Player Matchup

Kukulkan
Kukulkan
SearEmperor2300
Kukulkan
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo
Gilgamesh
Gilgamesh
SlingingRain166
Gilgamesh
Level 28
God Stats
4W - 2L
1,390 SR
Queue Stats
27W - 26L
1,243 Elo+
Party 1
Sun Wukong
Sun Wukong
SublimeJester_
Sun Wukong
Level 3
God Stats
1W - 1L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Solo
Chernobog
Chernobog
THAxJuiCe
Chernobog
Level 28
God Stats
3W - 1L
1,417 SR
Queue Stats
9W - 7L
1,169 Elo+
Party 1
Bellona
Bellona
kosso1213
Bellona
Level 8
God Stats
2W - 1L
1,500 SR
Queue Stats
7W - 12L
1,149 Elo+
Solo
Team Averages
Level 14
1,461 SR
1,312 Elo+

VS

Team Averages
Level 9
1,424 SR
1,308 Elo+
Thoth
Thoth
Amylee250
Thoth
Level 8
God Stats
5W - 8L
1,228 SR
Queue Stats
14W - 26L
1,233 Elo+
Solo
Olorun
Olorun
FerociousHook43
Olorun
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Hades
Hades
Zzval3tinzZ
Hades
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 19L
1,042 Elo+
Solo
Danzaburou
Danzaburou
ali_ahura
Danzaburou
Level 26
God Stats
47W - 75L
1,393 SR
Queue Stats
174W - 235L
1,267 Elo+
Solo
Yemoja
Yemoja
duckruler
Yemoja
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
3
0 / 4 / 2
3,697
370
281
2,728
585
Gilgamesh
SlingingRain166
Gilgamesh
9
2 / 1 / 6
5,744
574
5,179
5,710
1,945
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Sun Wukong
SublimeJester_
Sun Wukong
8
2 / 7 / 1
5,074
507
3,874
7,647
4,030
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Chernobog
THAxJuiCe
Chernobog
9
7 / 2 / 1
5,840
584
4,004
4,714
1,236
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Bellona
kosso1213
Bellona
6
2 / 1 / 0
4,593
459
905
2,787
1,294
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thoth
Amylee250
Thoth
8
1 / 4 / 0
5,053
505
2,297
3,561
924
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

5
1 / 2 / 1
4,219
422
854
2,842
590
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

9
7 / 2 / 2
6,128
613
4,762
4,899
1,811
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Danzaburou
ali_ahura
Danzaburou
8
4 / 4 / 2
5,375
538
3,607
4,762
1,301
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Yemoja
duckruler
Yemoja
7
1 / 3 / 3
4,940
494
1,271
5,181
2,698
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
22
13
Kills
14
15
Deaths
15
10
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Thoth
Amylee250
Thoth
1
4
0
0.25
L
1
2
1
0.75
W
Kukulkan
0
4
2
0.25
W
Gilgamesh
SlingingRain166
Gilgamesh
2
1
6
5
W
Sun Wukong
SublimeJester_
Sun Wukong
2
7
1
0.36
W
Chernobog
THAxJuiCe
Chernobog
7
2
1
3.75
L
7
2
2
4
L
Danzaburou
ali_ahura
Danzaburou
4
4
2
1.25
L
Yemoja
duckruler
Yemoja
1
3
3
0.83
W
Bellona
kosso1213
Bellona
2
1
0
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,243
Damage
12,791
23,586
Taken
21,245
9,090
Mitigated
7,324
3,466
Healing
2,672
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thoth
Amylee250
Thoth
2,297
155
0
80
3,561
924
594
139
3,348
16,041
0
L
854
712
0
426
2,842
590
273
84
2,562
4,774
0
W
Kukulkan
281
88
0
0
2,728
585
0
848
1,848
1,519
0
W
Gilgamesh
SlingingRain166
Gilgamesh
5,179
1,734
23
2,366
5,710
1,945
0
2,154
3,516
0
21,924
W
Sun Wukong
SublimeJester_
Sun Wukong
3,874
961
0
648
7,647
4,030
88
2,849
4,676
0
15,442
W
Chernobog
THAxJuiCe
Chernobog
4,004
2,954
0
104
4,714
1,236
0
2,433
2,233
0
21,565
L
4,762
987
0
705
4,899
1,811
234
0
4,666
21,250
0
L
Danzaburou
ali_ahura
Danzaburou
3,607
1,497
0
701
4,762
1,301
776
58
4,704
0
18,323
L
Yemoja
duckruler
Yemoja
1,271
551
278
482
5,181
2,698
176
0
5,014
7,040
0
W
Bellona
kosso1213
Bellona
905
238
0
325
2,787
1,294
0
570
2,129
0
10,959

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,948
Gold Earned
25,715
129
Minions Killed
130
0
Camps Cleared
0
842,356
Distance Traveled
760,024
1
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thoth
5,053
505
43
4
0
155,785
0
L
Olorun
4,219
422
9
1
0
95,872
1
W
Kukulkan
3,697
370
0
0
0
131,723
0
W
Gilgamesh
5,744
574
41
4
0
198,665
1
W
Sun Wukong
5,074
507
21
2
0
175,392
0
W
Chernobog
5,840
584
40
4
0
186,482
0
L
Hades
6,128
613
29
3
0
161,787
2
L
Danzaburou
5,375
538
35
4
0
186,376
0
L
Yemoja
4,940
494
14
1
0
160,204
1
W
Bellona
4,593
459
27
3
0
150,094
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role