Player Matchup

Baron Samedi
Baron Samedi
Kahn shadow
Baron Samedi
Level 20
God Stats
10W - 5L
1,703 SR
Queue Stats
101W - 148L
1,081 Elo+
Party 1
Fenrir
Fenrir
ObtainedYard990
Fenrir
Level 16
God Stats
18W - 24L
1,289 SR
Queue Stats
72W - 103L
1,045 Elo+
Party 1
Chaac
Chaac
RebellHeartt
Chaac
Level 28
God Stats
3W - 3L
1,038 SR
Queue Stats
110W - 152L
1,079 Elo+
Party 1
Team Averages
Level 21
1,343 SR
1,068 Elo+

VS

Team Averages
Level 38
1,485 SR
1,237 Elo+
Guan Yu
Guan Yu
RAPTOR-SMASHER
Guan Yu
Level 22
God Stats
0W - 1L
1,500 SR
Queue Stats
20W - 42L
1,108 Elo+
Solo
Geb
Geb
RepaidMink88832
Geb
Level 7
God Stats
0W - 1L
1,875 SR
Queue Stats
2W - 8L
1,171 Elo+
Solo
Ne Zha
Ne Zha
T3NxDragTim3
Ne Zha
Level 86
God Stats
4W - 8L
1,080 SR
Queue Stats
79W - 99L
1,431 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Kahn shadow
Baron Samedi
13
7 / 0 / 6
9,162
833
7,040
6,804
2,377
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

11
2 / 3 / 9
7,948
723
4,349
8,953
3,911
Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Mace

Mace

+10
Physical Power

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

11
4 / 1 / 9
8,259
751
6,185
7,460
3,965
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
3 / 7 / 1
7,401
673
4,511
12,057
6,013
Heavy Mace

Heavy Mace

+30
Physical Power

5
0 / 1 / 0
5,905
537
364
1,858
821
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Ne Zha
11
1 / 5 / 3
6,975
634
8,956
8,719
2,966
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
8
13
Kills
4
4
Deaths
13
24
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Baron Samedi
Kahn shadow
Baron Samedi
7
0
6
10
W
2
3
9
2.17
L
3
7
1
0.5
W
4
1
9
8.5
L
0
1
0
0
L
Ne Zha
1
5
3
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,574
Damage
13,831
23,217
Taken
22,634
10,253
Mitigated
9,800
8,694
Healing
3,982
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Baron Samedi
Kahn shadow
Baron Samedi
7,040
1,241
618
2,606
6,804
2,377
947
62
6,742
23,858
0
W
4,349
967
112
2,557
8,953
3,911
16
546
8,407
0
20,746
L
4,511
874
884
2,096
12,057
6,013
0
3,572
8,013
0
11,793
W
6,185
780
161
2,640
7,460
3,965
371
119
7,341
0
17,359
L
364
65
22
416
1,858
821
0
526
1,217
1,335
0
L
Ne Zha
8,956
2,137
0
564
8,719
2,966
0
3,180
5,289
0
25,685

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,369
Gold Earned
20,281
106
Minions Killed
44
5
Camps Cleared
2
590,188
Distance Traveled
463,954
1
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Baron Samedi
9,162
833
46
4
0
201,272
0
W
Fenrir
7,948
723
37
3
5
206,456
0
L
Guan Yu
7,401
673
13
1
0
214,543
0
W
Chaac
8,259
751
23
2
0
182,460
1
L
Geb
5,905
537
2
0
0
50,967
1
L
Ne Zha
6,975
634
29
3
2
198,444
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role