
57
6
0
219,447
0
W
Anubis
6,742
674
60
6
0
183,471
0
L
Geb
4,339
434
28
3
0
112,738
2
L
Janus
6,626
663
71
7
0
202,190
1
W
Yemoja
5,991
599
44
4
0
186,652
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role