Player Matchup

Thanatos
Thanatos
Ownedbitach
Thanatos
Level 77
God Stats
30W - 35L
1,476 SR
Queue Stats
579W - 579L
1,376 Elo+
Solo
Kumbhakarna
Kumbhakarna
RE_DRAGONE2
Kumbhakarna
Level 137
God Stats
6W - 10L
1,531 SR
Queue Stats
408W - 322L
1,564 Elo+
Party 2
Janus
Janus
SbrellitosWayne9
Janus
Level 142
God Stats
19W - 13L
1,557 SR
Queue Stats
360W - 273L
1,532 Elo+
Party 2
Hachiman
Hachiman
d0m3n1k0
Hachiman
Level 61
God Stats
16W - 8L
1,719 SR
Queue Stats
239W - 184L
1,555 Elo+
Party 2
Kuzenbo
Kuzenbo
debbit
Kuzenbo
Level 153
God Stats
2W - 1L
1,384 SR
Queue Stats
428W - 378L
1,536 Elo+
Party 2
Team Averages
Level 114
1,534 SR
1,512 Elo+

VS

Team Averages
Level 76
1,541 SR
1,436 Elo+
Artemis
Artemis
Angis-96
Artemis
Level 58
God Stats
1W - 1L
1,500 SR
Queue Stats
39W - 54L
1,413 Elo+
Solo
Bellona
Bellona
FactorXpeople2
Bellona
Level 65
God Stats
15W - 9L
1,459 SR
Queue Stats
206W - 221L
1,432 Elo+
Solo
Mercury
Mercury
Justice_delivery
Mercury
Level 120
God Stats
27W - 24L
1,561 SR
Queue Stats
570W - 574L
1,508 Elo+
Party 1
Athena
Athena
Nouradur
Athena
Level 49
God Stats
3W - 5L
1,469 SR
Queue Stats
115W - 144L
1,327 Elo+
Solo
Merlin
Merlin
xHolllow
Merlin
Level 86
God Stats
9W - 7L
1,717 SR
Queue Stats
382W - 373L
1,498 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
Ownedbitach
Thanatos
20
15 / 5 / 7
12,785
556
14,402
18,457
8,903
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Kumbhakarna
RE_DRAGONE2
Kumbhakarna
17
4 / 1 / 20
11,298
491
9,380
14,058
14,630
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

20
8 / 1 / 12
12,613
548
20,452
15,898
5,902
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Hachiman
d0m3n1k0
Hachiman
19
3 / 5 / 6
11,388
495
14,801
20,748
7,224
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Kuzenbo
debbit
Kuzenbo
17
4 / 2 / 11
11,513
501
16,997
21,967
23,660
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
Angis-96
Artemis
14
1 / 7 / 4
9,203
400
10,267
18,727
4,768
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Short Bow

Short Bow

+15%
Attack Speed

15
10 / 6 / 3
10,996
478
18,958
23,484
14,726
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

15
1 / 8 / 6
9,311
405
9,192
18,983
6,614
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Athena
Nouradur
Athena
14
1 / 7 / 5
9,057
394
12,031
20,959
15,626
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Merlin
xHolllow
Merlin
16
1 / 6 / 3
10,107
439
11,546
15,653
6,112
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

90
Kill Participation
35
34
Kills
14
14
Deaths
34
56
Assists
21
Player
Kills
Deaths
Assists
KDA
L
Artemis
Angis-96
Artemis
1
7
4
0.43
L
10
6
3
1.92
L
1
8
6
0.5
L
Athena
Nouradur
Athena
1
7
5
0.5
W
Thanatos
Ownedbitach
Thanatos
15
5
7
3.7
W
Kumbhakarna
RE_DRAGONE2
Kumbhakarna
4
1
20
14
W
8
1
12
14
W
Hachiman
d0m3n1k0
Hachiman
3
5
6
1.2
W
Kuzenbo
debbit
Kuzenbo
4
2
11
4.75
L
Merlin
xHolllow
Merlin
1
6
3
0.42

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

76,032
Damage
61,994
91,128
Taken
97,806
60,319
Mitigated
47,846
40,505
Healing
20,214
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Artemis
Angis-96
Artemis
10,267
4,644
146
6,346
18,727
4,768
395
5,237
13,328
0
45,488
L
18,958
4,728
77
4,611
23,484
14,726
0
11,816
11,438
0
60,955
L
9,192
3,222
0
4,772
18,983
6,614
0
7,949
10,851
0
64,642
L
Athena
Nouradur
Athena
12,031
2,133
0
1,526
20,959
15,626
0
12,153
8,612
44,008
0
W
Thanatos
Ownedbitach
Thanatos
14,402
3,526
0
16,556
18,457
8,903
643
4,515
13,942
0
79,703
W
Kumbhakarna
RE_DRAGONE2
Kumbhakarna
9,380
995
0
3,054
14,058
14,630
0
4,253
9,805
27,095
0
W
20,452
1,498
410
4,391
15,898
5,902
0
4,826
11,072
114,414
0
W
Hachiman
d0m3n1k0
Hachiman
14,801
7,875
0
10,831
20,748
7,224
1,960
2,482
18,266
0
106,232
W
Kuzenbo
debbit
Kuzenbo
16,997
3,811
0
5,263
21,967
23,660
51
7,718
14,249
77,684
0
L
Merlin
xHolllow
Merlin
11,546
284
0
2,736
15,653
6,112
0
8,809
6,592
78,114
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,597
Gold Earned
48,674
598
Minions Killed
466
0
Camps Cleared
0
2,310,166
Distance Traveled
2,012,556
19
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Artemis
9,203
400
73
3
0
358,139
1
L
Bellona
10,996
478
74
3
0
444,223
0
L
Mercury
9,311
405
113
5
0
451,234
4
L
Athena
9,057
394
76
3
0
378,649
0
W
Thanatos
12,785
556
121
5
0
496,088
1
W
Kumbhakarna
11,298
491
16
1
0
467,587
7
W
Janus
12,613
548
206
9
0
505,213
2
W
Hachiman
11,388
495
144
6
0
378,804
4
W
Kuzenbo
11,513
501
111
5
0
462,474
5
L
Merlin
10,107
439
130
6
0
380,311
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role