Player Matchup

Baron Samedi
Baron Samedi
 
Baron Samedi
Level 76
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sol
Sol
AlephL
Sol
Level 158
God Stats
13W - 19L
1,342 SR
Queue Stats
546W - 741L
1,475 Elo+
Solo
Vamana
Vamana
Bren0Br
Vamana
Level 114
God Stats
2W - 0L
1,500 SR
Queue Stats
85W - 80L
1,264 Elo+
Solo
Team Averages
Level 116
1,447 SR
1,413 Elo+

VS

Team Averages
Level 72
1,465 SR
1,448 Elo+
Sun Wukong
Sun Wukong
BIULDER
Sun Wukong
Level 88
God Stats
16W - 13L
1,595 SR
Queue Stats
106W - 120L
1,452 Elo+
Solo
Agni
Agni
ZeKkeyn
Agni
Level 123
God Stats
1W - 2L
1,302 SR
Queue Stats
18W - 26L
1,394 Elo+
Solo
Thor
Thor
jhowfenomeno
Thor
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
 
Baron Samedi
15
8 / 5 / 7
10,985
785
14,543
14,516
11,307
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Sol
AlephL
Sol
16
8 / 1 / 7
11,157
797
16,742
12,981
5,012
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Vamana
Bren0Br
Vamana
11
1 / 4 / 12
9,045
646
7,475
14,904
12,693
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
BIULDER
Sun Wukong
13
1 / 5 / 5
9,289
664
7,608
18,443
14,789
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Agni
ZeKkeyn
Agni
15
9 / 2 / 1
10,700
764
18,897
12,294
4,595
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

10
0 / 10 / 6
8,362
597
3,413
15,336
6,616
Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
22
17
Kills
10
10
Deaths
17
26
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Baron Samedi
 
Baron Samedi
8
5
7
2.3
W
Sol
AlephL
Sol
8
1
7
11.5
L
Sun Wukong
BIULDER
Sun Wukong
1
5
5
0.7
W
Vamana
Bren0Br
Vamana
1
4
12
1.75
L
Agni
ZeKkeyn
Agni
9
2
1
4.75
L
0
10
6
0.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,760
Damage
29,918
42,401
Taken
46,073
29,012
Mitigated
26,000
18,366
Healing
6,073
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Baron Samedi
 
Baron Samedi
14,543
1,503
1,698
6,049
14,516
11,307
647
7,211
7,305
40,728
0
W
Sol
AlephL
Sol
16,742
6,893
0
7,638
12,981
5,012
1,919
6,018
6,963
56,606
2,878
L
Sun Wukong
BIULDER
Sun Wukong
7,608
788
0
4,254
18,443
14,789
0
13,775
4,342
0
21,041
W
Vamana
Bren0Br
Vamana
7,475
3,311
0
2,981
14,904
12,693
42
6,319
8,463
0
23,071
L
Agni
ZeKkeyn
Agni
18,897
1,295
0
1,819
12,294
4,595
0
6,954
5,029
51,503
0
L
3,413
1,471
0
0
15,336
6,616
0
10,139
4,858
0
9,443

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,187
Gold Earned
28,351
175
Minions Killed
120
9
Camps Cleared
3
731,102
Distance Traveled
773,134
5
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Baron Samedi
10,985
785
53
4
0
217,171
3
W
Sol
11,157
797
100
7
6
250,115
2
L
Sun Wukong
9,289
664
38
3
0
265,537
0
W
Vamana
9,045
646
22
2
3
263,816
0
L
Agni
10,700
764
67
5
3
279,716
1
L
Thor
8,362
597
15
1
0
227,881
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role