Player Matchup

Geb
Geb
CheekonWangz
Geb
Level 105
God Stats
4W - 8L
1,577 SR
Queue Stats
728W - 698L
1,492 Elo+
Party 3
Bakasura
Bakasura
G8-Kryptic
Bakasura
Level 109
God Stats
6W - 3L
1,759 SR
Queue Stats
339W - 324L
1,603 Elo+
Party 4
Artemis
Artemis
Mad_Boops
Artemis
Level 76
God Stats
4W - 6L
1,475 SR
Queue Stats
35W - 38L
1,409 Elo+
Party 4
Nike
Nike
ShadowWolf1229
Nike
Level 112
God Stats
20W - 13L
1,664 SR
Queue Stats
139W - 121L
1,618 Elo+
Party 4
Scylla
Scylla
iVenetia
Scylla
Level 106
God Stats
63W - 51L
1,546 SR
Queue Stats
346W - 334L
1,495 Elo+
Party 3
Team Averages
Level 102
1,604 SR
1,523 Elo+

VS

Team Averages
Level 117
1,520 SR
1,535 Elo+
Amaterasu
Amaterasu
BadCalebx
Amaterasu
Level 63
God Stats
16W - 18L
1,546 SR
Queue Stats
124W - 119L
1,521 Elo+
Party 2
Raijin
Raijin
Febreze101663
Raijin
Level 103
God Stats
4W - 5L
1,438 SR
Queue Stats
212W - 192L
1,550 Elo+
Solo
Sylvanus
Sylvanus
Itsfoxriderco
Sylvanus
Level 129
God Stats
39W - 36L
1,594 SR
Queue Stats
188W - 175L
1,544 Elo+
Party 1
Thanatos
Thanatos
sgxninjaa69
Thanatos
Level 146
God Stats
3W - 4L
1,473 SR
Queue Stats
216W - 198L
1,534 Elo+
Party 2
Awilix
Awilix
xI MG2 Ix BUNN
Awilix
Level 144
God Stats
46W - 36L
1,552 SR
Queue Stats
307W - 297L
1,527 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 2 / 4
7,051
542
4,674
8,812
4,809
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Bakasura
G8-Kryptic
Bakasura
12
4 / 5 / 3
7,369
567
7,116
13,363
3,573
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Artemis
Mad_Boops
Artemis
8
0 / 9 / 2
5,492
422
3,875
8,729
1,336
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

13
9 / 2 / 2
8,170
628
11,147
11,469
7,672
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Scylla
iVenetia
Scylla
6
0 / 2 / 1
4,830
372
458
2,610
575
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
BadCalebx
Amaterasu
12
1 / 3 / 2
7,113
547
5,194
9,599
6,399
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

13
1 / 2 / 5
7,529
579
6,225
5,965
1,796
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Sylvanus
Itsfoxriderco
Sylvanus
11
4 / 3 / 7
6,940
534
4,177
9,591
7,592
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman

Talisman

+75
Health
+15
Magical Protection

Thanatos
sgxninjaa69
Thanatos
13
5 / 3 / 0
7,242
557
9,542
10,166
3,508
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

12
9 / 3 / 4
7,962
612
7,831
10,262
3,300
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
38
14
Kills
20
20
Deaths
14
12
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Amaterasu
BadCalebx
Amaterasu
1
3
2
0.67
L
1
2
4
1.5
W
1
2
5
1.75
L
Bakasura
G8-Kryptic
Bakasura
4
5
3
1.1
W
Sylvanus
Itsfoxriderco
Sylvanus
4
3
7
2.5
L
Artemis
Mad_Boops
Artemis
0
9
2
0.11
L
9
2
2
5
L
Scylla
iVenetia
Scylla
0
2
1
0.25
W
Thanatos
sgxninjaa69
Thanatos
5
3
0
1.67
W
9
3
4
3.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,270
Damage
32,969
44,983
Taken
45,583
17,965
Mitigated
22,595
8,880
Healing
23,221
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Amaterasu
BadCalebx
Amaterasu
5,194
2,810
0
2,026
9,599
6,399
286
3,518
5,581
0
33,054
L
4,674
1,128
0
2,766
8,812
4,809
0
179
8,626
34,841
0
W
6,225
696
0
2,142
5,965
1,796
738
703
4,757
47,057
0
L
Bakasura
G8-Kryptic
Bakasura
7,116
4,509
0
2,342
13,363
3,573
0
2,558
10,583
0
38,695
W
Sylvanus
Itsfoxriderco
Sylvanus
4,177
640
1,800
4,240
9,591
7,592
673
585
8,271
19,740
5,788
L
Artemis
Mad_Boops
Artemis
3,875
1,492
471
505
8,729
1,336
0
2,856
5,787
0
14,989
L
11,147
2,037
295
2,111
11,469
7,672
0
3,020
8,385
6,591
36,834
L
Scylla
iVenetia
Scylla
458
0
0
390
2,610
575
0
1,127
1,387
12,384
0
W
Thanatos
sgxninjaa69
Thanatos
9,542
2,348
0
10,233
10,166
3,508
333
1,493
8,080
0
44,325
W
7,831
3,013
0
2,780
10,262
3,300
523
607
9,201
0
30,860

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,912
Gold Earned
36,786
300
Minions Killed
332
0
Camps Cleared
0
1,180,173
Distance Traveled
1,296,154
14
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Amaterasu
7,113
547
68
5
0
245,244
2
L
Geb
7,051
542
69
5
0
254,021
2
W
Raijin
7,529
579
90
7
0
249,740
4
L
Bakasura
7,369
567
92
7
0
286,914
5
W
Sylvanus
6,940
534
45
3
0
243,029
3
L
Artemis
5,492
422
42
3
0
242,584
1
L
Nike
8,170
628
72
6
0
283,300
4
L
Scylla
4,830
372
25
2
0
113,354
2
W
Thanatos
7,242
557
72
6
0
281,674
5
W
Awilix
7,962
612
57
4
0
276,467
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role