Player Matchup

Bacchus
Bacchus
Ice Breaker 39
Bacchus
Level 86
God Stats
7W - 6L
1,542 SR
Queue Stats
274W - 339L
1,440 Elo+
Solo
Medusa
Medusa
UnityHades
Medusa
Level 87
God Stats
4W - 0L
1,627 SR
Queue Stats
143W - 114L
1,453 Elo+
Party 1
Anubis
Anubis
UnityKaotic
Anubis
Level 20
God Stats
8W - 7L
1,821 SR
Queue Stats
147W - 118L
1,444 Elo+
Party 1
Team Averages
Level 64
1,663 SR
1,446 Elo+

VS

Team Averages
Level 34
1,395 SR
1,509 Elo+
Morgan Le Fay
Morgan Le Fay
Sirr Suss
Morgan Le Fay
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Pele
Pele
ThermicRanger14
Pele
Level 17
God Stats
2W - 2L
1,187 SR
Queue Stats
46W - 24L
1,642 Elo+
Party 2
Cthulhu
Cthulhu
WillKills4Beer
Cthulhu
Level 81
God Stats
7W - 4L
1,498 SR
Queue Stats
333W - 383L
1,386 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
2 / 1 / 8
8,593
716
6,740
10,521
11,546
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Medusa
UnityHades
Medusa
14
8 / 1 / 3
9,521
793
15,398
6,883
2,909
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Anubis
12
1 / 1 / 10
8,479
707
3,880
5,739
2,652
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
Sirr Suss
Morgan Le Fay
10
0 / 3 / 3
7,329
611
4,932
8,429
3,207
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Magic Focus

Magic Focus

+20
Magical Power

11
3 / 7 / 0
8,434
703
7,333
12,043
3,210
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

12
0 / 1 / 3
7,652
638
6,742
11,070
7,131
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
9
11
Kills
3
3
Deaths
11
21
Assists
6
Player
Kills
Deaths
Assists
KDA
W
2
1
8
6
L
Morgan Le Fay
Sirr Suss
Morgan Le Fay
0
3
3
0.5
L
3
7
0
0.43
W
Medusa
UnityHades
Medusa
8
1
3
9.5
W
Anubis
1
1
10
6
L
0
1
3
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,018
Damage
19,007
23,143
Taken
31,542
17,107
Mitigated
13,548
7,954
Healing
7,160
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
6,740
352
225
2,128
10,521
11,546
29
5,454
5,067
17,298
0
L
Morgan Le Fay
Sirr Suss
Morgan Le Fay
4,932
433
0
2,291
8,429
3,207
517
3,663
4,766
22,651
0
L
7,333
835
0
1,450
12,043
3,210
0
4,577
7,466
0
23,942
W
Medusa
UnityHades
Medusa
15,398
6,562
0
2,875
6,883
2,909
1,887
3,811
3,072
0
45,734
W
Anubis
3,880
620
0
2,726
5,739
2,652
705
2,784
2,955
25,923
0
L
6,742
22
574
2,845
11,070
7,131
228
2,895
8,175
25,422
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,593
Gold Earned
23,415
148
Minions Killed
142
6
Camps Cleared
4
712,999
Distance Traveled
661,093
10
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bacchus
8,593
716
24
2
2
257,069
3
L
Morgan Le Fay
7,329
611
50
4
3
199,142
5
L
Pele
8,434
703
39
3
1
208,712
4
W
Medusa
9,521
793
78
7
3
232,563
4
W
Anubis
8,479
707
46
4
1
223,367
3
L
Cthulhu
7,652
638
53
4
0
253,239
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role