Player Matchup

Erlang Shen
Erlang Shen
Idgits420
Erlang Shen
Level 27
God Stats
1W - 2L
1,180 SR
Queue Stats
51W - 43L
1,409 Elo+
Solo
Neith
Neith
Lethin_420
Neith
Level 14
God Stats
7W - 11L
1,437 SR
Queue Stats
41W - 41L
1,387 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
SnaggySummer7
Morgan Le Fay
Level 21
God Stats
9W - 5L
1,539 SR
Queue Stats
52W - 47L
1,456 Elo+
Solo
Ares
Ares
genial-ghost0
Ares
Level 26
God Stats
19W - 15L
1,506 SR
Queue Stats
152W - 174L
1,394 Elo+
Party 2
Ravana
Ravana
gompanchiro
Ravana
Level 29
God Stats
6W - 14L
1,376 SR
Queue Stats
232W - 263L
1,417 Elo+
Party 2
Team Averages
Level 23
1,408 SR
1,413 Elo+

VS

Team Averages
Level 16
1,455 SR
1,318 Elo+
Agni
Agni
IgorOlivares
Agni
Level 18
God Stats
1W - 2L
1,500 SR
Queue Stats
26W - 26L
1,394 Elo+
Solo
Terra
Terra
Prattboy11
Terra
Level 9
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 8L
1,141 Elo+
Party 1
Izanami
Izanami
Wolfie_Szy
Izanami
Level 23
God Stats
36W - 31L
1,676 SR
Queue Stats
139W - 165L
1,444 Elo+
Solo
Sun Wukong
Sun Wukong
iZt-_YaKo--
Sun Wukong
Level 4
God Stats
0W - 5L
1,284 SR
Queue Stats
8W - 11L
1,141 Elo+
Party 1
Kali
Kali
moneyhunterpapi
Kali
Level 26
God Stats
6W - 15L
1,316 SR
Queue Stats
138W - 145L
1,472 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
Idgits420
Erlang Shen
19
12 / 2 / 5
12,649
666
12,732
18,109
13,015
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Neith
14
8 / 1 / 8
10,347
545
14,891
10,102
3,401
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Morgan Le Fay
SnaggySummer7
Morgan Le Fay
17
5 / 1 / 7
10,835
570
8,680
8,807
4,070
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

13
3 / 3 / 11
8,990
473
6,862
11,782
9,534
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Ravana
17
3 / 0 / 5
10,646
560
8,355
8,999
4,875
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
3 / 5 / 0
8,064
424
11,298
13,495
4,981
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Terra
10
0 / 12 / 2
6,923
364
3,848
23,515
24,664
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Izanami
Wolfie_Szy
Izanami
2
0 / 0 / 0
5,164
272
128
779
134
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Sun Wukong
iZt-_YaKo--
Sun Wukong
11
1 / 11 / 2
7,214
380
7,688
20,799
8,813
Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

8
2 / 4 / 0
6,076
320
4,684
7,520
3,136
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

67
Kill Participation
10
31
Kills
6
7
Deaths
32
36
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Erlang Shen
Idgits420
Erlang Shen
12
2
5
7.25
L
3
5
0
0.6
W
Neith
8
1
8
12
L
Terra
0
12
2
0.08
W
Morgan Le Fay
SnaggySummer7
Morgan Le Fay
5
1
7
8.5
L
Izanami
Wolfie_Szy
Izanami
0
0
0
0
W
3
3
11
2.83
W
Ravana
3
0
5
5.5
L
Sun Wukong
iZt-_YaKo--
Sun Wukong
1
11
2
0.18
L
2
4
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,520
Damage
27,646
57,799
Taken
66,108
34,895
Mitigated
41,728
22,059
Healing
7,982
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Erlang Shen
Idgits420
Erlang Shen
12,732
6,623
286
9,396
18,109
13,015
5,349
5,054
12,623
11,095
72,650
L
11,298
1,598
0
1,281
13,495
4,981
0
4,795
8,366
33,293
0
W
Neith
14,891
8,899
0
5,674
10,102
3,401
4,439
2,832
6,698
0
57,521
L
Terra
3,848
1,508
1,362
2,600
23,515
24,664
231
6,067
17,274
17,868
0
W
Morgan Le Fay
SnaggySummer7
Morgan Le Fay
8,680
991
0
2,161
8,807
4,070
3,913
1,265
7,190
80,996
0
L
Izanami
Wolfie_Szy
Izanami
128
128
0
348
779
134
0
32
747
0
3,344
W
6,862
925
1,090
1,099
11,782
9,534
800
3,017
8,063
24,736
0
W
Ravana
8,355
2,694
0
2,353
8,999
4,875
1,417
1,727
7,144
0
86,447
L
Sun Wukong
iZt-_YaKo--
Sun Wukong
7,688
2,889
0
859
20,799
8,813
333
2,583
18,206
0
35,952
L
4,684
1,032
0
1,532
7,520
3,136
0
2,138
5,290
0
13,659

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,467
Gold Earned
33,441
567
Minions Killed
152
0
Camps Cleared
0
1,684,133
Distance Traveled
1,112,704
6
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Erlang Shen
12,649
666
152
8
0
334,882
1
L
Agni
8,064
424
61
3
0
312,025
0
W
Neith
10,347
545
97
5
0
310,855
2
L
Terra
6,923
364
19
1
0
314,958
2
W
Morgan Le Fay
10,835
570
146
8
0
325,659
3
L
Izanami
5,164
272
7
0
0
25,143
0
W
Ares
8,990
473
31
2
0
349,578
0
W
Ravana
10,646
560
141
7
0
363,159
0
L
Sun Wukong
7,214
380
52
3
0
261,294
3
L
Kali
6,076
320
13
1
0
199,284
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role