Player Matchup

Ganesha
Ganesha
DeadlyZeusJR
Ganesha
Level 106
God Stats
2W - 1L
1,500 SR
Queue Stats
322W - 255L
1,640 Elo+
Party 1
Ao Kuang
Ao Kuang
LILVERNY
Ao Kuang
Level 78
God Stats
5W - 0L
1,739 SR
Queue Stats
230W - 172L
1,630 Elo+
Party 1
Gilgamesh
Gilgamesh
ScientistExirr
Gilgamesh
Level 64
God Stats
3W - 0L
1,689 SR
Queue Stats
209W - 140L
1,610 Elo+
Party 1
Team Averages
Level 83
1,642 SR
1,627 Elo+

VS

Team Averages
Level 54
1,567 SR
1,603 Elo+
Kukulkan
Kukulkan
Khaz67
Kukulkan
Level 91
God Stats
1W - 1L
1,702 SR
Queue Stats
2W - 2L
1,748 Elo+
Party 2
Cernunnos
Cernunnos
Serthal
Cernunnos
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 10L
1,520 Elo+
Party 2
Athena
Athena
Tuix46
Athena
Level 42
God Stats
0W - 1L
1,500 SR
Queue Stats
66W - 82L
1,541 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
DeadlyZeusJR
Ganesha
16
0 / 1 / 22
11,388
759
9,591
17,838
19,931
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Ao Kuang
LILVERNY
Ao Kuang
17
17 / 4 / 4
12,537
836
19,412
17,013
8,372
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Gilgamesh
ScientistExirr
Gilgamesh
13
6 / 4 / 8
10,465
698
8,155
14,004
13,167
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
Khaz67
Kukulkan
12
3 / 7 / 4
9,821
655
8,451
9,858
4,072
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Cernunnos
Serthal
Cernunnos
13
5 / 9 / 4
10,679
712
17,446
15,062
5,147
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Athena
Tuix46
Athena
11
1 / 7 / 7
9,809
654
5,418
16,716
21,316
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

57
Kill Participation
24
23
Kills
9
9
Deaths
23
34
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Ganesha
DeadlyZeusJR
Ganesha
0
1
22
11
L
Kukulkan
Khaz67
Kukulkan
3
7
4
0.71
W
Ao Kuang
LILVERNY
Ao Kuang
17
4
4
4.75
W
Gilgamesh
ScientistExirr
Gilgamesh
6
4
8
2.5
L
Cernunnos
Serthal
Cernunnos
5
9
4
0.78
L
Athena
Tuix46
Athena
1
7
7
0.64

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,158
Damage
31,315
48,855
Taken
41,636
41,470
Mitigated
30,535
12,732
Healing
3,554
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ganesha
DeadlyZeusJR
Ganesha
9,591
1,528
690
3,811
17,838
19,931
457
4,746
13,092
40,997
0
L
Kukulkan
Khaz67
Kukulkan
8,451
1,317
0
144
9,858
4,072
372
7,989
1,869
27,046
0
W
Ao Kuang
LILVERNY
Ao Kuang
19,412
8,015
0
6,330
17,013
8,372
1,004
5,951
11,062
43,541
5,912
W
Gilgamesh
ScientistExirr
Gilgamesh
8,155
3,013
0
1,901
14,004
13,167
909
4,046
9,958
0
34,171
L
Cernunnos
Serthal
Cernunnos
17,446
9,022
0
2,472
15,062
5,147
616
8,767
6,295
0
35,837
L
Athena
Tuix46
Athena
5,418
2,299
0
938
16,716
21,316
50
10,365
6,351
9,185
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,390
Gold Earned
30,309
154
Minions Killed
110
9
Camps Cleared
1
839,346
Distance Traveled
631,843
6
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ganesha
11,388
759
14
1
0
302,705
2
L
Kukulkan
9,821
655
60
4
0
217,963
3
W
Ao Kuang
12,537
836
69
5
6
266,928
3
W
Gilgamesh
10,465
698
71
5
3
269,713
1
L
Cernunnos
10,679
712
44
3
0
197,872
1
L
Athena
9,809
654
6
0
1
216,008
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role