Player Matchup

Sobek
Sobek
ArkarianUK
Sobek
Level 104
God Stats
2W - 2L
1,323 SR
Queue Stats
37W - 24L
1,551 Elo+
Party 1
Ullr
Ullr
Gobbybb
Ullr
Level 103
God Stats
1W - 1L
1,675 SR
Queue Stats
17W - 9L
1,620 Elo+
Party 1
Chang'e
Chang'e
hotcactusxo
Chang'e
Level 69
God Stats
11W - 5L
1,631 SR
Queue Stats
44W - 37L
1,457 Elo+
Party 1
Team Averages
Level 92
1,543 SR
1,543 Elo+

VS

Team Averages
Level 87
1,615 SR
1,633 Elo+
Scylla
Scylla
Horrordaily
Scylla
Level 69
God Stats
6W - 2L
1,479 SR
Queue Stats
7W - 3L
1,651 Elo+
Party 2
Merlin
Merlin
JovaScotia
Merlin
Level 109
God Stats
6W - 0L
1,663 SR
Queue Stats
51W - 28L
1,609 Elo+
Party 2
Mulan
Mulan
Raynac224
Mulan
Level 82
God Stats
13W - 2L
1,702 SR
Queue Stats
35W - 16L
1,638 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
15
1 / 8 / 11
13,028
543
13,882
28,251
39,289
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Ullr
Gobbybb
Ullr
18
10 / 4 / 4
15,599
650
28,136
22,455
10,122
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Chang'e
hotcactusxo
Chang'e
16
3 / 7 / 8
13,240
552
13,674
19,795
8,144
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
16
2 / 7 / 11
14,146
589
11,727
17,801
7,616
Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Merlin
JovaScotia
Merlin
19
10 / 2 / 6
16,152
673
23,933
19,403
9,964
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Mulan
Raynac224
Mulan
20
7 / 5 / 12
16,838
702
23,388
28,730
28,098
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
48
14
Kills
19
19
Deaths
14
23
Assists
29
Player
Kills
Deaths
Assists
KDA
L
Sobek
1
8
11
0.81
L
Ullr
Gobbybb
Ullr
10
4
4
3
W
Scylla
2
7
11
1.07
W
Merlin
JovaScotia
Merlin
10
2
6
6.5
W
Mulan
Raynac224
Mulan
7
5
12
2.6
L
Chang'e
hotcactusxo
Chang'e
3
7
8
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,692
Damage
59,048
70,501
Taken
65,934
57,555
Mitigated
45,678
16,650
Healing
25,047
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sobek
13,882
262
0
2,882
28,251
39,289
0
16,081
12,170
32,552
0
L
Ullr
Gobbybb
Ullr
28,136
7,076
0
482
22,455
10,122
0
8,365
14,090
0
77,269
W
Scylla
11,727
1,451
1,060
4,044
17,801
7,616
1,634
6,429
11,372
30,758
0
W
Merlin
JovaScotia
Merlin
23,933
1,029
228
6,140
19,403
9,964
1,394
8,553
10,850
92,057
0
W
Mulan
Raynac224
Mulan
23,388
4,051
671
12,904
28,730
28,098
1,177
13,675
15,055
0
58,672
L
Chang'e
hotcactusxo
Chang'e
13,674
1,034
6,427
6,859
19,795
8,144
0
11,931
7,864
47,324
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,867
Gold Earned
47,136
227
Minions Killed
238
9
Camps Cleared
9
1,332,016
Distance Traveled
1,322,408
9
Wards Purchased
24
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sobek
13,028
543
25
1
0
451,412
7
L
Ullr
15,599
650
118
5
4
455,902
2
W
Scylla
14,146
589
41
2
1
418,908
1
W
Merlin
16,152
673
144
6
1
448,463
16
W
Mulan
16,838
702
53
2
7
455,037
7
L
Chang'e
13,240
552
84
4
5
424,702
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role