Player Matchup

Cthulhu
Cthulhu
Silver I
 
Cthulhu
Silver I
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Vulcan
Vulcan
Gold II
Andrey142000
Vulcan
Gold II
Level 127
God Stats
1W - 0L
1,897 SR
Queue Stats
33W - 25L
1,761 MMR
Party 2
Izanami
Izanami
Gold IV
kakeruishi
Izanami
Gold IV
Level 94
God Stats
2W - 1L
1,564 SR
Queue Stats
13W - 12L
1,571 MMR
Party 2
Team Averages
Gold IV
Gold IV
Average Tier
Level 116
1,654 SR
1,611 MMR

VS

Team Averages
Gold IV
Gold IV
Average Tier
Level 111
1,608 SR
1,456 MMR
Medusa
Medusa
Gold IV
Kodlia
Medusa
Gold IV
Level 109
God Stats
13W - 9L
1,680 SR
Queue Stats
262W - 301L
1,274 MMR
Party 1
Vamana
Vamana
Gold I
TyrusTuk
Vamana
Gold I
Level 129
God Stats
21W - 17L
1,581 SR
Queue Stats
312W - 317L
1,654 MMR
Party 1
Morgan Le Fay
Morgan Le Fay
Silver I
Xesasi
Morgan Le Fay
Silver I
Level 94
God Stats
1W - 3L
1,563 SR
Queue Stats
11W - 17L
1,439 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
 
Cthulhu
15
2 / 4 / 6
12,057
603
9,998
27,588
35,737
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Breastplate

Breastplate

+20
Physical Protection

Vulcan
16
2 / 2 / 5
12,334
617
17,826
15,939
5,856
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Izanami
kakeruishi
Izanami
16
4 / 3 / 3
13,012
651
13,840
16,176
6,303
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Bans
AphroditeThothHorusGilgameshSylvanus

VS

Bans
AresBacchusAthenaSobekTerra
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
Kodlia
Medusa
16
3 / 3 / 5
12,467
623
18,842
14,950
4,775
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Vamana
TyrusTuk
Vamana
15
2 / 2 / 5
11,782
589
13,965
22,948
21,548
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Morgan Le Fay
Xesasi
Morgan Le Fay
16
4 / 3 / 3
12,296
615
17,458
11,577
4,168
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
22
8
Kills
9
9
Deaths
8
14
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
 
Cthulhu
2
4
6
1.25
W
Vulcan
2
2
5
2.25
L
Medusa
Kodlia
Medusa
3
3
5
1.83
L
Vamana
TyrusTuk
Vamana
2
2
5
2.25
L
Morgan Le Fay
Xesasi
Morgan Le Fay
4
3
3
1.83
W
Izanami
kakeruishi
Izanami
4
3
3
1.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,664
Damage
50,265
59,703
Taken
49,475
47,896
Mitigated
30,491
14,904
Healing
12,757
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
 
Cthulhu
9,998
245
654
8,119
27,588
35,737
293
7,997
18,667
33,526
0
W
Vulcan
17,826
2,836
0
3,635
15,939
5,856
1,150
7,149
8,324
73,919
0
L
Medusa
Kodlia
Medusa
18,842
6,403
0
4,089
14,950
4,775
1,791
9,501
5,449
0
83,982
L
Vamana
TyrusTuk
Vamana
13,965
5,138
0
6,399
22,948
21,548
391
10,814
12,134
0
27,269
L
Morgan Le Fay
Xesasi
Morgan Le Fay
17,458
1,110
0
2,269
11,577
4,168
1,044
8,064
3,513
54,524
0
W
Izanami
kakeruishi
Izanami
13,840
7,022
0
2,496
16,176
6,303
1,447
3,588
12,147
0
60,037

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,403
Gold Earned
36,545
246
Minions Killed
271
8
Camps Cleared
8
1,198,907
Distance Traveled
1,181,345
7
Wards Purchased
25
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
12,057
603
32
2
5
409,419
0
W
Vulcan
12,334
617
114
6
3
411,767
5
L
Medusa
12,467
623
154
8
6
389,946
11
L
Vamana
11,782
589
33
2
0
411,844
6
L
Morgan Le Fay
12,296
615
84
4
2
379,555
8
W
Izanami
13,012
651
100
5
0
377,721
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role