Player Matchup

Terra
Terra
CaptainGreybeard
Terra
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 14L
1,346 Elo+
Solo
Tyr
Tyr
FrogKonan
Tyr
Level 108
God Stats
0W - 1L
1,718 SR
Queue Stats
28W - 32L
1,483 Elo+
Party 2
Ravana
Ravana
HornyGothGirl
Ravana
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
27W - 33L
1,528 Elo+
Party 2
Izanami
Izanami
Jistu
Izanami
Level 21
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 4L
1,386 Elo+
Solo
Ratatoskr
Ratatoskr
Warforts
Ratatoskr
Level 144
God Stats
4W - 7L
1,320 SR
Queue Stats
376W - 407L
1,437 Elo+
Solo
Team Averages
Level 64
1,508 SR
1,436 Elo+

VS

Team Averages
Level 61
1,566 SR
1,532 Elo+
Bacchus
Bacchus
Clodwick
Bacchus
Level 106
God Stats
6W - 0L
1,742 SR
Queue Stats
146W - 111L
1,632 Elo+
Party 1
Horus
Horus
Eveon
Horus
Level 89
God Stats
13W - 7L
1,589 SR
Queue Stats
539W - 486L
1,502 Elo+
Party 1
Xbalanque
Xbalanque
GHMasa
Xbalanque
Level 29
God Stats
2W - 0L
1,500 SR
Queue Stats
5W - 0L
1,694 Elo+
Party 1
Ullr
Ullr
Triglide1534
Ullr
Level 16
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 11L
1,266 Elo+
Solo
Danzaburou
Danzaburou
domdoMz
Danzaburou
Level 66
God Stats
1W - 0L
1,500 SR
Queue Stats
32W - 21L
1,566 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 5 / 11
8,421
766
5,173
15,473
14,752
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

17
6 / 4 / 8
9,549
868
8,550
13,250
14,336
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

13
2 / 6 / 8
8,218
747
4,578
9,140
4,039
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Izanami
Jistu
Izanami
14
4 / 4 / 8
8,504
773
17,025
10,762
4,737
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Ratatoskr
Warforts
Ratatoskr
14
3 / 4 / 8
7,801
709
8,240
12,533
9,612
Evergreen Acorn

Evergreen Acorn

+40
Physical Power
+6%
Movement Speed
+18
Maximum Health

PASSIVE: When Ratatoskr deals damage to an enemy god with an ability he restores 6% of his Maximum Health and Mana.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
Clodwick
Bacchus
17
4 / 3 / 18
10,042
913
11,265
14,553
27,274
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Horus
Eveon
Horus
14
1 / 4 / 17
8,460
769
4,523
14,622
19,360
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Xbalanque
GHMasa
Xbalanque
17
7 / 2 / 14
10,009
910
14,831
8,525
4,523
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

15
4 / 3 / 16
9,166
833
9,127
8,099
4,268
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Danzaburou
domdoMz
Danzaburou
17
7 / 4 / 13
10,724
975
15,976
9,595
5,018
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

59
Kill Participation
101
16
Kills
23
23
Deaths
16
43
Assists
78
Player
Kills
Deaths
Assists
KDA
L
1
5
11
1.3
W
Bacchus
Clodwick
Bacchus
4
3
18
4.33
W
Horus
Eveon
Horus
1
4
17
2.38
L
6
4
8
2.5
W
Xbalanque
GHMasa
Xbalanque
7
2
14
7
L
2
6
8
1
L
Izanami
Jistu
Izanami
4
4
8
2
W
4
3
16
4
L
Ratatoskr
Warforts
Ratatoskr
3
4
8
1.75
W
Danzaburou
domdoMz
Danzaburou
7
4
13
3.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,566
Damage
55,722
61,158
Taken
55,394
47,476
Mitigated
60,443
19,996
Healing
19,152
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,173
478
2,560
3,296
15,473
14,752
138
1,989
13,484
7,712
0
W
Bacchus
Clodwick
Bacchus
11,265
1,330
1,078
1,963
14,553
27,274
30
2,103
12,326
16,075
0
W
Horus
Eveon
Horus
4,523
2,415
4,176
4,267
14,622
19,360
235
2,156
12,149
0
8,641
L
8,550
250
439
2,600
13,250
14,336
287
1,856
11,394
0
13,385
W
Xbalanque
GHMasa
Xbalanque
14,831
7,615
637
1,683
8,525
4,523
1,227
1,656
6,716
0
31,165
L
4,578
1,415
1,233
1,666
9,140
4,039
0
2,338
6,802
0
10,393
L
Izanami
Jistu
Izanami
17,025
7,277
740
2,446
10,762
4,737
647
2,211
8,551
0
41,710
W
9,127
4,938
1,088
1,673
8,099
4,268
2,088
892
7,207
0
18,082
L
Ratatoskr
Warforts
Ratatoskr
8,240
1,129
1,745
3,271
12,533
9,612
279
2,871
9,662
5,346
7,111
W
Danzaburou
domdoMz
Danzaburou
15,976
7,592
958
1,629
9,595
5,018
2,026
1,356
8,016
0
37,973

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,493
Gold Earned
48,401
105
Minions Killed
115
0
Camps Cleared
0
995,478
Distance Traveled
925,161
6
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Terra
8,421
766
2
0
0
203,972
0
W
Bacchus
10,042
913
5
0
0
204,817
0
W
Horus
8,460
769
6
1
0
193,664
0
L
Tyr
9,549
868
17
2
0
203,262
0
W
Xbalanque
10,009
910
31
3
0
184,918
0
L
Ravana
8,218
747
13
1
0
201,967
4
L
Izanami
8,504
773
66
6
0
176,246
0
W
Ullr
9,166
833
25
2
0
160,719
0
L
Ratatoskr
7,801
709
7
1
0
210,031
2
W
Danzaburou
10,724
975
48
4
0
181,043
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role