Player Matchup

Izanami
Izanami
AJoeJoe11
Izanami
Level 7
God Stats
3W - 8L
1,387 SR
Queue Stats
3W - 14L
1,083 Elo+
Party 2
Heimdallr
Heimdallr
BouttaHeadOut
Heimdallr
Level 26
God Stats
1W - 1L
1,690 SR
Queue Stats
1W - 2L
1,397 Elo+
Solo
Fenrir
Fenrir
dinoman0218
Fenrir
Level 29
God Stats
3W - 3L
1,505 SR
Queue Stats
63W - 45L
1,544 Elo+
Solo
Cthulhu
Cthulhu
silent-gold6
Cthulhu
Level 97
God Stats
0W - 1L
1,323 SR
Queue Stats
6W - 17L
1,357 Elo+
Party 2
Zeus
Zeus
warlord_920
Zeus
Level 26
God Stats
16W - 23L
1,415 SR
Queue Stats
323W - 360L
1,439 Elo+
Solo
Team Averages
Level 37
1,464 SR
1,364 Elo+

VS

Team Averages
Level 31
1,510 SR
1,439 Elo+
Da Ji
Da Ji
CinnaFloof
Da Ji
Level 69
God Stats
8W - 3L
1,732 SR
Queue Stats
43W - 39L
1,461 Elo+
Party 1
Sol
Sol
DeathsClover
Sol
Level 26
God Stats
11W - 9L
1,494 SR
Queue Stats
40W - 28L
1,445 Elo+
Party 1
Tyr
Tyr
Grayseeker
Tyr
Level 29
God Stats
33W - 34L
1,578 SR
Queue Stats
202W - 223L
1,522 Elo+
Solo
Kali
Kali
Griftmare
Kali
Level 15
God Stats
1W - 1L
1,298 SR
Queue Stats
31W - 30L
1,416 Elo+
Party 1
Jing Wei
Jing Wei
Nyaloaf
Jing Wei
Level 15
God Stats
13W - 11L
1,446 SR
Queue Stats
13W - 15L
1,352 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
AJoeJoe11
Izanami
20
6 / 14 / 11
14,499
1,036
19,731
29,405
10,648
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Heimdallr
BouttaHeadOut
Heimdallr
17
0 / 1 / 0
10,360
740
540
753
177
Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Fenrir
20
13 / 11 / 7
15,999
1,143
34,599
26,955
12,687
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Cthulhu
silent-gold6
Cthulhu
20
4 / 2 / 17
14,428
1,031
28,496
22,133
31,054
Infused Sigil

Infused Sigil

+35
Physical Power
+45
Magical Power
+40
Physical Protection
+40
Magical Protection

PASSIVE - When you are hit by an ability the Infused Sigil gains a stack. This can occur only once per ability cast. At 4 stacks it explodes after 0.5s, dealing 600 Physical Damage to enemies within 30 units of you.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

20
3 / 10 / 13
14,022
1,002
30,782
20,262
15,203
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Team 1 Tickets

0

VS

Team 2 Tickets

71

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
20
15 / 1 / 14
17,484
1,249
16,393
23,751
49,142
Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Lono's Mask (deprecated)

Lono's Mask (deprecated)

+300
Health
+40
Physical Protection
+40
Magical Protection
+20%
Crowd Control Reduction

PASSIVE - GAIN DEFENSE, SACRIFICE DAMAGE Only can be bought by Mages, Hunters, Assassins <font color='#42F46E'>-15% Damage Taken <font color='#F44242'>-15% Damage Dealt <font color='#F44242'>-15% Healing Done

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

20
12 / 6 / 13
15,855
1,133
27,495
23,234
9,053
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

20
5 / 2 / 27
15,396
1,100
23,277
26,282
24,761
Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Kali
20
4 / 14 / 17
13,701
979
22,693
34,574
17,108
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Jing Wei
Nyaloaf
Jing Wei
20
1 / 3 / 20
13,660
976
5,060
21,621
15,778
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Match Insights

Player Kills, Deaths, and Assists

74
Kill Participation
128
26
Kills
37
38
Deaths
26
48
Assists
91
Player
Kills
Deaths
Assists
KDA
L
Izanami
AJoeJoe11
Izanami
6
14
11
0.82
L
Heimdallr
BouttaHeadOut
Heimdallr
0
1
0
0
W
Da Ji
15
1
14
22
W
12
6
13
3.08
W
5
2
27
9.25
W
Kali
4
14
17
0.89
W
Jing Wei
Nyaloaf
Jing Wei
1
3
20
3.67
L
Fenrir
13
11
7
1.5
L
Cthulhu
silent-gold6
Cthulhu
4
2
17
6.25
L
3
10
13
0.95

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

114,148
Damage
94,918
99,508
Taken
129,462
69,769
Mitigated
115,842
8,299
Healing
31,667
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Izanami
AJoeJoe11
Izanami
19,731
13,427
0
838
29,405
10,648
0
2,989
26,077
0
51,365
L
Heimdallr
BouttaHeadOut
Heimdallr
540
180
0
0
753
177
0
0
677
0
540
W
Da Ji
16,393
3,306
0
801
23,751
49,142
0
10,988
12,571
0
31,466
W
27,495
10,102
0
5,039
23,234
9,053
0
10,653
12,447
62,018
0
W
23,277
2,764
347
9,174
26,282
24,761
0
11,940
13,733
0
42,885
W
Kali
22,693
17,635
0
10,153
34,574
17,108
0
14,438
20,136
0
42,333
W
Jing Wei
Nyaloaf
Jing Wei
5,060
3,510
0
6,153
21,621
15,778
0
11,259
10,248
0
25,535
L
Fenrir
34,599
5,027
0
1,044
26,955
12,687
0
10,085
16,388
0
44,316
L
Cthulhu
silent-gold6
Cthulhu
28,496
1,461
1,450
2,302
22,133
31,054
0
10,163
11,608
54,937
0
L
30,782
3,010
827
1,838
20,262
15,203
0
4,258
15,580
61,440
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

69,308
Gold Earned
76,096
243
Minions Killed
236
6
Camps Cleared
7
1,013,447
Distance Traveled
1,491,885
4
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
14,499
1,036
72
5
0
192,047
0
L
Heimdallr
10,360
740
0
0
0
15,931
0
W
Da Ji
17,484
1,249
25
2
3
288,765
1
W
Sol
15,855
1,133
72
5
2
304,989
0
W
Tyr
15,396
1,100
44
3
0
364,468
0
W
Kali
13,701
979
38
3
2
260,703
0
W
Jing Wei
13,660
976
57
4
0
272,960
4
L
Fenrir
15,999
1,143
13
1
4
301,156
2
L
Cthulhu
14,428
1,031
74
5
0
281,674
0
L
Zeus
14,022
1,002
84
6
2
222,639
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role