Player Matchup

Ymir
Ymir
 
Ymir
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Anubis
Anubis
Annihilator593
Anubis
Level 143
God Stats
2W - 2L
1,519 SR
Queue Stats
139W - 133L
1,563 Elo+
Party 2
Pele
Pele
Dragon Yuko
Pele
Level 156
God Stats
3W - 5L
1,334 SR
Queue Stats
251W - 227L
1,511 Elo+
Party 2
Mulan
Mulan
RobertLP97
Mulan
Level 149
God Stats
8W - 9L
1,546 SR
Queue Stats
278W - 273L
1,482 Elo+
Party 2
Ullr
Ullr
klebinhovicente
Ullr
Level 133
God Stats
2W - 1L
1,777 SR
Queue Stats
217W - 187L
1,527 Elo+
Solo
Team Averages
Level 141
1,535 SR
1,517 Elo+

VS

Team Averages
Level 110
1,526 SR
1,517 Elo+
Danzaburou
Danzaburou
 
Danzaburou
Level 151
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Nemesis
Nemesis
EmpericHeat
Nemesis
Level 99
God Stats
29W - 23L
1,627 SR
Queue Stats
200W - 180L
1,585 Elo+
Solo
Discordia
Discordia
Third_Edition_
Discordia
Level 106
God Stats
4W - 6L
1,452 SR
Queue Stats
197W - 220L
1,508 Elo+
Party 1
Geb
Geb
Xuudai
Geb
Level 65
God Stats
15W - 11L
1,601 SR
Queue Stats
304W - 264L
1,481 Elo+
Solo
Nike
Nike
sadthebonegod
Nike
Level 127
God Stats
15W - 15L
1,449 SR
Queue Stats
244W - 228L
1,513 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
 
Ymir
8
1 / 1 / 2
5,267
527
2,100
6,523
2,730
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Talisman

Talisman

+75
Health
+15
Magical Protection

12
6 / 0 / 3
7,138
714
5,354
3,055
1,507
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

12
6 / 0 / 2
6,808
681
5,877
6,512
1,648
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Mulan
11
1 / 2 / 3
6,226
623
5,205
6,474
3,588
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman

Talisman

+75
Health
+15
Magical Protection

10
2 / 2 / 3
5,896
590
4,239
4,484
1,313
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
 
Danzaburou
10
2 / 2 / 0
5,667
567
4,359
5,278
1,079
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Nemesis
EmpericHeat
Nemesis
10
1 / 4 / 2
5,750
575
4,590
7,555
1,943
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Discordia
Third_Edition_
Discordia
8
0 / 4 / 1
4,860
486
1,056
4,680
779
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Geb
Xuudai
Geb
7
1 / 3 / 1
4,779
478
3,020
8,652
3,306
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

10
1 / 3 / 1
5,946
595
3,952
7,422
2,303
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
10
16
Kills
5
5
Deaths
16
13
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Ymir
 
Ymir
1
1
2
2
L
Danzaburou
 
Danzaburou
2
2
0
1
W
6
0
3
7.5
W
6
0
2
7
L
Nemesis
EmpericHeat
Nemesis
1
4
2
0.5
W
Mulan
1
2
3
1.25
L
Discordia
Third_Edition_
Discordia
0
4
1
0.13
L
Geb
Xuudai
Geb
1
3
1
0.5
W
2
2
3
1.75
L
1
3
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,775
Damage
16,977
27,048
Taken
33,587
10,786
Mitigated
9,410
8,146
Healing
7,333
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ymir
 
Ymir
2,100
1,014
0
1,028
6,523
2,730
0
1,565
4,958
12,048
0
L
Danzaburou
 
Danzaburou
4,359
2,010
0
1,636
5,278
1,079
0
914
4,340
0
30,997
W
5,354
406
0
2,288
3,055
1,507
0
1,002
2,053
38,828
0
W
5,877
2,086
0
2,438
6,512
1,648
399
910
5,602
0
31,815
L
Nemesis
EmpericHeat
Nemesis
4,590
2,341
0
769
7,555
1,943
0
1,022
6,477
0
35,716
W
Mulan
5,205
624
0
1,988
6,474
3,588
157
0
6,474
0
32,686
L
Discordia
Third_Edition_
Discordia
1,056
31
0
437
4,680
779
0
3,411
1,269
20,812
0
L
Geb
Xuudai
Geb
3,020
573
156
2,460
8,652
3,306
0
1,982
6,625
12,000
0
W
4,239
1,977
0
404
4,484
1,313
0
599
3,885
0
32,360
L
3,952
801
0
1,875
7,422
2,303
0
0
7,422
0
32,291

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,335
Gold Earned
27,002
291
Minions Killed
272
0
Camps Cleared
0
1,010,247
Distance Traveled
956,427
12
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
5,267
527
14
1
0
215,025
4
L
Danzaburou
5,667
567
66
7
0
182,959
1
W
Anubis
7,138
714
77
8
0
184,510
3
W
Pele
6,808
681
64
6
0
250,289
1
L
Nemesis
5,750
575
65
7
0
200,830
0
W
Mulan
6,226
623
65
7
0
170,292
0
L
Discordia
4,860
486
47
5
0
181,845
3
L
Geb
4,779
478
20
2
0
185,991
3
W
Ullr
5,896
590
71
7
0
190,131
4
L
Nike
5,946
595
74
7
0
204,802
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role