Player Matchup

Xing Tian
Xing Tian
 
Xing Tian
Level 108
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Medusa
Medusa
NecroDragon14
Medusa
Level 124
God Stats
1W - 1L
1,500 SR
Queue Stats
1W - 2L
1,500 Elo+
Solo
Merlin
Merlin
STAYFLYKILLER
Merlin
Level 53
God Stats
2W - 0L
1,498 SR
Queue Stats
13W - 16L
1,325 Elo+
Solo
Mulan
Mulan
Unmichi
Mulan
Level 69
God Stats
3W - 3L
1,556 SR
Queue Stats
43W - 45L
1,379 Elo+
Solo
Team Averages
Level 89
1,514 SR
1,426 Elo+

VS

Team Averages
Level 97
1,535 SR
1,351 Elo+
Ne Zha
Ne Zha
 
Ne Zha
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Tiamat
Tiamat
PR0J3CTXL4IN
Tiamat
Level 19
God Stats
2W - 1L
1,566 SR
Queue Stats
3W - 8L
1,215 Elo+
Solo
Zhong Kui
Zhong Kui
RipTravv
Zhong Kui
Level 58
God Stats
6W - 16L
1,432 SR
Queue Stats
12W - 29L
1,185 Elo+
Solo
Charybdis
Charybdis
xXxVaLadeSxXx
Charybdis
Level 149
God Stats
0W - 1L
1,643 SR
Queue Stats
21W - 23L
1,502 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
 
Xing Tian
16
2 / 0 / 10
10,127
844
5,639
12,774
15,445
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

15
4 / 4 / 2
10,092
841
10,756
10,035
4,095
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

17
5 / 2 / 3
10,205
850
8,257
6,041
2,287
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Mulan
Unmichi
Mulan
16
4 / 0 / 5
9,726
811
5,992
8,861
7,434
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
 
Ne Zha
14
1 / 3 / 2
8,684
724
7,997
8,731
3,823
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Tiamat
13
0 / 6 / 3
8,234
686
5,821
9,842
6,470
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Zhong Kui
RipTravv
Zhong Kui
16
3 / 3 / 1
9,184
765
8,225
10,666
7,526
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Charybdis
xXxVaLadeSxXx
Charybdis
14
2 / 3 / 2
8,675
723
3,423
8,043
3,024
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
14
15
Kills
6
6
Deaths
15
20
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Xing Tian
 
Xing Tian
2
0
10
7
L
Ne Zha
 
Ne Zha
1
3
2
0.67
W
4
4
2
1.25
L
Tiamat
0
6
3
0.25
L
Zhong Kui
RipTravv
Zhong Kui
3
3
1
1.17
W
5
2
3
3.25
W
Mulan
Unmichi
Mulan
4
0
5
6.5
L
Charybdis
xXxVaLadeSxXx
Charybdis
2
3
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,644
Damage
25,466
37,711
Taken
37,282
29,261
Mitigated
20,843
9,443
Healing
7,936
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Xing Tian
 
Xing Tian
5,639
481
0
2,634
12,774
15,445
197
4,183
8,591
27,666
0
L
Ne Zha
 
Ne Zha
7,997
1,029
0
2,077
8,731
3,823
0
3,716
4,875
0
33,154
W
10,756
6,009
0
3,303
10,035
4,095
2,829
6,243
3,792
0
33,101
L
Tiamat
5,821
507
0
1,981
9,842
6,470
571
5,460
4,200
18,325
0
L
Zhong Kui
RipTravv
Zhong Kui
8,225
1,193
0
3,100
10,666
7,526
524
981
9,635
32,835
0
W
8,257
402
133
1,640
6,041
2,287
1,288
1,813
4,228
40,579
0
W
Mulan
Unmichi
Mulan
5,992
843
0
1,733
8,861
7,434
510
2,505
6,356
0
23,028
L
Charybdis
xXxVaLadeSxXx
Charybdis
3,423
1,466
0
778
8,043
3,024
542
3,747
4,098
0
25,009

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,150
Gold Earned
34,777
218
Minions Killed
200
9
Camps Cleared
12
812,630
Distance Traveled
804,119
12
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Xing Tian
10,127
844
42
4
3
214,429
0
L
Ne Zha
8,684
724
55
5
4
220,254
3
W
Medusa
10,092
841
60
5
2
155,749
5
L
Tiamat
8,234
686
32
3
3
185,146
0
L
Zhong Kui
9,184
765
64
5
3
208,353
2
W
Merlin
10,205
850
85
7
3
203,589
3
W
Mulan
9,726
811
31
3
1
238,863
4
L
Charybdis
8,675
723
49
4
2
190,366
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role