Player Matchup

Neith
Neith
Lifenveiker
Neith
Level 109
God Stats
1W - 4L
1,412 SR
Queue Stats
24W - 27L
1,507 Elo+
Party 1
Bacchus
Bacchus
Tranka
Bacchus
Level 29
God Stats
5W - 10L
1,641 SR
Queue Stats
5W - 12L
1,401 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
Xanwey
Morgan Le Fay
Level 86
God Stats
1W - 3L
1,422 SR
Queue Stats
1W - 6L
1,309 Elo+
Party 1
Team Averages
Level 75
1,492 SR
1,406 Elo+

VS

Team Averages
Level 41
1,606 SR
1,526 Elo+
Agni
Agni
LoonyDArce
Agni
Level 8
God Stats
3W - 0L
1,725 SR
Queue Stats
49W - 26L
1,768 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
Sabriish
Morgan Le Fay
Level 6
God Stats
3W - 7L
1,555 SR
Queue Stats
3W - 8L
1,438 Elo+
Solo
Thor
Thor
TaulatyN
Thor
Level 109
God Stats
2W - 4L
1,537 SR
Queue Stats
151W - 218L
1,370 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
3 / 6 / 6
11,501
605
7,774
16,080
4,803
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Bacchus
Tranka
Bacchus
14
3 / 1 / 5
10,934
575
6,767
15,482
23,654
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Magic Focus

Magic Focus

+20
Magical Power

Morgan Le Fay
Xanwey
Morgan Le Fay
14
3 / 4 / 6
11,269
593
11,179
12,500
3,816
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
6 / 1 / 5
12,996
684
22,177
11,345
3,709
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Morgan Le Fay
Sabriish
Morgan Le Fay
16
2 / 5 / 7
12,103
637
12,435
10,839
4,014
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Thor
14
3 / 3 / 8
11,856
624
5,948
11,649
7,744
Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
31
9
Kills
11
11
Deaths
9
17
Assists
20
Player
Kills
Deaths
Assists
KDA
L
3
6
6
1
W
6
1
5
8.5
W
Morgan Le Fay
Sabriish
Morgan Le Fay
2
5
7
1.1
W
Thor
3
3
8
2.33
L
Bacchus
Tranka
Bacchus
3
1
5
5.5
L
Morgan Le Fay
Xanwey
Morgan Le Fay
3
4
6
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,720
Damage
40,560
44,062
Taken
33,833
32,273
Mitigated
15,467
4,454
Healing
3,477
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
7,774
3,392
0
2,063
16,080
4,803
195
13,255
2,825
0
47,340
W
22,177
1,346
0
2,064
11,345
3,709
1,118
6,776
4,569
66,144
0
W
Morgan Le Fay
Sabriish
Morgan Le Fay
12,435
1,162
0
1,413
10,839
4,014
1,404
5,739
5,100
56,567
0
W
Thor
5,948
429
0
0
11,649
7,744
453
6,138
5,511
2,244
21,945
L
Bacchus
Tranka
Bacchus
6,767
585
523
1,284
15,482
23,654
84
11,622
3,860
15,858
0
L
Morgan Le Fay
Xanwey
Morgan Le Fay
11,179
553
0
584
12,500
3,816
282
10,350
2,150
39,358
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,704
Gold Earned
36,955
197
Minions Killed
231
3
Camps Cleared
10
1,040,029
Distance Traveled
1,014,084
6
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
11,501
605
107
6
2
317,218
3
W
Agni
12,996
684
86
5
5
347,837
7
W
Morgan Le Fay
12,103
637
110
6
4
323,909
3
W
Thor
11,856
624
35
2
1
342,338
8
L
Bacchus
10,934
575
26
1
1
381,952
3
L
Morgan Le Fay
11,269
593
64
3
0
340,859
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role