Player Matchup

Ra
Ra
NordicViking
Ra
Level 78
God Stats
1W - 1L
1,825 SR
Queue Stats
14W - 10L
1,437 Elo+
Party 1
Sylvanus
Sylvanus
Onkeltoffel
Sylvanus
Level 139
God Stats
7W - 1L
1,665 SR
Queue Stats
17W - 14L
1,459 Elo+
Party 1
Da Ji
Da Ji
Shariele
Da Ji
Level 103
God Stats
1W - 1L
1,571 SR
Queue Stats
6W - 7L
1,374 Elo+
Party 1
Hou Yi
Hou Yi
Sulpha
Hou Yi
Level 159
God Stats
1W - 1L
1,513 SR
Queue Stats
17W - 14L
1,459 Elo+
Party 1
Team Averages
Level 120
1,644 SR
1,432 Elo+

VS

Team Averages
Level 56
1,444 SR
1,500 Elo+
Bacchus
Bacchus
 
Bacchus
Level 27
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
The Morrigan
The Morrigan
Fallenpie
The Morrigan
Level 124
God Stats
0W - 1L
1,276 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Fenrir
Fenrir
Fenderbosch
Fenrir
Level 55
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Neith
Neith
jammasterjm
Neith
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
6 / 1 / 12
10,144
922
6,023
5,834
2,593
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Sylvanus
Onkeltoffel
Sylvanus
14
1 / 2 / 9
9,077
825
2,793
8,667
7,580
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Da Ji
Shariele
Da Ji
14
6 / 2 / 8
9,703
882
8,003
6,826
2,909
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Hou Yi
Sulpha
Hou Yi
16
11 / 1 / 2
10,491
954
12,982
6,455
2,604
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
 
Bacchus
12
1 / 7 / 0
7,262
660
2,875
11,810
10,925
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

The Morrigan
Fallenpie
The Morrigan
13
1 / 5 / 1
7,834
712
4,747
7,314
2,174
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Fenrir
13
3 / 5 / 1
8,146
741
2,396
8,015
2,783
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

13
1 / 7 / 2
7,681
698
2,745
8,167
2,502
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

55
Kill Participation
10
24
Kills
6
6
Deaths
24
31
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Bacchus
 
Bacchus
1
7
0
0.14
L
The Morrigan
Fallenpie
The Morrigan
1
5
1
0.3
L
Fenrir
3
5
1
0.7
W
6
1
12
12
W
Sylvanus
Onkeltoffel
Sylvanus
1
2
9
2.75
W
Da Ji
Shariele
Da Ji
6
2
8
5
W
Hou Yi
Sulpha
Hou Yi
11
1
2
12
L
1
7
2
0.29

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,801
Damage
12,763
27,782
Taken
35,306
15,686
Mitigated
18,384
14,355
Healing
1,935
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bacchus
 
Bacchus
2,875
447
45
431
11,810
10,925
320
2,656
9,036
16,395
0
L
The Morrigan
Fallenpie
The Morrigan
4,747
1,199
0
637
7,314
2,174
0
1,407
5,907
25,774
3,403
L
Fenrir
2,396
405
0
98
8,015
2,783
0
1,867
6,102
0
10,055
W
6,023
672
2,982
2,788
5,834
2,593
1,954
1,617
4,217
34,166
0
W
Sylvanus
Onkeltoffel
Sylvanus
2,793
858
3,428
2,769
8,667
7,580
1,831
1,592
7,075
14,923
3,236
W
Da Ji
Shariele
Da Ji
8,003
2,338
0
328
6,826
2,909
1,595
1,623
5,203
0
19,577
W
Hou Yi
Sulpha
Hou Yi
12,982
5,787
0
2,060
6,455
2,604
2,373
1,712
4,735
0
49,079
L
2,745
757
0
724
8,167
2,502
704
2,259
5,710
0
19,871

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,415
Gold Earned
30,923
198
Minions Killed
132
12
Camps Cleared
2
863,640
Distance Traveled
615,762
6
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bacchus
7,262
660
29
3
0
145,038
1
L
The Morrigan
7,834
712
48
4
0
134,922
0
L
Fenrir
8,146
741
15
1
2
191,923
0
W
Ra
10,144
922
72
7
3
228,860
1
W
Sylvanus
9,077
825
31
3
3
209,638
3
W
Da Ji
9,703
882
22
2
1
216,926
1
W
Hou Yi
10,491
954
73
7
5
208,216
1
L
Neith
7,681
698
40
4
0
143,879
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role