Player Matchup

Ullr
Ullr
Jodog6412
Ullr
Level 103
God Stats
2W - 5L
1,508 SR
Queue Stats
22W - 31L
1,353 Elo+
Party 1
Zhong Kui
Zhong Kui
Sueco_The_ChiId
Zhong Kui
Level 97
God Stats
2W - 3L
1,457 SR
Queue Stats
91W - 108L
1,465 Elo+
Party 1
Chaac
Chaac
tacosaurus6669
Chaac
Level 8
God Stats
2W - 5L
1,271 SR
Queue Stats
7W - 12L
1,250 Elo+
Party 1
Team Averages
Level 69
1,412 SR
1,356 Elo+

VS

Team Averages
Level 28
1,396 SR
1,174 Elo+
Kukulkan
Kukulkan
Kawhkawhbth
Kukulkan
Level 14
God Stats
13W - 13L
1,462 SR
Queue Stats
14W - 21L
1,296 Elo+
Party 2
Arachne
Arachne
ShyforPie
Arachne
Level 29
God Stats
7W - 11L
1,224 SR
Queue Stats
11W - 16L
1,261 Elo+
Party 2
Ne Zha
Ne Zha
Zilla52
Ne Zha
Level 42
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
964 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ullr
16
7 / 4 / 13
12,028
802
9,183
9,126
3,587
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Zhong Kui
Sueco_The_ChiId
Zhong Kui
14
11 / 7 / 8
12,049
803
15,248
16,380
10,345
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

14
5 / 6 / 13
11,445
763
9,089
15,957
12,587
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
Kawhkawhbth
Kukulkan
14
2 / 8 / 10
10,721
715
12,938
12,466
4,608
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Arachne
ShyforPie
Arachne
17
15 / 3 / 1
13,277
885
17,197
14,536
7,223
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Ne Zha
Zilla52
Ne Zha
10
0 / 12 / 5
8,556
570
1,838
12,517
3,436
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

57
Kill Participation
33
23
Kills
17
17
Deaths
23
34
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Ullr
7
4
13
3.38
L
Kukulkan
Kawhkawhbth
Kukulkan
2
8
10
0.88
L
Arachne
ShyforPie
Arachne
15
3
1
5.17
W
Zhong Kui
Sueco_The_ChiId
Zhong Kui
11
7
8
2.14
L
Ne Zha
Zilla52
Ne Zha
0
12
5
0.21
W
5
6
13
1.92

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,520
Damage
31,973
41,463
Taken
39,519
26,519
Mitigated
15,267
8,871
Healing
5,340
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ullr
9,183
2,199
0
123
9,126
3,587
938
2,612
6,342
0
47,205
L
Kukulkan
Kawhkawhbth
Kukulkan
12,938
1,342
0
687
12,466
4,608
0
6,167
6,299
43,284
0
L
Arachne
ShyforPie
Arachne
17,197
11,600
92
4,435
14,536
7,223
1,250
4,986
9,550
0
45,223
W
Zhong Kui
Sueco_The_ChiId
Zhong Kui
15,248
2,887
0
3,785
16,380
10,345
864
3,845
12,237
50,154
4,191
L
Ne Zha
Zilla52
Ne Zha
1,838
666
0
126
12,517
3,436
0
4,003
8,514
0
7,089
W
9,089
1,552
240
4,723
15,957
12,587
1,206
6,238
9,421
0
25,991

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,522
Gold Earned
32,554
213
Minions Killed
154
7
Camps Cleared
6
791,399
Distance Traveled
772,521
5
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ullr
12,028
802
91
6
3
257,923
2
L
Kukulkan
10,721
715
87
6
2
254,415
0
L
Arachne
13,277
885
58
4
4
335,994
1
W
Zhong Kui
12,049
803
79
5
4
260,873
3
L
Ne Zha
8,556
570
9
1
0
182,112
2
W
Chaac
11,445
763
43
3
0
272,603
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role