Player Matchup

Khepri
Khepri
ISOCSELS
Khepri
Level 67
God Stats
1W - 1L
1,622 SR
Queue Stats
5W - 2L
1,653 Elo+
Party 1
Freya
Freya
Jean-Phil_tou
Freya
Level 7
God Stats
0W - 3L
1,500 SR
Queue Stats
5W - 12L
1,535 Elo+
Party 3
Loki
Loki
clem5933
Loki
Level 36
God Stats
0W - 3L
1,279 SR
Queue Stats
17W - 24L
1,383 Elo+
Party 3
Chaac
Chaac
leo1106
Chaac
Level 7
God Stats
1W - 1L
1,500 SR
Queue Stats
5W - 2L
1,653 Elo+
Party 1
Xbalanque
Xbalanque
stimmedtank
Xbalanque
Level 15
God Stats
0W - 3L
1,500 SR
Queue Stats
4W - 11L
1,388 Elo+
Solo
Team Averages
Level 26
1,480 SR
1,522 Elo+

VS

Team Averages
Level 27
1,560 SR
1,492 Elo+
Ganesha
Ganesha
Brusome1
Ganesha
Level 22
God Stats
2W - 1L
1,676 SR
Queue Stats
68W - 48L
1,442 Elo+
Solo
Rama
Rama
DeadAcePool
Rama
Level 34
God Stats
1W - 1L
1,321 SR
Queue Stats
96W - 109L
1,416 Elo+
Party 2
Bellona
Bellona
Nevermore1021
Bellona
Level 26
God Stats
1W - 0L
1,711 SR
Queue Stats
30W - 9L
1,642 Elo+
Solo
Discordia
Discordia
Wozdamack87
Discordia
Level 28
God Stats
3W - 3L
1,493 SR
Queue Stats
74W - 78L
1,464 Elo+
Party 2
Set
Set
zeroattack
Set
Level 27
God Stats
10W - 5L
1,597 SR
Queue Stats
72W - 71L
1,498 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
ISOCSELS
Khepri
13
3 / 7 / 3
9,676
440
4,910
21,015
26,727
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

11
0 / 12 / 1
7,223
328
2,398
17,376
5,800
Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Loki
14
1 / 8 / 1
9,058
412
3,885
11,427
3,974
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Chaac
leo1106
Chaac
15
2 / 7 / 0
10,003
455
7,904
19,075
17,089
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Xbalanque
stimmedtank
Xbalanque
14
2 / 7 / 4
9,151
416
14,460
15,764
6,717
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
Brusome1
Ganesha
19
0 / 1 / 17
11,869
540
10,081
18,890
16,233
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

18
4 / 3 / 2
12,607
573
6,339
12,479
4,335
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Bellona
19
12 / 1 / 5
13,237
602
22,171
16,120
23,370
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Discordia
Wozdamack87
Discordia
17
7 / 1 / 7
11,562
526
9,783
5,337
1,733
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

20
18 / 2 / 6
14,198
645
23,074
16,984
8,672
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
78
8
Kills
41
41
Deaths
8
9
Assists
37
Player
Kills
Deaths
Assists
KDA
W
Ganesha
Brusome1
Ganesha
0
1
17
8.5
W
4
3
2
1.67
L
Khepri
ISOCSELS
Khepri
3
7
3
0.64
L
0
12
1
0.04
W
Bellona
12
1
5
14.5
W
Discordia
Wozdamack87
Discordia
7
1
7
10.5
L
Loki
1
8
1
0.19
L
Chaac
leo1106
Chaac
2
7
0
0.29
L
Xbalanque
stimmedtank
Xbalanque
2
7
4
0.57
W
18
2
6
10.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,557
Damage
71,448
84,657
Taken
69,810
60,307
Mitigated
54,343
14,994
Healing
22,480
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ganesha
Brusome1
Ganesha
10,081
1,247
261
6,313
18,890
16,233
1,989
1,258
17,632
80,901
0
W
6,339
4,665
0
5,417
12,479
4,335
6,201
1,680
10,799
0
95,985
L
Khepri
ISOCSELS
Khepri
4,910
558
0
4,330
21,015
26,727
0
5,419
15,596
18,372
0
L
2,398
988
0
1,518
17,376
5,800
155
7,142
10,234
18,967
0
W
Bellona
22,171
6,365
0
2,602
16,120
23,370
1,518
1,781
14,339
15,649
65,011
W
Discordia
Wozdamack87
Discordia
9,783
618
0
541
5,337
1,733
1,154
1,194
4,143
50,899
0
L
Loki
3,885
0
0
166
11,427
3,974
304
1,989
9,438
0
45,809
L
Chaac
leo1106
Chaac
7,904
2,527
0
5,689
19,075
17,089
771
5,616
13,459
0
46,788
L
Xbalanque
stimmedtank
Xbalanque
14,460
10,079
0
3,291
15,764
6,717
816
3,760
12,004
0
67,041
W
23,074
9,659
0
7,346
16,984
8,672
2,935
1,588
15,396
0
120,345

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,111
Gold Earned
63,473
325
Minions Killed
664
0
Camps Cleared
0
1,911,048
Distance Traveled
2,135,934
27
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ganesha
11,869
540
82
4
0
406,933
4
W
Rama
12,607
573
159
7
0
409,658
2
L
Khepri
9,676
440
25
1
0
408,675
12
L
Freya
7,223
328
33
2
0
357,371
1
W
Bellona
13,237
602
165
8
0
393,726
1
W
Discordia
11,562
526
87
4
0
429,897
3
L
Loki
9,058
412
71
3
0
419,636
4
L
Chaac
10,003
455
67
3
0
359,719
2
L
Xbalanque
9,151
416
129
6
0
365,647
8
W
Set
14,198
645
171
8
0
495,720
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role