Player Matchup

Chaac
Chaac
 
Chaac
Level 145
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Mercury
Mercury
BigFlots
Mercury
Level 129
God Stats
7W - 7L
1,532 SR
Queue Stats
125W - 104L
1,497 Elo+
Solo
Heimdallr
Heimdallr
Lone_Wolf_230
Heimdallr
Level 84
God Stats
37W - 36L
1,420 SR
Queue Stats
86W - 85L
1,416 Elo+
Party 1
Ymir
Ymir
RxqOffence
Ymir
Level 89
God Stats
15W - 11L
1,517 SR
Queue Stats
223W - 228L
1,491 Elo+
Solo
Ra
Ra
Swerve_4now
Ra
Level 121
God Stats
1W - 0L
1,500 SR
Queue Stats
52W - 48L
1,514 Elo+
Party 1
Team Averages
Level 114
1,494 SR
1,484 Elo+

VS

Team Averages
Level 77
1,482 SR
1,475 Elo+
The Morrigan
The Morrigan
Drac444
The Morrigan
Level 63
God Stats
4W - 3L
1,593 SR
Queue Stats
205W - 203L
1,417 Elo+
Party 2
Osiris
Osiris
Irvingabv98
Osiris
Level 89
God Stats
20W - 18L
1,492 SR
Queue Stats
393W - 420L
1,466 Elo+
Solo
Nemesis
Nemesis
KillerDemon853
Nemesis
Level 68
God Stats
1W - 2L
1,192 SR
Queue Stats
156W - 165L
1,500 Elo+
Solo
Anhur
Anhur
Lmao69420
Anhur
Level 81
God Stats
2W - 5L
1,501 SR
Queue Stats
106W - 92L
1,506 Elo+
Party 2
Geb
Geb
VanillaBean6297
Geb
Level 86
God Stats
5W - 7L
1,629 SR
Queue Stats
105W - 105L
1,486 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
 
Chaac
13
3 / 3 / 3
8,172
629
7,133
11,942
9,220
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Mercury
BigFlots
Mercury
14
2 / 2 / 9
8,161
628
5,338
10,590
3,300
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Heimdallr
Lone_Wolf_230
Heimdallr
13
9 / 0 / 6
8,262
636
12,019
5,816
1,913
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

12
6 / 2 / 8
8,212
632
5,431
10,800
7,513
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

16
10 / 0 / 1
9,857
758
7,512
5,845
2,084
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
The Morrigan
Drac444
The Morrigan
11
1 / 7 / 0
6,421
494
3,995
8,162
2,986
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Osiris
11
2 / 5 / 1
6,661
512
6,518
10,161
5,829
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

12
3 / 6 / 0
6,992
538
4,836
9,966
4,971
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Anhur
Lmao69420
Anhur
10
0 / 6 / 0
5,480
422
4,950
10,091
2,238
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

11
0 / 6 / 3
6,355
489
2,922
12,877
6,121
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Match Insights

Player Kills, Deaths, and Assists

57
Kill Participation
10
30
Kills
6
7
Deaths
30
27
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Chaac
 
Chaac
3
3
3
1.5
W
Mercury
BigFlots
Mercury
2
2
9
3.25
L
The Morrigan
Drac444
The Morrigan
1
7
0
0.14
L
Osiris
2
5
1
0.5
L
3
6
0
0.5
L
Anhur
Lmao69420
Anhur
0
6
0
0
W
Heimdallr
Lone_Wolf_230
Heimdallr
9
0
6
12
W
6
2
8
5
W
10
0
1
10.5
L
0
6
3
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,433
Damage
23,221
44,993
Taken
51,257
24,030
Mitigated
22,145
18,308
Healing
8,830
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chaac
 
Chaac
7,133
1,954
0
3,714
11,942
9,220
2,508
212
11,730
0
46,405
W
Mercury
BigFlots
Mercury
5,338
3,127
0
3,682
10,590
3,300
0
2,202
8,388
0
49,757
L
The Morrigan
Drac444
The Morrigan
3,995
1,213
0
780
8,162
2,986
0
3,783
4,066
37,096
1,654
L
Osiris
6,518
3,435
0
1,233
10,161
5,829
0
2,875
7,186
0
34,712
L
4,836
1,655
0
2,277
9,966
4,971
0
327
9,639
0
27,945
L
Anhur
Lmao69420
Anhur
4,950
2,281
0
1,908
10,091
2,238
0
1,228
8,850
0
35,845
W
Heimdallr
Lone_Wolf_230
Heimdallr
12,019
5,787
0
1,537
5,816
1,913
2,386
746
5,070
0
33,831
W
5,431
2,260
400
5,421
10,800
7,513
656
1,269
9,531
21,284
0
W
7,512
1,016
571
2,983
5,845
2,084
0
1,726
4,119
66,207
0
L
2,922
487
0
2,632
12,877
6,121
0
4,334
8,525
16,529
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,664
Gold Earned
31,909
399
Minions Killed
305
0
Camps Cleared
0
1,314,883
Distance Traveled
1,321,130
9
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
8,172
629
86
7
0
213,336
0
W
Mercury
8,161
628
89
7
0
289,688
5
L
The Morrigan
6,421
494
79
6
0
214,226
1
L
Osiris
6,661
512
69
5
0
289,049
2
L
Nemesis
6,992
538
62
5
0
246,048
2
L
Anhur
5,480
422
64
5
0
286,023
3
W
Heimdallr
8,262
636
51
4
0
267,895
1
W
Ymir
8,212
632
32
2
0
247,152
1
W
Ra
9,857
758
141
11
0
296,812
2
L
Geb
6,355
489
31
2
0
285,784
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role