Player Matchup

Loki
Loki
DF Hrd
Loki
Level 126
God Stats
2W - 3L
1,610 SR
Queue Stats
98W - 90L
1,595 Elo+
Party 2
Jormungandr
Jormungandr
TcR Fuzion
Jormungandr
Level 108
God Stats
1W - 0L
1,319 SR
Queue Stats
110W - 105L
1,568 Elo+
Party 2
Anubis
Anubis
stecal825633
Anubis
Level 39
God Stats
3W - 1L
1,468 SR
Queue Stats
66W - 33L
1,570 Elo+
Party 2
Team Averages
Level 91
1,466 SR
1,578 Elo+

VS

Team Averages
Level 35
1,693 SR
1,380 Elo+
Hercules
Hercules
CrackMonkey2OO1
Hercules
Level 11
God Stats
4W - 4L
1,733 SR
Queue Stats
24W - 23L
1,433 Elo+
Party 1
Hun Batz
Hun Batz
TwitchJtayrk
Hun Batz
Level 28
God Stats
0W - 2L
1,847 SR
Queue Stats
113W - 119L
1,373 Elo+
Solo
Hades
Hades
lordthargon
Hades
Level 66
God Stats
0W - 1L
1,500 SR
Queue Stats
34W - 38L
1,332 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
DF Hrd
Loki
16
18 / 0 / 10
11,931
918
19,737
10,333
3,687
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Jormungandr
TcR Fuzion
Jormungandr
14
5 / 2 / 18
9,972
767
10,175
12,567
9,650
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Anubis
13
7 / 2 / 15
9,928
764
13,892
8,068
3,339
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
9
0 / 13 / 2
7,176
552
5,412
21,658
16,549
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Hun Batz
TwitchJtayrk
Hun Batz
12
3 / 8 / 1
9,206
708
7,951
15,957
5,541
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

10
0 / 9 / 2
7,502
577
5,903
12,379
6,792
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

73
Kill Participation
8
30
Kills
3
4
Deaths
30
43
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Hercules
0
13
2
0.08
W
Loki
DF Hrd
Loki
18
0
10
23
W
Jormungandr
TcR Fuzion
Jormungandr
5
2
18
7
L
Hun Batz
TwitchJtayrk
Hun Batz
3
8
1
0.44
L
0
9
2
0.11
W
Anubis
7
2
15
7.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,804
Damage
19,266
30,968
Taken
49,994
16,676
Mitigated
28,882
6,845
Healing
4,277
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hercules
5,412
1,939
0
1,748
21,658
16,549
0
7,928
13,254
0
10,635
W
Loki
DF Hrd
Loki
19,737
8,068
0
2,025
10,333
3,687
757
1,705
8,628
0
56,913
W
Jormungandr
TcR Fuzion
Jormungandr
10,175
4,043
0
1,849
12,567
9,650
624
2,550
10,017
27,520
0
L
Hun Batz
TwitchJtayrk
Hun Batz
7,951
3,120
363
975
15,957
5,541
0
8,654
6,961
0
26,044
L
5,903
498
43
1,148
12,379
6,792
0
6,889
5,374
13,664
0
W
Anubis
13,892
648
0
2,971
8,068
3,339
1,083
1,882
6,186
30,771
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,831
Gold Earned
23,884
147
Minions Killed
58
8
Camps Cleared
4
725,531
Distance Traveled
592,227
6
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hercules
7,176
552
9
1
0
198,046
1
W
Loki
11,931
918
60
5
5
280,137
2
W
Jormungandr
9,972
767
35
3
2
242,617
4
L
Hun Batz
9,206
708
27
2
4
211,057
0
L
Hades
7,502
577
22
2
0
183,124
0
W
Anubis
9,928
764
52
4
1
202,777
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role