Player Matchup

Set
Set
Grimmorum
Set
Level 25
God Stats
1W - 0L
1,500 SR
Queue Stats
73W - 71L
1,459 Elo+
Party 2
Jing Wei
Jing Wei
Hedglly
Jing Wei
Level 25
God Stats
22W - 15L
1,625 SR
Queue Stats
85W - 79L
1,489 Elo+
Party 2
Anubis
Anubis
HenriWulf
Anubis
Level 27
God Stats
5W - 3L
1,191 SR
Queue Stats
12W - 12L
1,280 Elo+
Solo
Fenrir
Fenrir
Salve93
Fenrir
Level 27
God Stats
3W - 9L
1,734 SR
Queue Stats
215W - 247L
1,461 Elo+
Solo
Hercules
Hercules
SteffkoTTV
Hercules
Level 11
God Stats
14W - 15L
1,279 SR
Queue Stats
31W - 26L
1,399 Elo+
Solo
Team Averages
Level 23
1,466 SR
1,418 Elo+

VS

Team Averages
Level 17
1,429 SR
1,375 Elo+
Loki
Loki
MordakaiPT
Loki
Level 12
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Janus
Janus
Yatutsluchaino
Janus
Level 29
God Stats
11W - 20L
1,362 SR
Queue Stats
124W - 111L
1,458 Elo+
Party 3
Ymir
Ymir
andremarczak
Ymir
Level 7
God Stats
0W - 1L
1,226 SR
Queue Stats
0W - 3L
1,018 Elo+
Party 1
Heimdallr
Heimdallr
goduso
Heimdallr
Level 27
God Stats
36W - 32L
1,543 SR
Queue Stats
91W - 87L
1,405 Elo+
Solo
Cerberus
Cerberus
nixeee
Cerberus
Level 8
God Stats
8W - 5L
1,512 SR
Queue Stats
33W - 21L
1,495 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
7 / 3 / 12
11,242
535
8,504
12,920
8,722
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Jing Wei
Hedglly
Jing Wei
19
14 / 2 / 8
12,574
599
18,298
15,855
6,451
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Anubis
HenriWulf
Anubis
18
18 / 1 / 6
12,695
605
25,538
22,756
12,611
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Fenrir
Salve93
Fenrir
16
9 / 4 / 13
11,289
538
12,092
13,510
6,784
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Hercules
SteffkoTTV
Hercules
16
5 / 0 / 25
11,511
548
13,610
20,377
24,552
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 15 / 2
6,625
315
2,456
14,845
4,528
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

14
4 / 10 / 4
10,062
479
19,912
14,398
2,881
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

13
2 / 9 / 4
8,435
402
7,443
18,015
11,718
Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Heimdallr
goduso
Heimdallr
14
3 / 9 / 3
9,409
448
11,736
19,755
7,026
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Cerberus
nixeee
Cerberus
11
1 / 10 / 6
7,948
378
9,522
24,114
19,772
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

117
Kill Participation
29
53
Kills
10
10
Deaths
53
64
Assists
19
Player
Kills
Deaths
Assists
KDA
W
7
3
12
4.33
W
Jing Wei
Hedglly
Jing Wei
14
2
8
9
W
Anubis
HenriWulf
Anubis
18
1
6
21
L
0
15
2
0.07
W
Fenrir
Salve93
Fenrir
9
4
13
3.88
W
Hercules
SteffkoTTV
Hercules
5
0
25
17.5
L
4
10
4
0.6
L
2
9
4
0.44
L
Heimdallr
goduso
Heimdallr
3
9
3
0.5
L
Cerberus
nixeee
Cerberus
1
10
6
0.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

78,042
Damage
51,069
85,418
Taken
91,127
59,120
Mitigated
45,925
41,341
Healing
13,225
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
8,504
4,949
0
3,762
12,920
8,722
960
3,124
9,752
0
65,980
W
Jing Wei
Hedglly
Jing Wei
18,298
14,313
0
9,319
15,855
6,451
4,535
3,636
12,183
0
94,645
W
Anubis
HenriWulf
Anubis
25,538
2,706
0
17,180
22,756
12,611
3,718
9,632
12,850
114,800
0
L
2,456
699
0
304
14,845
4,528
309
3,024
11,821
0
12,842
W
Fenrir
Salve93
Fenrir
12,092
3,412
0
3,274
13,510
6,784
651
7,226
5,984
0
55,500
W
Hercules
SteffkoTTV
Hercules
13,610
2,676
0
7,806
20,377
24,552
365
12,017
7,772
0
34,537
L
19,912
1,210
258
1,568
14,398
2,881
217
5,206
9,192
49,751
0
L
7,443
739
0
948
18,015
11,718
0
7,447
10,568
25,851
0
L
Heimdallr
goduso
Heimdallr
11,736
7,882
0
4,315
19,755
7,026
295
2,675
17,080
0
39,498
L
Cerberus
nixeee
Cerberus
9,522
1,046
0
5,832
24,114
19,772
0
7,186
16,928
21,866
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,311
Gold Earned
42,479
555
Minions Killed
227
0
Camps Cleared
0
2,100,564
Distance Traveled
1,581,198
15
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Set
11,242
535
98
5
0
436,016
5
W
Jing Wei
12,574
599
159
8
0
484,017
5
W
Anubis
12,695
605
160
8
0
357,668
1
L
Loki
6,625
315
17
1
0
308,217
1
W
Fenrir
11,289
538
92
4
0
390,249
2
W
Hercules
11,511
548
46
2
0
432,614
2
L
Janus
10,062
479
86
4
0
334,596
3
L
Ymir
8,435
402
33
2
0
303,771
1
L
Heimdallr
9,409
448
70
3
0
301,493
1
L
Cerberus
7,948
378
21
1
0
333,121
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role