Player Matchup

Hades
Hades
Cab00servb2
Hades
Level 18
God Stats
2W - 2L
1,501 SR
Queue Stats
16W - 25L
1,239 Elo+
Party 2
Sun Wukong
Sun Wukong
Comando unit 65
Sun Wukong
Level 29
God Stats
2W - 2L
1,603 SR
Queue Stats
29W - 33L
1,326 Elo+
Party 1
Set
Set
bloodlustgaster
Set
Level 21
God Stats
0W - 1L
1,267 SR
Queue Stats
3W - 3L
1,473 Elo+
Solo
Chronos
Chronos
daemonfeures
Chronos
Level 27
God Stats
1W - 2L
1,455 SR
Queue Stats
19W - 30L
1,242 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
iyiK_Bloodz
Morgan Le Fay
Level 15
God Stats
2W - 3L
1,364 SR
Queue Stats
16W - 22L
1,235 Elo+
Party 2
Team Averages
Level 22
1,438 SR
1,303 Elo+

VS

Team Averages
Level 23
1,518 SR
1,322 Elo+
Izanami
Izanami
AndreaMorello23
Izanami
Level 18
God Stats
11W - 9L
1,500 SR
Queue Stats
60W - 85L
1,337 Elo+
Party 3
Danzaburou
Danzaburou
DatWonGai
Danzaburou
Level 15
God Stats
1W - 0L
1,500 SR
Queue Stats
40W - 30L
1,310 Elo+
Solo
Cthulhu
Cthulhu
Guardian0611
Cthulhu
Level 27
God Stats
1W - 0L
1,403 SR
Queue Stats
13W - 20L
1,333 Elo+
Solo
Gilgamesh
Gilgamesh
Igmanuel10
Gilgamesh
Level 27
God Stats
14W - 13L
1,637 SR
Queue Stats
81W - 110L
1,286 Elo+
Party 3
Anubis
Anubis
Sauce daddy4683
Anubis
Level 28
God Stats
9W - 4L
1,549 SR
Queue Stats
55W - 62L
1,342 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
2 / 12 / 6
11,750
379
15,272
32,536
17,804
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Sun Wukong
Comando unit 65
Sun Wukong
20
5 / 8 / 0
14,866
480
18,022
40,808
38,322
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

16
1 / 14 / 5
11,932
385
5,961
30,850
15,548
Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Chronos
daemonfeures
Chronos
19
7 / 14 / 2
13,417
433
22,862
33,538
15,251
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Morgan Le Fay
iyiK_Bloodz
Morgan Le Fay
16
6 / 13 / 4
12,708
410
15,060
28,107
11,734
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
14 / 6 / 8
15,921
514
24,329
22,858
9,167
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Danzaburou
DatWonGai
Danzaburou
20
31 / 1 / 11
21,600
697
54,709
26,317
12,578
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Cthulhu
Guardian0611
Cthulhu
16
0 / 5 / 10
12,592
406
11,617
33,260
27,149
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Gilgamesh
Igmanuel10
Gilgamesh
20
8 / 2 / 21
15,513
500
21,024
21,511
25,287
Manikin Mace

Manikin Mace

+50
Basic Attack Damage
+25
Physical Protection
+100
Health
+20%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 60 Physical damage over 2s and have their Attack Speed slowed by 10%. Jungle Monsters and Bosses take 4x damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 4 times.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

13
3 / 10 / 8
11,227
362
10,778
14,829
6,024
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
114
21
Kills
56
61
Deaths
24
17
Assists
58
Player
Kills
Deaths
Assists
KDA
W
14
6
8
3
L
2
12
6
0.42
L
Sun Wukong
Comando unit 65
Sun Wukong
5
8
0
0.63
W
Danzaburou
DatWonGai
Danzaburou
31
1
11
36.5
W
Cthulhu
Guardian0611
Cthulhu
0
5
10
1
W
Gilgamesh
Igmanuel10
Gilgamesh
8
2
21
9.25
W
3
10
8
0.7
L
1
14
5
0.25
L
Chronos
daemonfeures
Chronos
7
14
2
0.57
L
Morgan Le Fay
iyiK_Bloodz
Morgan Le Fay
6
13
4
0.62

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

77,177
Damage
122,457
165,839
Taken
118,775
98,659
Mitigated
80,205
37,112
Healing
45,371
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
24,329
17,793
0
5,823
22,858
9,167
5,046
9,419
13,439
0
113,583
L
15,272
2,415
502
11,013
32,536
17,804
915
7,790
24,163
44,993
0
L
Sun Wukong
Comando unit 65
Sun Wukong
18,022
4,043
0
10,043
40,808
38,322
1,493
783
39,967
2,107
96,842
W
Danzaburou
DatWonGai
Danzaburou
54,709
40,579
0
16,951
26,317
12,578
8,325
10,422
15,895
0
238,500
W
Cthulhu
Guardian0611
Cthulhu
11,617
816
558
12,611
33,260
27,149
386
19,253
14,007
52,328
0
W
Gilgamesh
Igmanuel10
Gilgamesh
21,024
5,437
860
5,969
21,511
25,287
1,260
6,454
15,057
0
85,582
W
10,778
1,466
0
2,599
14,829
6,024
665
12,363
2,466
28,474
0
L
5,961
2,239
0
2,335
30,850
15,548
630
3,755
27,061
0
58,236
L
Chronos
daemonfeures
Chronos
22,862
7,324
0
7,352
33,538
15,251
4,162
5,714
27,706
88,117
0
L
Morgan Le Fay
iyiK_Bloodz
Morgan Le Fay
15,060
3,486
312
5,555
28,107
11,734
1,337
3,368
24,547
50,807
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

64,673
Gold Earned
76,853
489
Minions Killed
654
0
Camps Cleared
0
2,441,708
Distance Traveled
2,579,561
24
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
15,921
514
157
5
0
558,242
0
L
Hades
11,750
379
55
2
0
476,661
5
L
Sun Wukong
14,866
480
177
6
0
537,356
12
W
Danzaburou
21,600
697
282
9
0
583,911
2
W
Cthulhu
12,592
406
80
3
0
550,902
0
W
Gilgamesh
15,513
500
106
3
0
606,808
1
W
Anubis
11,227
362
29
1
0
279,698
2
L
Set
11,932
385
71
2
0
476,222
5
L
Chronos
13,417
433
120
4
0
498,791
0
L
Morgan Le Fay
12,708
410
66
2
0
452,678
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role