Player Matchup

Heimdallr
Heimdallr
 
Heimdallr
Level 26
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Cthulhu
Cthulhu
Goldtooth
Cthulhu
Level 37
God Stats
7W - 2L
1,944 SR
Queue Stats
174W - 175L
1,469 Elo+
Party 1
Chaac
Chaac
Ruklar
Chaac
Level 95
God Stats
4W - 3L
1,454 SR
Queue Stats
147W - 155L
1,467 Elo+
Party 1
Team Averages
Level 53
1,633 SR
1,478 Elo+

VS

Team Averages
Level 75
1,500 SR
1,439 Elo+
Chronos
Chronos
Camigord
Chronos
Level 142
God Stats
0W - 1L
1,250 SR
Queue Stats
1W - 2L
1,624 Elo+
Solo
Cthulhu
Cthulhu
EDU12X
Cthulhu
Level 20
God Stats
2W - 2L
1,536 SR
Queue Stats
19W - 29L
1,300 Elo+
Party 2
Tsukuyomi
Tsukuyomi
JRider16
Tsukuyomi
Level 63
God Stats
1W - 2L
1,716 SR
Queue Stats
75W - 90L
1,391 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
 
Heimdallr
14
5 / 0 / 11
10,366
691
7,552
5,318
1,949
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cthulhu
Goldtooth
Cthulhu
14
4 / 3 / 12
10,400
693
16,840
12,042
4,558
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chaac
Ruklar
Chaac
14
7 / 1 / 6
10,609
707
12,236
9,955
7,035
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chronos
Camigord
Chronos
12
1 / 4 / 3
8,880
592
6,431
11,084
3,964
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Cthulhu
EDU12X
Cthulhu
12
0 / 4 / 3
8,268
551
6,123
16,080
17,052
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Tsukuyomi
JRider16
Tsukuyomi
11
3 / 8 / 0
9,272
618
6,829
13,258
5,211
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
10
16
Kills
4
4
Deaths
16
29
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Heimdallr
 
Heimdallr
5
0
11
10.5
L
Chronos
Camigord
Chronos
1
4
3
0.63
L
Cthulhu
EDU12X
Cthulhu
0
4
3
0.38
W
Cthulhu
Goldtooth
Cthulhu
4
3
12
3.33
L
Tsukuyomi
JRider16
Tsukuyomi
3
8
0
0.38
W
Chaac
Ruklar
Chaac
7
1
6
10

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,628
Damage
19,383
27,315
Taken
40,422
13,542
Mitigated
26,227
11,103
Healing
5,229
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Heimdallr
 
Heimdallr
7,552
2,424
0
2,736
5,318
1,949
1,522
1,662
3,656
0
36,125
L
Chronos
Camigord
Chronos
6,431
2,757
0
1,695
11,084
3,964
0
4,743
5,759
46,171
0
L
Cthulhu
EDU12X
Cthulhu
6,123
409
0
2,210
16,080
17,052
0
5,339
9,800
12,790
0
W
Cthulhu
Goldtooth
Cthulhu
16,840
1,126
1,117
1,594
12,042
4,558
432
6,482
5,560
36,570
0
L
Tsukuyomi
JRider16
Tsukuyomi
6,829
1,028
0
1,324
13,258
5,211
0
5,908
6,434
0
20,228
W
Chaac
Ruklar
Chaac
12,236
918
0
5,656
9,955
7,035
865
5,326
4,629
0
33,785

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,375
Gold Earned
26,420
153
Minions Killed
129
9
Camps Cleared
4
819,434
Distance Traveled
843,279
8
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Heimdallr
10,366
691
58
4
2
250,302
0
L
Chronos
8,880
592
79
5
3
277,905
7
L
Cthulhu
8,268
551
18
1
0
304,207
0
W
Cthulhu
10,400
693
57
4
2
284,773
4
L
Tsukuyomi
9,272
618
32
2
1
261,167
2
W
Chaac
10,609
707
38
3
5
284,359
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role