Player Matchup

Tiamat
Tiamat
Animeking-2021
Tiamat
Level 27
God Stats
0W - 2L
1,500 SR
Queue Stats
58W - 100L
1,174 Elo+
Party 1
Osiris
Osiris
CrayonEater1984
Osiris
Level 7
God Stats
0W - 1L
1,750 SR
Queue Stats
4W - 8L
1,093 Elo+
Solo
Ullr
Ullr
NIGHTHXWK999
Ullr
Level 29
God Stats
0W - 2L
1,500 SR
Queue Stats
67W - 77L
1,252 Elo+
Party 1
Team Averages
Level 21
1,583 SR
1,173 Elo+

VS

Team Averages
Level 16
1,202 SR
1,002 Elo+
Vamana
Vamana
Adriaan_pico
Vamana
Level 17
God Stats
3W - 3L
1,076 SR
Queue Stats
3W - 5L
921 Elo+
Party 2
Da Ji
Da Ji
Ansy24
Da Ji
Level 14
God Stats
2W - 3L
1,030 SR
Queue Stats
11W - 32L
1,156 Elo+
Party 2
Chaac
Chaac
JuanTerror-
Chaac
Level 16
God Stats
1W - 1L
1,500 SR
Queue Stats
4W - 7L
930 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
3 / 9 / 4
13,595
591
21,910
23,949
19,127
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

14
2 / 22 / 4
13,249
576
13,888
38,695
19,665
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

16
3 / 8 / 4
13,609
592
22,586
26,868
11,969
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vamana
20
17 / 0 / 19
17,540
763
37,988
23,398
18,842
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Da Ji
Ansy24
Da Ji
18
15 / 3 / 13
16,409
713
25,446
26,540
16,906
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

16
6 / 5 / 16
14,612
635
11,259
20,866
13,173
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
86
8
Kills
38
39
Deaths
8
12
Assists
48
Player
Kills
Deaths
Assists
KDA
W
Vamana
17
0
19
26.5
L
3
9
4
0.56
W
Da Ji
Ansy24
Da Ji
15
3
13
7.17
L
2
22
4
0.18
W
6
5
16
2.8
L
3
8
4
0.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

58,384
Damage
74,693
89,512
Taken
70,804
50,761
Mitigated
48,921
16,437
Healing
20,448
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Vamana
37,988
20,372
0
8,727
23,398
18,842
1,877
8,676
14,722
0
98,181
L
21,910
3,746
374
6,169
23,949
19,127
8
174
23,547
58,053
0
W
Da Ji
Ansy24
Da Ji
25,446
10,754
0
8,556
26,540
16,906
581
6,921
19,619
0
45,980
L
13,888
6,415
0
1,091
38,695
19,665
0
0
37,866
0
25,408
W
11,259
1,920
0
3,165
20,866
13,173
108
6,520
14,346
0
40,243
L
22,586
14,021
0
8,803
26,868
11,969
0
1,028
25,379
0
85,515

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,453
Gold Earned
48,561
208
Minions Killed
240
10
Camps Cleared
5
1,029,015
Distance Traveled
1,224,791
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Vamana
17,540
763
120
5
3
445,887
0
L
Tiamat
13,595
591
61
3
2
378,092
0
W
Da Ji
16,409
713
42
2
2
390,114
0
L
Osiris
13,249
576
18
1
0
293,729
3
W
Chaac
14,612
635
78
3
0
388,790
0
L
Ullr
13,609
592
129
6
8
357,194
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role