Player Matchup

Kuzenbo
Kuzenbo
Brucelee2388
Kuzenbo
Level 129
God Stats
7W - 14L
1,517 SR
Queue Stats
323W - 298L
1,603 Elo+
Party 2
Danzaburou
Danzaburou
Derrelith
Danzaburou
Level 85
God Stats
11W - 14L
1,511 SR
Queue Stats
222W - 199L
1,558 Elo+
Solo
Tsukuyomi
Tsukuyomi
FabledReaver
Tsukuyomi
Level 154
God Stats
8W - 7L
1,621 SR
Queue Stats
240W - 204L
1,518 Elo+
Party 2
Mulan
Mulan
Kingnocho
Mulan
Level 80
God Stats
13W - 7L
1,617 SR
Queue Stats
187W - 189L
1,569 Elo+
Solo
Hel
Hel
SWCarrot
Hel
Level 154
God Stats
8W - 3L
1,668 SR
Queue Stats
145W - 136L
1,531 Elo+
Party 2
Team Averages
Level 120
1,587 SR
1,556 Elo+

VS

Team Averages
Level 130
1,583 SR
1,527 Elo+
King Arthur
King Arthur
 
King Arthur
Level 137
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Bakasura
Bakasura
 
Bakasura
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Ymir
Ymir
LolisAreMyLif3
Ymir
Level 126
God Stats
0W - 1L
1,738 SR
Queue Stats
61W - 44L
1,514 Elo+
Party 1
Heimdallr
Heimdallr
RagsterZ
Heimdallr
Level 139
God Stats
0W - 2L
1,500 SR
Queue Stats
169W - 149L
1,596 Elo+
Party 1
Ah Puch
Ah Puch
clyde8490
Ah Puch
Level 123
God Stats
26W - 16L
1,676 SR
Queue Stats
162W - 155L
1,525 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
Brucelee2388
Kuzenbo
16
3 / 1 / 16
10,570
503
8,860
15,577
23,746
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Danzaburou
Derrelith
Danzaburou
20
5 / 0 / 7
12,490
595
8,183
12,311
5,036
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Tsukuyomi
FabledReaver
Tsukuyomi
19
9 / 3 / 12
11,985
571
12,775
11,601
5,369
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Mulan
Kingnocho
Mulan
18
4 / 5 / 6
11,501
548
20,060
27,645
35,810
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

18
7 / 2 / 9
11,190
533
13,393
14,349
5,667
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
 
King Arthur
16
2 / 5 / 1
9,999
476
16,308
25,414
25,361
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Bakasura
 
Bakasura
15
2 / 7 / 2
9,119
434
7,898
17,134
5,708
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

13
3 / 7 / 4
8,984
428
7,798
15,881
7,790
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Talisman

Talisman

+75
Health
+15
Magical Protection

Heimdallr
RagsterZ
Heimdallr
17
2 / 6 / 1
10,053
479
8,180
15,096
5,356
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Ah Puch
clyde8490
Ah Puch
17
2 / 3 / 3
10,613
505
13,522
11,005
3,970
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

78
Kill Participation
22
28
Kills
11
11
Deaths
28
50
Assists
11
Player
Kills
Deaths
Assists
KDA
L
King Arthur
 
King Arthur
2
5
1
0.5
L
Bakasura
 
Bakasura
2
7
2
0.43
W
Kuzenbo
Brucelee2388
Kuzenbo
3
1
16
11
W
Danzaburou
Derrelith
Danzaburou
5
0
7
8.5
W
Tsukuyomi
FabledReaver
Tsukuyomi
9
3
12
5
W
Mulan
Kingnocho
Mulan
4
5
6
1.4
L
3
7
4
0.71
L
Heimdallr
RagsterZ
Heimdallr
2
6
1
0.42
W
7
2
9
5.75
L
Ah Puch
clyde8490
Ah Puch
2
3
3
1.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

63,271
Damage
53,706
81,483
Taken
84,530
75,628
Mitigated
48,185
39,520
Healing
19,413
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
King Arthur
 
King Arthur
16,308
2,553
0
8,534
25,414
25,361
0
2,342
21,274
0
70,328
L
Bakasura
 
Bakasura
7,898
5,505
0
3,367
17,134
5,708
68
3,295
13,673
0
53,569
W
Kuzenbo
Brucelee2388
Kuzenbo
8,860
3,234
0
2,495
15,577
23,746
16
3,302
11,770
39,592
0
W
Danzaburou
Derrelith
Danzaburou
8,183
3,130
0
5,613
12,311
5,036
2,740
3,335
8,866
0
117,683
W
Tsukuyomi
FabledReaver
Tsukuyomi
12,775
2,758
0
3,641
11,601
5,369
58
1,718
9,520
0
84,603
W
Mulan
Kingnocho
Mulan
20,060
3,531
0
14,177
27,645
35,810
761
4,968
22,243
0
79,609
L
7,798
1,296
0
963
15,881
7,790
0
7,476
7,958
23,359
0
L
Heimdallr
RagsterZ
Heimdallr
8,180
4,295
0
2,851
15,096
5,356
0
2,829
12,201
0
86,924
W
13,393
1,672
3,968
9,626
14,349
5,667
128
8,131
5,629
78,445
0
L
Ah Puch
clyde8490
Ah Puch
13,522
119
88
3,610
11,005
3,970
0
5,783
4,987
90,574
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,736
Gold Earned
48,768
694
Minions Killed
597
0
Camps Cleared
0
2,042,954
Distance Traveled
1,898,885
12
Wards Purchased
23
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
King Arthur
9,999
476
143
7
0
394,104
0
L
Bakasura
9,119
434
113
5
0
430,227
7
W
Kuzenbo
10,570
503
64
3
0
408,061
0
W
Danzaburou
12,490
595
193
9
0
421,241
2
W
Tsukuyomi
11,985
571
129
6
0
464,172
2
W
Mulan
11,501
548
151
7
0
337,947
4
L
Ymir
8,984
428
32
2
0
367,135
1
L
Heimdallr
10,053
479
153
7
0
344,839
7
W
Hel
11,190
533
157
7
0
411,533
4
L
Ah Puch
10,613
505
156
7
0
362,580
8

Distance Traveled

Minion Kills by Role

Gold Earned by Role