Player Matchup

Bellona
Bellona
 
Bellona
Level 122
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bacchus
Bacchus
GrimmBeauty
Bacchus
Level 88
God Stats
5W - 4L
1,584 SR
Queue Stats
79W - 104L
1,323 Elo+
Solo
Merlin
Merlin
Kahpn Kenny
Merlin
Level 125
God Stats
0W - 1L
1,500 SR
Queue Stats
108W - 116L
1,290 Elo+
Solo
Chronos
Chronos
XxDark_Void328xX
Chronos
Level 76
God Stats
2W - 9L
1,217 SR
Queue Stats
331W - 327L
1,444 Elo+
Solo
Anubis
Anubis
reapermaniac1
Anubis
Level 68
God Stats
0W - 1L
1,234 SR
Queue Stats
20W - 32L
1,275 Elo+
Solo
Team Averages
Level 96
1,407 SR
1,366 Elo+

VS

Team Averages
Level 79
1,598 SR
1,350 Elo+
Morgan Le Fay
Morgan Le Fay
 
Morgan Le Fay
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chaac
Chaac
BigCaseDawg
Chaac
Level 126
God Stats
5W - 1L
1,569 SR
Queue Stats
203W - 211L
1,361 Elo+
Solo
Ymir
Ymir
Crazy Penquin
Ymir
Level 105
God Stats
4W - 3L
1,713 SR
Queue Stats
311W - 307L
1,413 Elo+
Solo
Eset
Eset
DILLPICKLE1123
Eset
Level 27
God Stats
2W - 0L
1,708 SR
Queue Stats
78W - 104L
1,238 Elo+
Party 1
Ah Puch
Ah Puch
poopinacan20
Ah Puch
Level 26
God Stats
1W - 0L
1,500 SR
Queue Stats
61W - 83L
1,238 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
 
Bellona
16
6 / 5 / 4
9,109
828
9,428
24,011
20,339
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Bacchus
GrimmBeauty
Bacchus
13
2 / 4 / 7
8,163
742
6,220
12,906
14,247
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Breastplate

Breastplate

+20
Physical Protection

Merlin
12
1 / 4 / 3
7,294
663
4,950
5,387
2,139
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

14
2 / 3 / 9
8,278
753
7,116
12,540
5,587
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

15
1 / 4 / 7
8,360
760
13,524
9,764
5,023
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
 
Morgan Le Fay
16
4 / 2 / 13
9,195
836
16,636
10,748
4,930
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

16
6 / 4 / 10
9,347
850
13,859
17,190
18,063
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

16
5 / 2 / 9
9,251
841
7,312
11,643
11,524
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

15
3 / 4 / 9
8,815
801
8,644
9,934
4,028
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Ah Puch
poopinacan20
Ah Puch
16
2 / 1 / 9
9,174
834
10,782
8,199
3,122
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
70
12
Kills
20
20
Deaths
13
30
Assists
50
Player
Kills
Deaths
Assists
KDA
L
Bellona
 
Bellona
6
5
4
1.6
W
Morgan Le Fay
 
Morgan Le Fay
4
2
13
5.25
W
6
4
10
2.75
W
5
2
9
4.75
W
3
4
9
1.88
L
Bacchus
GrimmBeauty
Bacchus
2
4
7
1.38
L
Merlin
1
4
3
0.63
L
2
3
9
2.17
W
Ah Puch
poopinacan20
Ah Puch
2
1
9
6.5
L
1
4
7
1.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,238
Damage
57,233
64,608
Taken
57,714
47,335
Mitigated
41,667
21,546
Healing
24,807
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bellona
 
Bellona
9,428
1,691
1,730
8,498
24,011
20,339
371
15,682
8,329
554
15,999
W
Morgan Le Fay
 
Morgan Le Fay
16,636
1,584
3,148
3,539
10,748
4,930
610
6,266
4,482
32,171
0
W
13,859
1,966
1,805
6,225
17,190
18,063
432
7,271
9,919
0
24,625
W
7,312
1,232
225
829
11,643
11,524
344
6,611
5,032
8,347
0
W
8,644
1,280
3,077
2,570
9,934
4,028
404
6,425
3,509
18,327
0
L
Bacchus
GrimmBeauty
Bacchus
6,220
651
592
2,238
12,906
14,247
305
9,478
3,428
10,393
0
L
Merlin
4,950
174
0
184
5,387
2,139
254
3,712
1,675
11,724
0
L
7,116
1,482
995
3,883
12,540
5,587
462
8,255
4,285
20,631
0
W
Ah Puch
poopinacan20
Ah Puch
10,782
2,049
1,471
1,918
8,199
3,122
921
5,737
2,462
18,942
0
L
13,524
0
460
2,966
9,764
5,023
483
6,247
3,517
25,860
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,204
Gold Earned
45,782
118
Minions Killed
103
0
Camps Cleared
0
936,277
Distance Traveled
1,033,001
1
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bellona
9,109
828
19
2
0
207,899
0
W
Morgan Le Fay
9,195
836
37
3
0
223,801
2
W
Chaac
9,347
850
10
1
0
218,884
1
W
Ymir
9,251
841
3
0
0
182,809
4
W
Eset
8,815
801
20
2
0
209,164
0
L
Bacchus
8,163
742
2
0
0
204,205
0
L
Merlin
7,294
663
18
2
0
146,705
0
L
Chronos
8,278
753
37
3
0
209,619
1
W
Ah Puch
9,174
834
33
3
0
198,343
0
L
Anubis
8,360
760
42
4
0
167,849
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role