Player Matchup

Danzaburou
Danzaburou
Chinoundepi123
Danzaburou
Level 28
God Stats
22W - 34L
1,411 SR
Queue Stats
53W - 78L
1,302 Elo+
Party 3
Sylvanus
Sylvanus
Mr_Monkyman
Sylvanus
Level 29
God Stats
9W - 11L
1,186 SR
Queue Stats
121W - 158L
1,265 Elo+
Solo
Olorun
Olorun
XNanorX
Olorun
Level 69
God Stats
18W - 34L
1,355 SR
Queue Stats
93W - 144L
1,318 Elo+
Party 2
Nemesis
Nemesis
ivanx_12
Nemesis
Level 8
God Stats
1W - 2L
1,254 SR
Queue Stats
11W - 8L
1,413 Elo+
Party 3
Gilgamesh
Gilgamesh
lecharcutier
Gilgamesh
Level 7
God Stats
0W - 2L
1,274 SR
Queue Stats
7W - 8L
1,610 Elo+
Party 2
Team Averages
Level 28
1,296 SR
1,382 Elo+

VS

Team Averages
Level 30
1,473 SR
1,376 Elo+
Fenrir
Fenrir
MrDiegoti
Fenrir
Level 17
God Stats
1W - 5L
1,242 SR
Queue Stats
38W - 48L
1,280 Elo+
Solo
Ymir
Ymir
RavenJDM
Ymir
Level 27
God Stats
15W - 8L
1,523 SR
Queue Stats
37W - 43L
1,321 Elo+
Party 1
Anubis
Anubis
TwoojStaryZiom
Anubis
Level 7
God Stats
9W - 2L
1,753 SR
Queue Stats
13W - 8L
1,712 Elo+
Party 1
Hades
Hades
azzinothfrank
Hades
Level 89
God Stats
36W - 31L
1,440 SR
Queue Stats
362W - 410L
1,419 Elo+
Party 1
Artemis
Artemis
shivery_baton0
Artemis
Level 9
God Stats
5W - 5L
1,409 SR
Queue Stats
6W - 8L
1,146 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Chinoundepi123
Danzaburou
17
4 / 8 / 3
10,779
469
12,775
20,993
5,223
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sylvanus
Mr_Monkyman
Sylvanus
13
1 / 11 / 2
7,931
345
3,415
16,902
13,402
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Olorun
XNanorX
Olorun
16
2 / 8 / 3
10,658
463
9,382
18,520
4,956
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Nemesis
ivanx_12
Nemesis
19
10 / 9 / 3
13,329
580
16,627
24,800
10,937
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Gilgamesh
lecharcutier
Gilgamesh
15
1 / 12 / 4
9,609
418
3,828
17,405
4,927
Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
MrDiegoti
Fenrir
18
2 / 6 / 14
11,881
517
9,335
21,329
8,249
Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Ymir
16
4 / 4 / 14
12,239
532
9,265
20,049
23,822
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

20
18 / 5 / 3
14,492
630
24,656
19,048
9,637
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

20
11 / 2 / 7
13,372
581
15,414
18,750
11,413
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

18
12 / 3 / 7
13,041
567
16,405
13,504
4,937
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
92
18
Kills
47
48
Deaths
20
15
Assists
45
Player
Kills
Deaths
Assists
KDA
L
Danzaburou
Chinoundepi123
Danzaburou
4
8
3
0.69
W
Fenrir
MrDiegoti
Fenrir
2
6
14
1.5
L
Sylvanus
Mr_Monkyman
Sylvanus
1
11
2
0.18
W
Ymir
4
4
14
2.75
W
18
5
3
3.9
L
Olorun
XNanorX
Olorun
2
8
3
0.44
W
11
2
7
7.25
L
Nemesis
ivanx_12
Nemesis
10
9
3
1.28
L
Gilgamesh
lecharcutier
Gilgamesh
1
12
4
0.25
W
12
3
7
5.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,027
Damage
75,075
98,620
Taken
92,680
39,445
Mitigated
58,058
17,669
Healing
37,277
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Danzaburou
Chinoundepi123
Danzaburou
12,775
7,170
0
4,935
20,993
5,223
892
13,157
7,836
0
70,563
W
Fenrir
MrDiegoti
Fenrir
9,335
2,993
0
7,492
21,329
8,249
0
2,722
18,607
0
83,270
L
Sylvanus
Mr_Monkyman
Sylvanus
3,415
1,065
235
2,319
16,902
13,402
0
8,931
7,971
16,416
7,708
W
Ymir
9,265
2,209
182
4,212
20,049
23,822
686
3,723
16,326
56,356
0
W
24,656
478
0
11,282
19,048
9,637
4,682
2,335
16,713
94,971
0
L
Olorun
XNanorX
Olorun
9,382
6,820
0
3,092
18,520
4,956
0
10,243
8,277
58,482
0
W
15,414
895
302
9,942
18,750
11,413
1,929
2,242
16,508
98,221
0
L
Nemesis
ivanx_12
Nemesis
16,627
7,024
0
7,037
24,800
10,937
0
10,264
14,536
0
84,574
L
Gilgamesh
lecharcutier
Gilgamesh
3,828
1,398
0
51
17,405
4,927
1,018
6,740
10,665
0
36,652
W
16,405
9,147
0
3,865
13,504
4,937
5,179
1,537
11,967
0
80,255

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,306
Gold Earned
65,025
436
Minions Killed
622
0
Camps Cleared
0
1,786,923
Distance Traveled
1,893,087
4
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Danzaburou
10,779
469
125
5
0
334,748
0
W
Fenrir
11,881
517
106
5
0
405,869
0
L
Sylvanus
7,931
345
28
1
0
229,376
1
W
Ymir
12,239
532
92
4
0
369,354
1
W
Anubis
14,492
630
146
6
0
322,948
5
L
Olorun
10,658
463
92
4
0
372,307
0
W
Hades
13,372
581
146
6
0
428,770
5
L
Nemesis
13,329
580
124
5
0
424,198
3
L
Gilgamesh
9,609
418
67
3
0
426,294
0
W
Artemis
13,041
567
132
6
0
366,146
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role