Player Matchup

Ymir
Ymir
 
Ymir
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Hachiman
Hachiman
Francisco-Caffa
Hachiman
Level 16
God Stats
4W - 8L
1,362 SR
Queue Stats
17W - 34L
1,309 Elo+
Party 2
Hun Batz
Hun Batz
Juanilonchi
Hun Batz
Level 138
God Stats
1W - 1L
1,692 SR
Queue Stats
29W - 40L
1,447 Elo+
Party 3
Ra
Ra
e_alexis
Ra
Level 83
God Stats
4W - 3L
1,502 SR
Queue Stats
73W - 96L
1,359 Elo+
Party 2
Tiamat
Tiamat
matrixxp
Tiamat
Level 123
God Stats
41W - 42L
1,441 SR
Queue Stats
250W - 244L
1,413 Elo+
Solo
Team Averages
Level 103
1,499 SR
1,406 Elo+

VS

Team Averages
Level 61
1,419 SR
1,344 Elo+
Medusa
Medusa
CHEROSO3482
Medusa
Level 46
God Stats
5W - 6L
1,417 SR
Queue Stats
95W - 160L
1,296 Elo+
Party 1
Bellona
Bellona
Sandy8307
Bellona
Level 26
God Stats
16W - 19L
1,475 SR
Queue Stats
110W - 172L
1,336 Elo+
Party 1
Fenrir
Fenrir
SrHoward
Fenrir
Level 65
God Stats
6W - 10L
1,413 SR
Queue Stats
158W - 212L
1,368 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
ZeOcalango
Morgan Le Fay
Level 47
God Stats
16W - 16L
1,291 SR
Queue Stats
126W - 201L
1,289 Elo+
Party 1
Awilix
Awilix
yUmNomeDahora
Awilix
Level 123
God Stats
1W - 0L
1,500 SR
Queue Stats
45W - 49L
1,434 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
 
Ymir
13
5 / 2 / 2
7,970
569
7,750
9,025
3,925
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Hachiman
8
0 / 7 / 0
4,984
356
4,065
7,613
1,394
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Hun Batz
Juanilonchi
Hun Batz
13
4 / 4 / 2
7,952
568
6,434
9,645
2,874
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

9
1 / 10 / 3
6,137
438
4,236
7,923
1,639
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Tiamat
matrixxp
Tiamat
13
4 / 5 / 1
8,100
579
7,415
8,892
4,853
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
13
12 / 3 / 2
8,688
621
8,018
10,029
4,313
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Bellona
Sandy8307
Bellona
14
6 / 3 / 3
8,108
579
6,374
9,938
6,877
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Fenrir
SrHoward
Fenrir
11
3 / 4 / 10
7,401
529
6,950
12,292
10,241
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Morgan Le Fay
ZeOcalango
Morgan Le Fay
13
1 / 2 / 2
7,797
557
4,606
8,757
3,272
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

14
6 / 2 / 5
8,240
589
6,797
10,677
3,894
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
50
14
Kills
28
28
Deaths
14
8
Assists
22
Player
Kills
Deaths
Assists
KDA
L
Ymir
 
Ymir
5
2
2
3
W
Medusa
12
3
2
4.33
L
Hachiman
0
7
0
0
L
Hun Batz
Juanilonchi
Hun Batz
4
4
2
1.25
W
Bellona
Sandy8307
Bellona
6
3
3
2.5
W
Fenrir
SrHoward
Fenrir
3
4
10
2
W
Morgan Le Fay
ZeOcalango
Morgan Le Fay
1
2
2
1
L
1
10
3
0.25
L
Tiamat
matrixxp
Tiamat
4
5
1
0.9
W
6
2
5
4.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,900
Damage
32,745
43,098
Taken
51,693
14,685
Mitigated
28,597
5,387
Healing
12,282
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ymir
 
Ymir
7,750
1,067
0
437
9,025
3,925
0
3,266
5,586
39,516
0
W
Medusa
8,018
3,941
0
2,844
10,029
4,313
628
3,683
6,280
0
50,330
L
Hachiman
4,065
2,260
0
346
7,613
1,394
0
0
7,558
0
14,723
L
Hun Batz
Juanilonchi
Hun Batz
6,434
1,330
0
1,920
9,645
2,874
0
660
8,901
0
37,349
W
Bellona
Sandy8307
Bellona
6,374
2,277
0
3,345
9,938
6,877
0
5,130
4,758
0
41,551
W
Fenrir
SrHoward
Fenrir
6,950
1,323
0
2,122
12,292
10,241
0
3,648
8,544
0
27,539
W
Morgan Le Fay
ZeOcalango
Morgan Le Fay
4,606
489
0
825
8,757
3,272
0
3,650
4,895
47,280
0
L
4,236
432
667
617
7,923
1,639
0
0
7,923
25,209
0
L
Tiamat
matrixxp
Tiamat
7,415
1,095
0
1,400
8,892
4,853
664
680
8,178
41,674
0
W
6,797
2,468
0
3,146
10,677
3,894
2,153
2,918
7,759
0
45,194

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,143
Gold Earned
40,234
305
Minions Killed
373
0
Camps Cleared
0
1,224,724
Distance Traveled
1,287,483
10
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
7,970
569
84
6
0
232,443
4
W
Medusa
8,688
621
79
6
0
238,727
1
L
Hachiman
4,984
356
23
2
0
237,606
0
L
Hun Batz
7,952
568
71
5
0
287,113
2
W
Bellona
8,108
579
71
5
0
246,067
1
W
Fenrir
7,401
529
37
3
0
268,639
6
W
Morgan Le Fay
7,797
557
92
7
0
238,751
0
L
Ra
6,137
438
33
2
0
250,575
2
L
Tiamat
8,100
579
94
7
0
216,987
2
W
Awilix
8,240
589
94
7
0
295,299
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role