Player Matchup

Yemoja
Yemoja
Aye0ni
Yemoja
Level 43
God Stats
0W - 1L
1,500 SR
Queue Stats
80W - 79L
1,415 Elo+
Party 3
Morgan Le Fay
Morgan Le Fay
BluEPillCosby
Morgan Le Fay
Level 61
God Stats
9W - 18L
1,422 SR
Queue Stats
251W - 269L
1,393 Elo+
Party 1
Sun Wukong
Sun Wukong
F1owlik3a1r
Sun Wukong
Level 47
God Stats
3W - 6L
1,402 SR
Queue Stats
141W - 139L
1,401 Elo+
Party 3
Hera
Hera
StarEmpty1
Hera
Level 61
God Stats
8W - 6L
1,522 SR
Queue Stats
204W - 194L
1,416 Elo+
Party 3
Rama
Rama
cribstoompnig
Rama
Level 26
God Stats
7W - 11L
1,230 SR
Queue Stats
67W - 71L
1,466 Elo+
Party 1
Team Averages
Level 48
1,415 SR
1,418 Elo+

VS

Team Averages
Level 50
1,469 SR
1,301 Elo+
Pele
Pele
Cute Gengar
Pele
Level 81
God Stats
3W - 1L
1,730 SR
Queue Stats
179W - 164L
1,411 Elo+
Party 2
Nu Wa
Nu Wa
Its Just Lalo
Nu Wa
Level 106
God Stats
44W - 31L
1,565 SR
Queue Stats
363W - 367L
1,435 Elo+
Party 2
Horus
Horus
ItsCroissant504
Horus
Level 8
God Stats
1W - 2L
1,345 SR
Queue Stats
4W - 5L
1,106 Elo+
Party 2
Fafnir
Fafnir
Saix VyE
Fafnir
Level 37
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 3L
1,268 Elo+
Solo
Danzaburou
Danzaburou
SuhoTatuski
Danzaburou
Level 16
God Stats
18W - 13L
1,208 SR
Queue Stats
41W - 41L
1,285 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
Aye0ni
Yemoja
8
2 / 1 / 2
5,555
556
1,833
6,184
4,772
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Morgan Le Fay
BluEPillCosby
Morgan Le Fay
3
0 / 4 / 0
3,736
374
36
2,821
590
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Sun Wukong
F1owlik3a1r
Sun Wukong
9
1 / 1 / 0
5,493
549
1,970
6,016
2,078
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

10
3 / 4 / 0
6,018
602
6,466
5,794
1,519
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

9
2 / 3 / 1
5,482
548
4,405
5,583
1,569
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
5 / 2 / 1
6,174
617
2,963
4,775
1,768
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

11
4 / 0 / 1
6,358
636
6,301
3,319
908
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

9
1 / 2 / 1
5,007
501
1,609
5,878
1,513
Rangda's Mask

Rangda's Mask

+50
Physical Power
+70
Magical Power
+20
Hp 5
+10%
Cooldown Reduction

Gain 5 stacks of <font color='#F44242'>Weakness. Each stack increases your damage taken by 10%. For each 40 Physical Power or 60 Magical Power from items, remove a stack of <font color='#F44242'>Weakness. When you remove a stack of <font color='#F44242'>Weakness gain a stack of <font color='#42F46E'>Strength. For each stack of <font color='#42F46E'>Strength gain +3% damage dealt and 2% movement speed.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Fafnir
Saix VyE
Fafnir
7
1 / 2 / 1
4,992
499
1,088
5,952
3,804
Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Danzaburou
SuhoTatuski
Danzaburou
9
2 / 2 / 0
5,521
552
4,015
5,342
1,653
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
17
8
Kills
13
13
Deaths
8
3
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Yemoja
Aye0ni
Yemoja
2
1
2
3
L
Morgan Le Fay
BluEPillCosby
Morgan Le Fay
0
4
0
0
W
5
2
1
2.75
L
Sun Wukong
F1owlik3a1r
Sun Wukong
1
1
0
1
W
4
0
1
4.5
W
1
2
1
0.75
W
Fafnir
Saix VyE
Fafnir
1
2
1
0.75
L
3
4
0
0.75
W
Danzaburou
SuhoTatuski
Danzaburou
2
2
0
1
L
2
3
1
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,710
Damage
15,976
26,398
Taken
25,266
10,528
Mitigated
9,646
4,628
Healing
5,580
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Yemoja
Aye0ni
Yemoja
1,833
491
385
761
6,184
4,772
194
1,255
4,825
11,804
0
L
Morgan Le Fay
BluEPillCosby
Morgan Le Fay
36
36
0
20
2,821
590
0
1,857
772
1,008
0
W
2,963
1,004
0
1,170
4,775
1,768
0
1,787
2,988
0
22,351
L
Sun Wukong
F1owlik3a1r
Sun Wukong
1,970
400
150
1,064
6,016
2,078
0
1,562
4,300
0
30,305
W
6,301
2,016
0
1,000
3,319
908
461
466
2,853
30,105
0
W
1,609
909
604
1,412
5,878
1,513
38
947
4,931
0
14,296
W
Fafnir
Saix VyE
Fafnir
1,088
193
0
955
5,952
3,804
434
4,504
1,448
9,036
0
L
6,466
2,243
0
985
5,794
1,519
958
1,784
3,922
33,991
0
W
Danzaburou
SuhoTatuski
Danzaburou
4,015
2,113
0
439
5,342
1,653
1,055
631
4,711
0
28,558
L
4,405
2,317
0
1,263
5,583
1,569
299
359
5,190
0
29,174

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,284
Gold Earned
28,052
192
Minions Killed
191
0
Camps Cleared
0
770,617
Distance Traveled
1,000,978
3
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Yemoja
5,555
556
25
3
0
187,086
1
L
Morgan Le Fay
3,736
374
2
0
0
64,112
0
W
Pele
6,174
617
41
4
0
147,867
3
L
Sun Wukong
5,493
549
51
5
0
161,414
0
W
Nu Wa
6,358
636
52
5
0
219,069
4
W
Horus
5,007
501
31
3
0
232,679
1
W
Fafnir
4,992
499
16
2
0
211,198
0
L
Hera
6,018
602
61
6
0
173,697
0
W
Danzaburou
5,521
552
51
5
0
190,165
0
L
Rama
5,482
548
53
5
0
184,308
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role