Player Matchup

Anubis
Anubis
Mangoking0623
Anubis
Level 101
God Stats
6W - 1L
1,656 SR
Queue Stats
380W - 350L
1,493 Elo+
Party 1
Nu Wa
Nu Wa
WishedSpn18
Nu Wa
Level 28
God Stats
13W - 6L
1,680 SR
Queue Stats
101W - 57L
1,549 Elo+
Party 1
Izanami
Izanami
minecraftrule34
Izanami
Level 39
God Stats
9W - 9L
1,593 SR
Queue Stats
191W - 128L
1,551 Elo+
Party 1
Team Averages
Level 56
1,643 SR
1,531 Elo+

VS

Team Averages
Level 58
1,399 SR
1,295 Elo+
Ares
Ares
Kajunga-X1
Ares
Level 8
God Stats
3W - 6L
1,500 SR
Queue Stats
4W - 13L
1,213 Elo+
Party 2
Scylla
Scylla
PJFANNUMBER1
Scylla
Level 62
God Stats
0W - 2L
1,278 SR
Queue Stats
25W - 39L
1,348 Elo+
Party 2
Danzaburou
Danzaburou
SteveSaint84
Danzaburou
Level 105
God Stats
14W - 22L
1,421 SR
Queue Stats
22W - 38L
1,326 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
4 / 0 / 11
11,184
658
9,190
8,187
3,317
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

16
4 / 0 / 12
11,820
695
11,948
4,643
1,479
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

16
10 / 2 / 8
12,368
728
10,954
8,444
2,829
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 7 / 1
9,594
564
860
16,952
15,401
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Scylla
12
1 / 6 / 1
9,220
542
7,027
12,002
3,703
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Danzaburou
SteveSaint84
Danzaburou
12
0 / 5 / 2
8,839
520
5,516
12,808
3,939
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
5
18
Kills
1
2
Deaths
18
31
Assists
4
Player
Kills
Deaths
Assists
KDA
L
0
7
1
0.07
W
4
0
11
9.5
L
Scylla
1
6
1
0.25
L
Danzaburou
SteveSaint84
Danzaburou
0
5
2
0.2
W
4
0
12
10
W
10
2
8
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,092
Damage
13,403
21,274
Taken
41,762
7,625
Mitigated
23,043
9,926
Healing
5,646
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
860
49
0
1,431
16,952
15,401
0
7,408
9,544
5,458
0
W
9,190
0
204
4,988
8,187
3,317
1,132
2,721
5,246
43,128
0
L
Scylla
7,027
261
161
1,863
12,002
3,703
0
7,434
4,568
45,703
0
L
Danzaburou
SteveSaint84
Danzaburou
5,516
1,153
0
2,191
12,808
3,939
0
6,296
6,512
0
44,703
W
11,948
3,192
0
2,491
4,643
1,479
1,921
2,899
1,476
51,380
0
W
10,954
4,510
0
2,243
8,444
2,829
122
2,834
5,454
0
42,263

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,372
Gold Earned
27,653
190
Minions Killed
167
14
Camps Cleared
0
833,793
Distance Traveled
824,945
7
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ares
9,594
564
4
0
0
298,142
0
W
Anubis
11,184
658
53
3
4
253,717
1
L
Scylla
9,220
542
77
5
0
261,962
1
L
Danzaburou
8,839
520
86
5
0
264,841
4
W
Nu Wa
11,820
695
71
4
4
310,727
2
W
Izanami
12,368
728
66
4
6
269,349
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role