Player Matchup

Nox
Nox
Escanor989240
Nox
Level 86
God Stats
4W - 6L
1,379 SR
Queue Stats
703W - 786L
1,355 Elo+
Solo
Zhong Kui
Zhong Kui
Jazllow
Zhong Kui
Level 97
God Stats
12W - 14L
1,441 SR
Queue Stats
543W - 572L
1,394 Elo+
Solo
Serqet
Serqet
XxalfonxX352
Serqet
Level 59
God Stats
30W - 21L
1,500 SR
Queue Stats
117W - 125L
1,296 Elo+
Solo
Ymir
Ymir
ninoalfa05
Ymir
Level 80
God Stats
7W - 14L
1,331 SR
Queue Stats
197W - 253L
1,349 Elo+
Party 3
Artemis
Artemis
yepa69
Artemis
Level 81
God Stats
10W - 4L
1,405 SR
Queue Stats
139W - 167L
1,378 Elo+
Party 3
Team Averages
Level 81
1,411 SR
1,354 Elo+

VS

Team Averages
Level 74
1,438 SR
1,349 Elo+
Artemis
Artemis
Chheche
Artemis
Level 49
God Stats
8W - 11L
1,407 SR
Queue Stats
46W - 66L
1,313 Elo+
Party 1
Thanatos
Thanatos
D-THANOSS
Thanatos
Level 89
God Stats
1W - 2L
1,740 SR
Queue Stats
21W - 21L
1,403 Elo+
Solo
Freya
Freya
SRT_MEM
Freya
Level 80
God Stats
13W - 20L
1,399 SR
Queue Stats
288W - 391L
1,296 Elo+
Party 2
Nike
Nike
TachiiSossa
Nike
Level 83
God Stats
3W - 6L
1,228 SR
Queue Stats
226W - 205L
1,417 Elo+
Party 1
Sol
Sol
august_lawn3
Sol
Level 68
God Stats
10W - 17L
1,418 SR
Queue Stats
187W - 288L
1,317 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
2 / 3 / 3
10,473
524
9,438
13,641
4,982
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Zhong Kui
Jazllow
Zhong Kui
16
2 / 3 / 7
10,690
535
19,179
14,466
8,639
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Serqet
18
6 / 1 / 3
11,515
576
8,993
11,207
7,128
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

17
2 / 1 / 20
10,494
525
5,177
13,961
8,117
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Artemis
yepa69
Artemis
18
18 / 2 / 5
12,122
606
20,529
14,023
4,793
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
Chheche
Artemis
13
1 / 8 / 2
8,026
401
3,984
12,607
3,533
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Thanatos
D-THANOSS
Thanatos
14
4 / 6 / 2
9,197
460
11,432
20,414
7,735
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Heavy Mace

Heavy Mace

+30
Physical Power

Freya
SRT_MEM
Freya
14
0 / 6 / 4
8,824
441
7,016
16,844
5,913
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

12
2 / 7 / 5
8,452
423
8,144
24,016
15,051
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

12
3 / 3 / 0
8,093
405
5,413
8,442
2,373
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

68
Kill Participation
23
30
Kills
10
10
Deaths
30
38
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Artemis
Chheche
Artemis
1
8
2
0.25
L
Thanatos
D-THANOSS
Thanatos
4
6
2
0.83
W
2
3
3
1.17
W
Zhong Kui
Jazllow
Zhong Kui
2
3
7
1.83
L
Freya
SRT_MEM
Freya
0
6
4
0.33
L
2
7
5
0.64
W
Serqet
6
1
3
7.5
L
3
3
0
1
W
2
1
20
12
W
Artemis
yepa69
Artemis
18
2
5
10.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

63,316
Damage
35,989
67,298
Taken
82,323
33,659
Mitigated
34,605
28,047
Healing
27,954
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Artemis
Chheche
Artemis
3,984
1,077
152
2,637
12,607
3,533
135
2,650
9,897
0
41,784
L
Thanatos
D-THANOSS
Thanatos
11,432
2,758
0
13,884
20,414
7,735
0
9,366
10,412
0
59,643
W
9,438
357
129
4,864
13,641
4,982
544
4,130
9,511
62,161
0
W
Zhong Kui
Jazllow
Zhong Kui
19,179
374
232
6,464
14,466
8,639
1,085
5,571
8,895
65,408
0
L
Freya
SRT_MEM
Freya
7,016
3,493
0
3,150
16,844
5,913
818
9,129
7,535
44,425
0
L
8,144
793
689
4,176
24,016
15,051
23
8,544
15,004
0
41,068
W
Serqet
8,993
1,641
0
4,930
11,207
7,128
96
1,203
10,004
374
75,083
L
5,413
1,385
0
3,266
8,442
2,373
0
4,209
3,981
29,033
0
W
5,177
614
775
3,981
13,961
8,117
1,187
1,082
12,879
48,587
0
W
Artemis
yepa69
Artemis
20,529
11,778
1,008
5,664
14,023
4,793
5,650
757
13,266
0
94,734

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,294
Gold Earned
42,592
502
Minions Killed
372
0
Camps Cleared
0
1,913,918
Distance Traveled
1,840,224
10
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Artemis
8,026
401
67
3
0
339,768
2
L
Thanatos
9,197
460
96
5
0
385,467
4
W
Nox
10,473
524
99
5
0
392,935
0
W
Zhong Kui
10,690
535
104
5
0
341,262
4
L
Freya
8,824
441
93
5
0
347,562
2
L
Nike
8,452
423
69
3
0
376,941
3
W
Serqet
11,515
576
119
6
0
455,080
4
L
Sol
8,093
405
47
2
0
390,486
0
W
Ymir
10,494
525
66
3
0
374,451
1
W
Artemis
12,122
606
114
6
0
350,190
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role