Player Matchup

Hachiman
Hachiman
Silver V
Daquanold
Hachiman
Silver V
Level 38
God Stats
1W - 3L
1,488 SR
Queue Stats
19W - 34L
1,088 MMR
Party 1
Thanatos
Thanatos
Silver I
IsoTheHacker
Thanatos
Silver I
Level 126
God Stats
3W - 3L
1,538 SR
Queue Stats
286W - 281L
1,068 MMR
Solo
Baba Yaga
Baba Yaga
Silver I
Jack2Savage_
Baba Yaga
Silver I
Level 68
God Stats
2W - 1L
1,401 SR
Queue Stats
21W - 35L
1,110 MMR
Solo
Chaac
Chaac
Silver I
ParanoicBRblood
Chaac
Silver I
Level 160
God Stats
9W - 7L
1,658 SR
Queue Stats
85W - 91L
1,078 MMR
Solo
Geb
Geb
Silver V
zScotty_Boy
Geb
Silver V
Level 38
God Stats
0W - 2L
1,913 SR
Queue Stats
28W - 41L
1,088 MMR
Party 1
Team Averages
Silver III
Silver III
Average Tier
Level 86
1,600 SR
1,086 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 128
1,333 SR
1,086 MMR
Ares
Ares
Silver II
Gaseousss_Snake
Ares
Silver II
Level 116
God Stats
7W - 8L
1,179 SR
Queue Stats
207W - 205L
1,085 MMR
Solo
Artio
Artio
Silver II
callmemungs
Artio
Silver II
Level 160
God Stats
7W - 10L
1,452 SR
Queue Stats
855W - 897L
1,071 MMR
Solo
Tsukuyomi
Tsukuyomi
Silver II
jyxvo
Tsukuyomi
Silver II
Level 105
God Stats
1W - 1L
1,334 SR
Queue Stats
44W - 55L
1,110 MMR
Party 2
Olorun
Olorun
Silver II
timjordan64
Olorun
Silver II
Level 152
God Stats
7W - 8L
1,398 SR
Queue Stats
402W - 395L
1,054 MMR
Solo
Raijin
Raijin
Silver II
xLtToenailx
Raijin
Silver II
Level 109
God Stats
1W - 1L
1,304 SR
Queue Stats
44W - 55L
1,110 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
Daquanold
Hachiman
10
0 / 5 / 2
5,713
439
5,011
8,092
2,013
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Thanatos
IsoTheHacker
Thanatos
9
2 / 3 / 1
5,941
457
4,285
9,210
3,385
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Baba Yaga
Jack2Savage_
Baba Yaga
13
5 / 4 / 1
7,636
587
6,387
7,259
2,335
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

14
3 / 2 / 0
7,890
607
9,139
12,078
9,693
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

9
0 / 1 / 1
5,751
442
4,712
10,406
4,962
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Bans
ArachneAthenaArtemisRavanaGilgamesh

VS

Bans
AnubisNikeIzanamiOdinCu Chulainn
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
2 / 0 / 6
7,067
544
7,024
8,444
6,714
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

13
2 / 3 / 2
7,501
577
6,735
14,218
11,850
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Tsukuyomi
jyxvo
Tsukuyomi
13
3 / 2 / 4
7,633
587
5,377
8,268
2,364
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Olorun
12
5 / 1 / 2
6,814
524
8,589
10,966
4,230
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Raijin
11
3 / 4 / 1
7,010
539
4,610
6,579
2,041
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
30
10
Kills
15
15
Deaths
10
5
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Hachiman
Daquanold
Hachiman
0
5
2
0.2
W
2
0
6
5
L
Thanatos
IsoTheHacker
Thanatos
2
3
1
0.83
L
Baba Yaga
Jack2Savage_
Baba Yaga
5
4
1
1.38
L
3
2
0
1.5
W
2
3
2
1
W
Tsukuyomi
jyxvo
Tsukuyomi
3
2
4
2.5
W
Olorun
5
1
2
6
W
Raijin
3
4
1
0.88
L
0
1
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,534
Damage
32,335
47,045
Taken
48,475
22,388
Mitigated
27,199
18,178
Healing
18,273
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hachiman
Daquanold
Hachiman
5,011
2,908
0
1,296
8,092
2,013
0
5,149
2,943
0
31,977
W
7,024
310
396
2,887
8,444
6,714
173
2,207
6,237
20,531
0
L
Thanatos
IsoTheHacker
Thanatos
4,285
1,287
0
6,423
9,210
3,385
0
3,313
5,857
0
29,964
L
Baba Yaga
Jack2Savage_
Baba Yaga
6,387
167
0
2,054
7,259
2,335
0
3,961
3,073
42,924
0
L
9,139
3,156
0
5,747
12,078
9,693
168
5,824
6,254
0
53,650
W
6,735
1,683
145
6,317
14,218
11,850
574
137
14,081
43,284
0
W
Tsukuyomi
jyxvo
Tsukuyomi
5,377
1,630
0
1,137
8,268
2,364
0
1,233
6,955
0
41,209
W
Olorun
8,589
3,316
761
6,079
10,966
4,230
459
2,958
7,968
39,062
5,986
W
Raijin
4,610
496
0
551
6,579
2,041
210
4,193
2,076
32,234
0
L
4,712
263
1,085
1,573
10,406
4,962
0
7,347
3,053
18,532
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,931
Gold Earned
36,025
336
Minions Killed
339
0
Camps Cleared
0
1,253,425
Distance Traveled
1,314,853
12
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hachiman
5,713
439
69
5
0
232,701
2
W
Ares
7,067
544
23
2
0
279,699
2
L
Thanatos
5,941
457
52
4
0
275,957
7
L
Baba Yaga
7,636
587
88
7
0
238,634
2
L
Chaac
7,890
607
107
8
0
231,658
0
W
Artio
7,501
577
87
7
0
260,068
1
W
Tsukuyomi
7,633
587
73
6
0
295,477
5
W
Olorun
6,814
524
81
6
0
242,920
6
W
Raijin
7,010
539
75
6
0
236,689
4
L
Geb
5,751
442
20
2
0
274,475
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role