Player Matchup

Ares
Ares
ClassicJosby
Ares
Level 29
God Stats
39W - 27L
1,551 SR
Queue Stats
173W - 137L
1,491 Elo+
Solo
Neith
Neith
Hyolyn_Hyojung
Neith
Level 7
God Stats
15W - 20L
1,487 SR
Queue Stats
19W - 22L
1,503 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
IlJearBearlI
Morgan Le Fay
Level 22
God Stats
6W - 2L
1,745 SR
Queue Stats
79W - 68L
1,530 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
SGBM Nick
Ah Muzen Cab
Level 26
God Stats
7W - 8L
1,812 SR
Queue Stats
81W - 61L
1,569 Elo+
Party 2
Nemesis
Nemesis
Stonekarma12
Nemesis
Level 17
God Stats
22W - 17L
1,550 SR
Queue Stats
46W - 40L
1,508 Elo+
Solo
Team Averages
Level 20
1,629 SR
1,520 Elo+

VS

Team Averages
Level 22
1,530 SR
1,526 Elo+
Thor
Thor
Mexico123Booom
Thor
Level 21
God Stats
0W - 2L
1,500 SR
Queue Stats
18W - 21L
1,416 Elo+
Solo
Serqet
Serqet
NYX Think
Serqet
Level 20
God Stats
0W - 1L
1,500 SR
Queue Stats
51W - 38L
1,527 Elo+
Party 1
Janus
Janus
Sopa de rabo
Janus
Level 26
God Stats
7W - 2L
1,821 SR
Queue Stats
71W - 44L
1,632 Elo+
Solo
Guan Yu
Guan Yu
UnafraidRuby89
Guan Yu
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
45W - 30L
1,554 Elo+
Party 1
Jormungandr
Jormungandr
pandameek
Jormungandr
Level 25
God Stats
0W - 1L
1,330 SR
Queue Stats
8W - 15L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
7 / 0 / 11
11,791
1,179
10,696
9,240
8,502
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

17
3 / 3 / 18
10,700
1,070
11,335
10,039
3,889
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Morgan Le Fay
IlJearBearlI
Morgan Le Fay
18
1 / 1 / 20
10,719
1,072
13,683
11,645
4,434
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Ah Muzen Cab
SGBM Nick
Ah Muzen Cab
19
17 / 0 / 8
12,814
1,281
24,867
6,621
2,388
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Nemesis
Stonekarma12
Nemesis
18
9 / 4 / 15
11,175
1,118
21,083
12,993
5,928
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Team 1 Tickets

307

VS

Team 2 Tickets

73

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
2 / 6 / 4
9,863
986
6,992
13,632
9,155
Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Serqet
NYX Think
Serqet
15
0 / 7 / 3
9,036
904
6,807
16,242
10,542
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

16
4 / 7 / 3
10,849
1,085
23,015
19,534
5,770
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

16
2 / 9 / 3
10,681
1,068
8,072
26,965
35,720
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Jormungandr
pandameek
Jormungandr
14
0 / 8 / 0
8,142
814
0
11,791
5,176

Match Insights

Player Kills, Deaths, and Assists

109
Kill Participation
21
37
Kills
8
8
Deaths
37
72
Assists
13
Player
Kills
Deaths
Assists
KDA
W
7
0
11
12.5
W
3
3
18
4
W
Morgan Le Fay
IlJearBearlI
Morgan Le Fay
1
1
20
11
L
2
6
4
0.67
L
Serqet
NYX Think
Serqet
0
7
3
0.21
W
Ah Muzen Cab
SGBM Nick
Ah Muzen Cab
17
0
8
21
L
4
7
3
0.79
W
Nemesis
Stonekarma12
Nemesis
9
4
15
4.13
L
2
9
3
0.39
L
Jormungandr
pandameek
Jormungandr
0
8
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

81,664
Damage
44,886
50,538
Taken
88,164
25,141
Mitigated
66,363
4,939
Healing
8,109
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
10,696
539
0
0
9,240
8,502
0
4,473
3,848
23,323
0
W
11,335
6,283
0
1,196
10,039
3,889
0
3,942
5,494
0
20,846
W
Morgan Le Fay
IlJearBearlI
Morgan Le Fay
13,683
2,353
0
867
11,645
4,434
0
5,648
5,461
26,872
0
L
6,992
1,464
0
0
13,632
9,155
0
4,160
9,472
0
19,617
L
Serqet
NYX Think
Serqet
6,807
1,950
0
0
16,242
10,542
0
5,047
11,195
1,001
9,833
W
Ah Muzen Cab
SGBM Nick
Ah Muzen Cab
24,867
14,056
0
2,257
6,621
2,388
0
2,486
3,741
0
45,753
L
23,015
357
0
860
19,534
5,770
0
5,208
14,326
52,999
0
W
Nemesis
Stonekarma12
Nemesis
21,083
12,331
0
619
12,993
5,928
0
5,542
7,110
0
32,105
L
8,072
807
2,509
4,740
26,965
35,720
0
8,475
18,490
0
20,989
L
Jormungandr
pandameek
Jormungandr
0
0
0
0
11,791
5,176
0
1,489
10,244
198
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,199
Gold Earned
48,571
141
Minions Killed
148
9
Camps Cleared
3
1,025,541
Distance Traveled
930,221
3
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ares
11,791
1,179
31
3
0
218,702
0
W
Neith
10,700
1,070
16
2
3
156,237
0
W
Morgan Le Fay
10,719
1,072
26
3
3
216,624
1
L
Thor
9,863
986
23
2
0
160,317
0
L
Serqet
9,036
904
7
1
2
204,838
2
W
Ah Muzen Cab
12,814
1,281
51
5
1
222,769
1
L
Janus
10,849
1,085
81
8
0
209,063
0
W
Nemesis
11,175
1,118
17
2
2
211,209
1
L
Guan Yu
10,681
1,068
32
3
0
213,650
1
L
Jormungandr
8,142
814
5
1
1
142,353
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role