Player Matchup

Guan Yu
Guan Yu
 
Guan Yu
Level 120
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Kukulkan
Kukulkan
Bigmuro91
Kukulkan
Level 60
God Stats
3W - 3L
1,693 SR
Queue Stats
160W - 155L
1,550 Elo+
Solo
Heimdallr
Heimdallr
Kreepykiller610
Heimdallr
Level 66
God Stats
35W - 13L
1,797 SR
Queue Stats
577W - 272L
1,740 Elo+
Solo
Vulcan
Vulcan
Menfistofeles
Vulcan
Level 149
God Stats
4W - 6L
1,511 SR
Queue Stats
57W - 59L
1,566 Elo+
Solo
Cthulhu
Cthulhu
portl456321
Cthulhu
Level 117
God Stats
6W - 1L
1,652 SR
Queue Stats
52W - 46L
1,605 Elo+
Solo
Team Averages
Level 102
1,631 SR
1,592 Elo+

VS

Team Averages
Level 125
1,612 SR
1,603 Elo+
Ne Zha
Ne Zha
 
Ne Zha
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Baron Samedi
Baron Samedi
 
Baron Samedi
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Achilles
Achilles
Philobuddha
Achilles
Level 67
God Stats
11W - 14L
1,651 SR
Queue Stats
260W - 235L
1,567 Elo+
Solo
Vulcan
Vulcan
ravensman05
Vulcan
Level 149
God Stats
8W - 1L
1,654 SR
Queue Stats
101W - 59L
1,723 Elo+
Party 1
Geb
Geb
xXToxicXansXx
Geb
Level 124
God Stats
8W - 3L
1,757 SR
Queue Stats
88W - 42L
1,727 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
 
Guan Yu
12
0 / 3 / 0
6,120
556
3,591
9,163
5,933
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Kukulkan
Bigmuro91
Kukulkan
14
1 / 1 / 2
7,499
682
5,344
5,999
2,025
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Heimdallr
Kreepykiller610
Heimdallr
13
0 / 4 / 1
6,445
586
3,384
8,028
2,882
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

15
2 / 0 / 1
7,787
708
8,595
4,899
1,798
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Cthulhu
portl456321
Cthulhu
12
0 / 5 / 1
6,411
583
4,950
9,879
6,024
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
 
Ne Zha
15
4 / 2 / 4
8,660
787
10,100
10,278
3,923
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Baron Samedi
 
Baron Samedi
14
2 / 1 / 6
7,704
700
2,482
4,906
2,473
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Achilles
Philobuddha
Achilles
15
1 / 0 / 4
7,702
700
4,144
9,297
7,096
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Vulcan
16
6 / 0 / 3
8,983
817
12,519
2,184
847
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

13
0 / 0 / 10
7,284
662
5,411
9,729
7,257
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
40
3
Kills
13
13
Deaths
3
5
Assists
27
Player
Kills
Deaths
Assists
KDA
L
Guan Yu
 
Guan Yu
0
3
0
0
W
Ne Zha
 
Ne Zha
4
2
4
3
W
Baron Samedi
 
Baron Samedi
2
1
6
5
L
Kukulkan
Bigmuro91
Kukulkan
1
1
2
2
L
Heimdallr
Kreepykiller610
Heimdallr
0
4
1
0.13
L
2
0
1
2.5
W
Achilles
Philobuddha
Achilles
1
0
4
3
L
Cthulhu
portl456321
Cthulhu
0
5
1
0.1
W
Vulcan
6
0
3
7.5
W
0
0
10
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,864
Damage
34,656
37,968
Taken
36,394
18,662
Mitigated
21,596
4,654
Healing
12,146
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Guan Yu
 
Guan Yu
3,591
228
716
1,605
9,163
5,933
0
6,217
2,732
0
9,175
W
Ne Zha
 
Ne Zha
10,100
2,756
0
2,320
10,278
3,923
1,513
4,630
5,313
0
34,986
W
Baron Samedi
 
Baron Samedi
2,482
25
973
1,401
4,906
2,473
118
4,179
688
15,828
0
L
Kukulkan
Bigmuro91
Kukulkan
5,344
310
0
0
5,999
2,025
1
2,950
2,981
30,666
0
L
Heimdallr
Kreepykiller610
Heimdallr
3,384
1,023
0
560
8,028
2,882
0
4,549
3,441
0
22,318
L
8,595
3,164
0
950
4,899
1,798
0
2,702
2,073
36,504
0
W
Achilles
Philobuddha
Achilles
4,144
390
96
4,549
9,297
7,096
167
5,171
3,953
0
25,459
L
Cthulhu
portl456321
Cthulhu
4,950
375
157
666
9,879
6,024
0
3,780
5,896
20,583
0
W
Vulcan
12,519
5,183
0
947
2,184
847
999
702
1,482
43,881
0
W
5,411
282
0
1,860
9,729
7,257
227
4,049
5,601
19,786
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,262
Gold Earned
40,333
255
Minions Killed
288
8
Camps Cleared
8
1,012,117
Distance Traveled
1,194,234
14
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Guan Yu
6,120
556
15
1
1
211,921
1
W
Ne Zha
8,660
787
61
6
5
225,562
0
W
Baron Samedi
7,704
700
39
4
0
210,009
2
L
Kukulkan
7,499
682
71
6
2
186,860
3
L
Heimdallr
6,445
586
44
4
3
178,205
4
L
Vulcan
7,787
708
84
8
1
247,206
2
W
Achilles
7,702
700
64
6
3
249,479
2
L
Cthulhu
6,411
583
41
4
1
187,925
4
W
Vulcan
8,983
817
88
8
0
232,743
2
W
Geb
7,284
662
36
3
0
276,441
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role