Player Matchup

Ra
Ra
Bien_Locoxd
Ra
Level 28
God Stats
5W - 5L
1,494 SR
Queue Stats
64W - 58L
1,520 Elo+
Solo
Chaac
Chaac
Hallywood420
Chaac
Level 69
God Stats
17W - 10L
1,799 SR
Queue Stats
151W - 134L
1,487 Elo+
Party 1
Neith
Neith
Yourdog6321
Neith
Level 35
God Stats
53W - 43L
1,529 SR
Queue Stats
90W - 86L
1,523 Elo+
Party 1
Team Averages
Level 44
1,607 SR
1,510 Elo+

VS

Team Averages
Level 56
1,406 SR
1,527 Elo+
Ra
Ra
Nissan_Shorty
Ra
Level 15
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 8L
1,536 Elo+
Solo
Set
Set
itshimagainsir
Set
Level 67
God Stats
3W - 4L
1,492 SR
Queue Stats
185W - 160L
1,474 Elo+
Party 2
Sylvanus
Sylvanus
nastrodamis
Sylvanus
Level 87
God Stats
4W - 3L
1,227 SR
Queue Stats
260W - 224L
1,573 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
3 / 5 / 8
11,909
627
11,734
11,838
4,010
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

16
8 / 5 / 6
13,103
690
23,087
26,686
27,371
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

16
5 / 6 / 6
12,453
655
20,690
17,360
5,700
Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
4 / 7 / 6
12,718
669
11,916
14,085
5,840
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

16
7 / 6 / 8
13,629
717
17,710
26,866
15,936
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Sylvanus
nastrodamis
Sylvanus
17
5 / 3 / 9
13,060
687
16,827
26,532
34,771
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
39
16
Kills
16
16
Deaths
16
20
Assists
23
Player
Kills
Deaths
Assists
KDA
L
3
5
8
1.4
L
8
5
6
2.2
W
4
7
6
1
L
5
6
6
1.33
W
7
6
8
1.83
W
Sylvanus
nastrodamis
Sylvanus
5
3
9
3.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,511
Damage
46,453
55,884
Taken
67,483
37,081
Mitigated
56,547
19,527
Healing
21,357
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
11,734
1,020
1,753
3,275
11,838
4,010
1,218
5,725
6,113
39,250
0
L
23,087
3,992
488
9,274
26,686
27,371
650
12,068
14,618
0
53,453
W
11,916
1,272
2,825
2,095
14,085
5,840
1,203
2,599
11,316
63,761
0
L
20,690
10,497
0
4,737
17,360
5,700
946
9,790
7,570
0
47,028
W
17,710
7,454
0
5,531
26,866
15,936
853
4,814
21,822
344
33,515
W
Sylvanus
nastrodamis
Sylvanus
16,827
4,371
3,002
7,904
26,532
34,771
238
4,534
21,706
36,943
5,947

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,465
Gold Earned
39,407
202
Minions Killed
190
8
Camps Cleared
6
884,404
Distance Traveled
905,746
5
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ra
11,909
627
64
3
4
252,221
1
L
Chaac
13,103
690
62
3
2
338,580
2
W
Ra
12,718
669
94
5
4
307,836
2
L
Neith
12,453
655
76
4
2
293,603
2
W
Set
13,629
717
33
2
1
307,381
1
W
Sylvanus
13,060
687
63
3
1
290,529
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role