Player Matchup

Cerberus
Cerberus
ElGolpeador
Cerberus
Level 128
God Stats
1W - 0L
1,686 SR
Queue Stats
50W - 27L
1,636 Elo+
Solo
Set
Set
ErasmusYagami
Set
Level 158
God Stats
3W - 1L
1,290 SR
Queue Stats
132W - 111L
1,521 Elo+
Solo
Kuzenbo
Kuzenbo
Mr-Villey
Kuzenbo
Level 156
God Stats
11W - 14L
1,443 SR
Queue Stats
629W - 637L
1,505 Elo+
Solo
Heimdallr
Heimdallr
Ok Notorious
Heimdallr
Level 156
God Stats
5W - 2L
1,512 SR
Queue Stats
492W - 536L
1,520 Elo+
Solo
He Bo
He Bo
rioteriksen14
He Bo
Level 125
God Stats
3W - 0L
1,500 SR
Queue Stats
48W - 69L
1,438 Elo+
Solo
Team Averages
Level 145
1,486 SR
1,524 Elo+

VS

Team Averages
Level 39
1,547 SR
1,451 Elo+
Kukulkan
Kukulkan
Cappylotta
Kukulkan
Level 18
God Stats
0W - 1L
1,712 SR
Queue Stats
5W - 7L
1,377 Elo+
Party 1
Nike
Nike
Saltywat3rmelon
Nike
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 11L
1,360 Elo+
Party 1
Bacchus
Bacchus
Shrilliam
Bacchus
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 15L
1,439 Elo+
Party 1
Anubis
Anubis
ThanaToastBoi
Anubis
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
22W - 20L
1,576 Elo+
Solo
Bakasura
Bakasura
YungBrady503
Bakasura
Level 107
God Stats
6W - 5L
1,524 SR
Queue Stats
979W - 1,018L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
ElGolpeador
Cerberus
17
3 / 4 / 18
10,733
894
10,559
16,854
21,131
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

17
8 / 3 / 12
10,869
906
10,516
13,117
10,766
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Kuzenbo
Mr-Villey
Kuzenbo
15
1 / 3 / 17
9,238
770
6,060
14,639
17,990
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Magic Focus

Magic Focus

+20
Magical Power

Heimdallr
Ok Notorious
Heimdallr
16
5 / 5 / 16
10,284
857
14,978
11,172
4,437
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

18
7 / 4 / 13
11,018
918
17,869
8,802
3,262
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
Cappylotta
Kukulkan
16
2 / 5 / 12
9,387
782
10,303
11,584
4,676
Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

16
5 / 4 / 10
10,599
883
11,522
12,617
10,582
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Bacchus
Shrilliam
Bacchus
14
2 / 5 / 9
9,060
755
8,312
15,804
24,329
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

18
6 / 5 / 10
10,676
890
12,244
15,090
7,984
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bakasura
YungBrady503
Bakasura
14
4 / 6 / 3
9,238
770
5,916
11,663
4,138
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Match Insights

Player Kills, Deaths, and Assists

100
Kill Participation
63
24
Kills
19
19
Deaths
25
76
Assists
44
Player
Kills
Deaths
Assists
KDA
L
Kukulkan
Cappylotta
Kukulkan
2
5
12
1.6
W
Cerberus
ElGolpeador
Cerberus
3
4
18
3
W
8
3
12
4.67
W
Kuzenbo
Mr-Villey
Kuzenbo
1
3
17
3.17
W
Heimdallr
Ok Notorious
Heimdallr
5
5
16
2.6
L
5
4
10
2.5
L
Bacchus
Shrilliam
Bacchus
2
5
9
1.3
L
6
5
10
2.2
L
Bakasura
YungBrady503
Bakasura
4
6
3
0.92
W
7
4
13
3.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

59,982
Damage
48,297
64,584
Taken
66,758
57,586
Mitigated
51,709
23,173
Healing
22,009
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kukulkan
Cappylotta
Kukulkan
10,303
1,303
400
957
11,584
4,676
917
6,656
4,841
26,910
0
W
Cerberus
ElGolpeador
Cerberus
10,559
593
1,625
4,072
16,854
21,131
143
6,337
10,517
20,606
0
W
10,516
4,574
1,397
4,449
13,117
10,766
625
6,950
5,912
0
24,809
W
Kuzenbo
Mr-Villey
Kuzenbo
6,060
2,243
1,776
4,084
14,639
17,990
666
5,768
7,927
11,322
0
W
Heimdallr
Ok Notorious
Heimdallr
14,978
5,183
1,858
924
11,172
4,437
2,726
5,936
5,133
0
29,100
L
11,522
1,850
1,665
1,677
12,617
10,582
445
6,350
5,895
0
18,840
L
Bacchus
Shrilliam
Bacchus
8,312
901
2,632
2,243
15,804
24,329
419
7,281
8,112
15,147
0
L
12,244
440
1,769
6,257
15,090
7,984
599
8,636
6,360
29,423
0
L
Bakasura
YungBrady503
Bakasura
5,916
4,126
2,387
2,022
11,663
4,138
1,096
5,565
5,927
0
7,951
W
17,869
941
1,353
1,635
8,802
3,262
1,363
5,868
2,878
38,104
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,142
Gold Earned
48,960
132
Minions Killed
128
0
Camps Cleared
0
1,046,837
Distance Traveled
1,187,831
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kukulkan
9,387
782
38
3
0
229,936
0
W
Cerberus
10,733
894
37
3
0
232,355
1
W
Set
10,869
906
30
3
0
208,815
0
W
Kuzenbo
9,238
770
7
1
0
199,387
0
W
Heimdallr
10,284
857
30
3
0
185,033
0
L
Nike
10,599
883
18
2
0
257,924
0
L
Bacchus
9,060
755
14
1
0
259,346
0
L
Anubis
10,676
890
50
4
0
193,353
0
L
Bakasura
9,238
770
8
1
0
247,272
0
W
He Bo
11,018
918
28
2
0
221,247
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role