Player Matchup

Olorun
Olorun
ASTONishing214
Olorun
Level 8
God Stats
2W - 6L
1,270 SR
Queue Stats
11W - 19L
1,334 Elo+
Party 2
Rama
Rama
SteezOH
Rama
Level 27
God Stats
1W - 1L
1,117 SR
Queue Stats
44W - 54L
1,225 Elo+
Party 2
Raijin
Raijin
TheRealDomPAPI
Raijin
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
69W - 92L
1,228 Elo+
Party 2
Khepri
Khepri
felipucho2009
Khepri
Level 12
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 9L
1,215 Elo+
Party 1
Cthulhu
Cthulhu
tiziant02
Cthulhu
Level 16
God Stats
3W - 2L
1,439 SR
Queue Stats
6W - 10L
1,215 Elo+
Party 1
Team Averages
Level 16
1,365 SR
1,243 Elo+

VS

Team Averages
Level 13
1,361 SR
1,312 Elo+
Ares
Ares
NadirBonafe
Ares
Level 14
God Stats
1W - 1L
1,500 SR
Queue Stats
32W - 23L
1,314 Elo+
Solo
Tiamat
Tiamat
Sungod6663437
Tiamat
Level 15
God Stats
3W - 8L
1,305 SR
Queue Stats
77W - 79L
1,348 Elo+
Solo
Merlin
Merlin
dinnosavag3gamin
Merlin
Level 17
God Stats
22W - 24L
1,336 SR
Queue Stats
123W - 114L
1,403 Elo+
Solo
Artemis
Artemis
eskeleto jake
Artemis
Level 7
God Stats
1W - 3L
1,431 SR
Queue Stats
4W - 7L
1,151 Elo+
Solo
Pele
Pele
mbrakam_
Pele
Level 14
God Stats
1W - 7L
1,234 SR
Queue Stats
17W - 27L
1,343 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
7 / 6 / 19
14,152
1,011
21,489
15,621
6,638
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Rama
SteezOH
Rama
20
15 / 4 / 9
15,262
1,090
27,569
17,738
6,990
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

20
10 / 4 / 13
14,435
1,031
15,007
12,344
4,653
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

20
3 / 2 / 19
13,410
958
8,997
20,012
24,284
Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Cthulhu
tiziant02
Cthulhu
20
4 / 4 / 19
13,152
939
20,539
24,573
30,298
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Team 1 Tickets

141

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
0 / 12 / 8
11,446
818
9,168
27,309
21,505
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

17
0 / 4 / 7
10,986
785
4,418
9,299
5,359
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

20
10 / 4 / 6
15,525
1,109
26,066
16,553
7,144
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Artemis
20
6 / 14 / 9
14,379
1,027
28,466
21,307
12,376
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Pele
19
4 / 5 / 8
13,406
958
15,724
23,139
15,223
Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

118
Kill Participation
58
39
Kills
20
20
Deaths
39
79
Assists
38
Player
Kills
Deaths
Assists
KDA
W
7
6
19
2.75
L
0
12
8
0.33
W
Rama
SteezOH
Rama
15
4
9
4.88
L
0
4
7
0.88
W
10
4
13
4.13
L
10
4
6
3.25
L
Artemis
6
14
9
0.75
W
3
2
19
6.25
L
Pele
4
5
8
1.6
W
Cthulhu
tiziant02
Cthulhu
4
4
19
3.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

93,601
Damage
83,842
90,288
Taken
97,607
72,863
Mitigated
61,607
10,695
Healing
3,885
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
21,489
13,196
1,611
4,988
15,621
6,638
0
7,596
8,025
41,184
0
L
9,168
2,039
0
182
27,309
21,505
0
17,378
9,931
14,000
0
W
Rama
SteezOH
Rama
27,569
16,541
0
2,285
17,738
6,990
0
10,458
7,280
0
57,720
L
4,418
224
0
732
9,299
5,359
0
6,345
2,954
7,066
0
W
15,007
4,151
0
828
12,344
4,653
0
6,783
5,561
33,041
0
L
26,066
2,076
267
1,547
16,553
7,144
0
9,183
7,370
63,402
0
L
Artemis
28,466
19,139
0
331
21,307
12,376
0
14,728
6,579
0
49,158
W
8,997
2,025
0
288
20,012
24,284
0
5,971
14,041
22,021
0
L
Pele
15,724
6,328
0
826
23,139
15,223
0
18,398
4,741
0
47,905
W
Cthulhu
tiziant02
Cthulhu
20,539
1,840
695
0
24,573
30,298
0
8,844
15,729
45,322
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

70,411
Gold Earned
65,742
234
Minions Killed
218
13
Camps Cleared
3
1,198,640
Distance Traveled
994,223
1
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Olorun
14,152
1,011
55
4
2
179,787
0
L
Ares
11,446
818
7
1
1
197,270
0
W
Rama
15,262
1,090
74
5
4
241,283
1
L
Tiamat
10,986
785
6
0
1
133,167
0
W
Raijin
14,435
1,031
37
3
3
209,627
0
L
Merlin
15,525
1,109
79
6
0
253,240
0
L
Artemis
14,379
1,027
44
3
0
180,015
1
W
Khepri
13,410
958
14
1
3
286,822
0
L
Pele
13,406
958
82
6
1
230,531
0
W
Cthulhu
13,152
939
54
4
1
281,121
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role