Player Matchup

Anubis
Anubis
 
Anubis
Level 27
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ra
Ra
Destrucmax
Ra
Level 5
God Stats
0W - 2L
1,500 SR
Queue Stats
5W - 6L
1,583 Elo+
Party 1
Izanami
Izanami
Raven_wWw
Izanami
Level 5
God Stats
2W - 6L
1,502 SR
Queue Stats
5W - 7L
1,583 Elo+
Party 1
Ne Zha
Ne Zha
Yukihira3692
Ne Zha
Level 22
God Stats
8W - 13L
1,727 SR
Queue Stats
146W - 157L
1,447 Elo+
Solo
Guan Yu
Guan Yu
ironclyde
Guan Yu
Level 25
God Stats
9W - 6L
1,638 SR
Queue Stats
168W - 182L
1,530 Elo+
Solo
Team Averages
Level 17
1,573 SR
1,529 Elo+

VS

Team Averages
Level 25
1,585 SR
1,591 Elo+
Tiamat
Tiamat
AlistairLeys
Tiamat
Level 5
God Stats
3W - 1L
1,500 SR
Queue Stats
8W - 7L
1,436 Elo+
Solo
Arachne
Arachne
ArcaneNoName
Arachne
Level 7
God Stats
3W - 0L
1,655 SR
Queue Stats
12W - 3L
1,673 Elo+
Solo
Neith
Neith
CreakyChannel98
Neith
Level 6
God Stats
15W - 12L
1,717 SR
Queue Stats
114W - 117L
1,829 Elo+
Party 2
Osiris
Osiris
FP I Ramos 4
Osiris
Level 80
God Stats
2W - 1L
1,500 SR
Queue Stats
32W - 27L
1,466 Elo+
Party 2
Hades
Hades
lncredibleL
Hades
Level 28
God Stats
35W - 39L
1,555 SR
Queue Stats
223W - 197L
1,549 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
 
Anubis
11
0 / 0 / 0
5,941
594
4,237
5,854
2,686
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Magic Focus

Magic Focus

+20
Magical Power

8
1 / 5 / 0
4,976
498
1,979
3,671
835
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Izanami
Raven_wWw
Izanami
7
1 / 6 / 1
4,813
481
2,595
7,086
1,456
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Bow

Short Bow

+15%
Attack Speed

Ne Zha
9
1 / 4 / 0
5,372
537
3,120
6,815
2,511
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Guan Yu
ironclyde
Guan Yu
7
0 / 0 / 1
4,635
464
1,248
7,618
2,796
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
9
1 / 2 / 3
5,443
544
1,738
4,634
1,855
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Arachne
ArcaneNoName
Arachne
12
9 / 0 / 0
7,064
706
6,142
6,617
2,636
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

9
3 / 0 / 2
5,367
537
4,978
2,608
636
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Osiris
9
2 / 1 / 4
5,070
507
4,240
3,343
2,629
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

11
0 / 0 / 1
6,272
627
2,970
5,691
1,849
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
25
3
Kills
15
15
Deaths
3
2
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Anubis
 
Anubis
0
0
0
0
W
Tiamat
1
2
3
1.25
W
Arachne
ArcaneNoName
Arachne
9
0
0
9
W
3
0
2
4
L
1
5
0
0.2
W
Osiris
2
1
4
4
L
Izanami
Raven_wWw
Izanami
1
6
1
0.25
L
Ne Zha
1
4
0
0.25
L
Guan Yu
ironclyde
Guan Yu
0
0
1
0.5
W
0
0
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,179
Damage
20,068
31,044
Taken
22,893
10,284
Mitigated
9,605
12,150
Healing
10,878
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anubis
 
Anubis
4,237
999
0
5,137
5,854
2,686
0
2,970
2,884
43,408
0
W
Tiamat
1,738
146
0
1,408
4,634
1,855
366
1,328
3,167
22,089
0
W
Arachne
ArcaneNoName
Arachne
6,142
4,201
0
3,885
6,617
2,636
0
476
6,105
0
39,228
W
4,978
2,857
0
278
2,608
636
508
0
2,608
0
25,392
L
1,979
331
81
0
3,671
835
220
821
2,704
19,541
0
W
Osiris
4,240
970
0
276
3,343
2,629
0
0
3,343
0
17,151
L
Izanami
Raven_wWw
Izanami
2,595
1,465
0
833
7,086
1,456
286
0
7,086
0
20,763
L
Ne Zha
3,120
1,034
0
1,597
6,815
2,511
0
667
6,044
0
33,244
L
Guan Yu
ironclyde
Guan Yu
1,248
35
485
4,017
7,618
2,796
0
0
7,618
0
15,848
W
2,970
562
0
5,031
5,691
1,849
0
4,237
1,454
40,080
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,737
Gold Earned
29,216
294
Minions Killed
305
0
Camps Cleared
0
835,022
Distance Traveled
969,736
9
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anubis
5,941
594
103
10
0
162,300
5
W
Tiamat
5,443
544
53
5
0
180,100
0
W
Arachne
7,064
706
75
8
0
222,952
2
W
Neith
5,367
537
45
5
0
185,067
4
L
Ra
4,976
498
47
5
0
124,033
0
W
Osiris
5,070
507
32
3
0
192,509
1
L
Izanami
4,813
481
43
4
0
175,146
0
L
Ne Zha
5,372
537
73
7
0
185,020
3
L
Guan Yu
4,635
464
28
3
0
188,523
1
W
Hades
6,272
627
100
10
0
189,108
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role