Player Matchup

Loki
Loki
 
Loki
Level 24
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Hel
Hel
Angelkin-
Hel
Level 66
God Stats
1W - 0L
1,313 SR
Queue Stats
3W - 2L
1,459 Elo+
Party 1
Hou Yi
Hou Yi
NatalieTrailSnai
Hou Yi
Level 8
God Stats
2W - 0L
1,767 SR
Queue Stats
12W - 2L
1,662 Elo+
Party 1
Aphrodite
Aphrodite
RaySamit
Aphrodite
Level 6
God Stats
8W - 7L
1,440 SR
Queue Stats
16W - 15L
1,467 Elo+
Solo
Terra
Terra
Zinga_10zfb
Terra
Level 7
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 0L
1,640 Elo+
Party 1
Team Averages
Level 22
1,504 SR
1,546 Elo+

VS

Team Averages
Level 12
1,399 SR
1,455 Elo+
Nemesis
Nemesis
Chubz8014
Nemesis
Level 12
God Stats
0W - 2L
1,267 SR
Queue Stats
6W - 12L
1,361 Elo+
Solo
Ymir
Ymir
Fgv2017
Ymir
Level 31
God Stats
36W - 27L
1,520 SR
Queue Stats
180W - 205L
1,433 Elo+
Party 2
Pele
Pele
IIceColld
Pele
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 4L
1,358 Elo+
Party 3
Hel
Hel
Lina2527
Hel
Level 6
God Stats
1W - 4L
1,374 SR
Queue Stats
3W - 5L
1,465 Elo+
Party 2
Zeus
Zeus
Noob_PlayerPL
Zeus
Level 6
God Stats
0W - 1L
1,335 SR
Queue Stats
2W - 2L
1,657 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
 
Loki
18
17 / 1 / 7
11,579
643
20,025
13,526
6,302
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

14
1 / 2 / 7
9,328
518
1,645
6,582
3,849
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

20
24 / 0 / 5
13,205
734
31,002
16,861
6,977
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Aphrodite
RaySamit
Aphrodite
17
8 / 0 / 15
10,855
603
11,382
15,903
6,832
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

10
1 / 3 / 10
7,677
427
18
7,665
5,337
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
Chubz8014
Nemesis
11
3 / 8 / 1
7,203
400
7,732
14,692
5,595
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Ymir
Fgv2017
Ymir
10
1 / 11 / 0
6,770
376
5,136
21,364
15,534
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Magic Focus

Magic Focus

+20
Magical Power

Pele
12
2 / 8 / 0
7,242
402
3,518
10,974
2,793
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

8
0 / 13 / 1
5,840
324
1,575
17,597
939
Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

10
0 / 11 / 0
6,532
363
7,553
11,782
1,560
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

95
Kill Participation
8
51
Kills
6
6
Deaths
51
44
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Loki
 
Loki
17
1
7
20.5
W
1
2
7
2.25
L
Nemesis
Chubz8014
Nemesis
3
8
1
0.44
L
Ymir
Fgv2017
Ymir
1
11
0
0.09
L
Pele
2
8
0
0.25
L
0
13
1
0.04
W
24
0
5
26.5
L
0
11
0
0
W
Aphrodite
RaySamit
Aphrodite
8
0
15
15.5
W
1
3
10
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

64,072
Damage
25,514
60,537
Taken
76,409
29,297
Mitigated
26,421
33,143
Healing
4,389
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Loki
 
Loki
20,025
7,387
0
1,724
13,526
6,302
213
2,836
10,690
0
93,375
W
1,645
288
795
1,331
6,582
3,849
1,526
1,069
5,513
32,225
0
L
Nemesis
Chubz8014
Nemesis
7,732
3,552
0
1,375
14,692
5,595
0
2,712
11,980
0
38,184
L
Ymir
Fgv2017
Ymir
5,136
1,268
0
1,401
21,364
15,534
0
3,146
18,218
27,576
0
L
Pele
3,518
537
0
726
10,974
2,793
31
4,610
6,364
0
23,009
L
1,575
192
131
392
17,597
939
0
96
17,501
12,473
0
W
31,002
20,789
0
10,888
16,861
6,977
5,744
4,741
12,120
0
132,246
L
7,553
1,521
0
364
11,782
1,560
800
2,481
9,301
32,826
0
W
Aphrodite
RaySamit
Aphrodite
11,382
389
2,467
12,433
15,903
6,832
1,597
4,404
11,499
60,635
0
W
18
0
1,667
1,838
7,665
5,337
162
1,214
6,451
3,993
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,644
Gold Earned
33,587
481
Minions Killed
215
0
Camps Cleared
0
1,572,024
Distance Traveled
1,415,471
11
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Loki
11,579
643
131
7
0
367,858
3
W
Hel
9,328
518
64
4
0
303,780
0
L
Nemesis
7,203
400
58
3
0
341,830
1
L
Ymir
6,770
376
42
2
0
274,470
0
L
Pele
7,242
402
40
2
0
299,034
0
L
Hel
5,840
324
20
1
0
242,421
0
W
Hou Yi
13,205
734
172
10
0
299,459
3
L
Zeus
6,532
363
55
3
0
257,716
7
W
Aphrodite
10,855
603
106
6
0
293,931
0
W
Terra
7,677
427
8
0
0
306,996
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role