Player Matchup

Fenrir
Fenrir
Duplex Mayhem
Fenrir
Level 29
God Stats
14W - 7L
1,800 SR
Queue Stats
120W - 103L
1,536 Elo+
Solo
He Bo
He Bo
FluffyMonster0
He Bo
Level 27
God Stats
1W - 1L
1,318 SR
Queue Stats
175W - 162L
1,546 Elo+
Solo
Heimdallr
Heimdallr
GowBata
Heimdallr
Level 29
God Stats
25W - 16L
1,691 SR
Queue Stats
705W - 671L
1,481 Elo+
Solo
Loki
Loki
NoNamez_29
Loki
Level 4
God Stats
4W - 1L
1,688 SR
Queue Stats
4W - 1L
1,593 Elo+
Solo
Ares
Ares
ghost_player_57
Ares
Level 27
God Stats
19W - 13L
1,708 SR
Queue Stats
257W - 230L
1,486 Elo+
Solo
Team Averages
Level 23
1,641 SR
1,528 Elo+

VS

Team Averages
Level 11
1,545 SR
1,585 Elo+
Arachne
Arachne
AlexThePerson123
Arachne
Level 30
God Stats
1W - 3L
1,793 SR
Queue Stats
122W - 141L
1,451 Elo+
Solo
King Arthur
King Arthur
LordMeatBag
King Arthur
Level 18
God Stats
8W - 10L
1,434 SR
Queue Stats
113W - 128L
1,456 Elo+
Solo
Chang'e
Chang'e
SaiyanPirate97
Chang'e
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,670 Elo+
Solo
Ullr
Ullr
chiquitosabroso
Ullr
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 3L
1,674 Elo+
Solo
Nemesis
Nemesis
tomas121430
Nemesis
Level 3
God Stats
0W - 2L
1,500 SR
Queue Stats
6W - 7L
1,674 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
7 / 4 / 7
9,244
578
8,068
13,618
6,926
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

16
15 / 2 / 3
10,299
644
12,167
10,850
4,398
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Heimdallr
GowBata
Heimdallr
14
7 / 1 / 10
8,910
557
6,399
6,807
3,067
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

13
2 / 2 / 4
8,065
504
3,054
6,584
2,354
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

13
8 / 1 / 11
9,484
593
8,747
11,856
13,186
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
5 / 10 / 4
7,904
494
8,897
14,738
4,783
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

King Arthur
LordMeatBag
King Arthur
11
2 / 5 / 3
7,149
447
5,995
10,680
7,645
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

8
1 / 6 / 0
6,026
377
1,270
5,052
1,031
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

10
1 / 6 / 2
6,704
419
2,353
8,324
2,403
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Nemesis
tomas121430
Nemesis
7
0 / 12 / 1
5,546
347
2,110
11,745
3,644
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Match Insights

Player Kills, Deaths, and Assists

74
Kill Participation
19
39
Kills
9
10
Deaths
39
35
Assists
10
Player
Kills
Deaths
Assists
KDA
L
5
10
4
0.7
W
7
4
7
2.63
W
15
2
3
8.25
W
Heimdallr
GowBata
Heimdallr
7
1
10
12
L
King Arthur
LordMeatBag
King Arthur
2
5
3
0.7
W
2
2
4
2
L
1
6
0
0.17
L
1
6
2
0.33
W
8
1
11
13.5
L
Nemesis
tomas121430
Nemesis
0
12
1
0.04

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,435
Damage
20,625
49,715
Taken
50,539
29,931
Mitigated
19,506
13,986
Healing
5,057
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
8,897
7,170
0
2,413
14,738
4,783
0
4,825
9,837
0
34,563
W
8,068
1,867
0
3,383
13,618
6,926
1,140
39
13,579
0
64,540
W
12,167
959
76
2,860
10,850
4,398
683
326
10,524
66,027
0
W
Heimdallr
GowBata
Heimdallr
6,399
3,272
0
2,012
6,807
3,067
2,470
304
6,503
0
43,613
L
King Arthur
LordMeatBag
King Arthur
5,995
522
0
557
10,680
7,645
0
2,908
7,700
0
26,671
W
3,054
458
0
1,218
6,584
2,354
1,484
144
6,440
0
33,802
L
1,270
432
0
0
5,052
1,031
0
2,400
2,580
8,208
0
L
2,353
1,007
0
904
8,324
2,403
189
4,113
4,139
0
26,687
W
8,747
283
361
4,076
11,856
13,186
343
457
11,399
32,484
0
L
Nemesis
tomas121430
Nemesis
2,110
218
0
1,183
11,745
3,644
0
6,206
5,369
0
18,528

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,002
Gold Earned
33,329
394
Minions Killed
188
0
Camps Cleared
0
1,489,828
Distance Traveled
1,288,883
11
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Arachne
7,904
494
44
3
0
292,374
0
W
Fenrir
9,244
578
89
6
0
298,036
0
W
He Bo
10,299
644
110
7
0
294,386
3
W
Heimdallr
8,910
557
80
5
0
286,596
3
L
King Arthur
7,149
447
56
4
0
290,755
0
W
Loki
8,065
504
74
5
0
298,360
0
L
Chang'e
6,026
377
13
1
0
166,304
0
L
Ullr
6,704
419
39
2
0
269,105
0
W
Ares
9,484
593
41
3
0
312,450
5
L
Nemesis
5,546
347
36
2
0
270,345
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role