Player Matchup

Neith
Neith
Interestelar232
Neith
Level 82
God Stats
15W - 20L
1,367 SR
Queue Stats
245W - 461L
1,204 Elo+
Party 1
Ah Puch
Ah Puch
KBE18
Ah Puch
Level 129
God Stats
25W - 33L
1,287 SR
Queue Stats
197W - 398L
1,182 Elo+
Party 1
Pele
Pele
Ruben2355
Pele
Level 100
God Stats
0W - 1L
1,249 SR
Queue Stats
230W - 415L
1,225 Elo+
Party 1
Team Averages
Level 104
1,301 SR
1,204 Elo+

VS

Team Averages
Level 86
1,444 SR
1,375 Elo+
Neith
Neith
AngelCherri9821
Neith
Level 62
God Stats
62W - 74L
1,401 SR
Queue Stats
70W - 83L
1,274 Elo+
Solo
Baron Samedi
Baron Samedi
JARADxx
Baron Samedi
Level 131
God Stats
161W - 180L
1,432 SR
Queue Stats
547W - 680L
1,352 Elo+
Solo
Mulan
Mulan
callmeDreadful
Mulan
Level 65
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 5L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
0 / 7 / 7
9,948
553
8,487
17,470
6,136
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Ah Puch
KBE18
Ah Puch
15
1 / 2 / 7
10,982
610
17,776
12,943
4,492
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Pele
14
7 / 12 / 1
12,004
667
13,146
25,377
8,692
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
6 / 4 / 10
12,065
670
11,947
14,432
5,492
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Baron Samedi
JARADxx
Baron Samedi
17
9 / 0 / 12
12,882
716
25,769
16,412
8,301
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

15
6 / 4 / 9
11,801
656
10,767
18,046
14,555
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
52
8
Kills
21
21
Deaths
8
15
Assists
31
Player
Kills
Deaths
Assists
KDA
W
6
4
10
2.75
L
0
7
7
0.5
W
Baron Samedi
JARADxx
Baron Samedi
9
0
12
15
L
Ah Puch
KBE18
Ah Puch
1
2
7
2.25
L
Pele
7
12
1
0.63
W
6
4
9
2.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,409
Damage
48,483
55,790
Taken
48,890
19,320
Mitigated
28,348
15,886
Healing
18,295
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
11,947
5,436
0
4,865
14,432
5,492
897
5,377
9,055
0
40,289
L
8,487
2,371
0
5,198
17,470
6,136
183
8,977
8,493
0
24,385
W
Baron Samedi
JARADxx
Baron Samedi
25,769
2,315
2,402
8,883
16,412
8,301
651
6,561
9,851
69,011
0
L
Ah Puch
KBE18
Ah Puch
17,776
1,253
873
5,673
12,943
4,492
0
7,323
5,620
58,288
0
L
Pele
13,146
2,486
677
3,465
25,377
8,692
166
11,777
13,600
0
31,592
W
10,767
1,794
0
2,145
18,046
14,555
305
6,716
11,330
7,298
25,518

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,934
Gold Earned
36,748
186
Minions Killed
233
4
Camps Cleared
7
894,620
Distance Traveled
858,823
7
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
12,065
670
87
5
2
261,141
0
L
Neith
9,948
553
36
2
0
279,969
2
W
Baron Samedi
12,882
716
116
6
3
310,005
1
L
Ah Puch
10,982
610
104
6
3
324,629
5
L
Pele
12,004
667
46
3
1
290,022
0
W
Mulan
11,801
656
30
2
2
287,677
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role