Player Matchup

Cerberus
Cerberus
Niklasge
Cerberus
Level 45
God Stats
3W - 4L
1,500 SR
Queue Stats
23W - 47L
1,344 Elo+
Party 1
Thor
Thor
Reapreign
Thor
Level 29
God Stats
1W - 3L
1,500 SR
Queue Stats
9W - 19L
1,355 Elo+
Party 1
Olorun
Olorun
Sabokou
Olorun
Level 54
God Stats
1W - 1L
1,731 SR
Queue Stats
27W - 50L
1,383 Elo+
Party 1
Team Averages
Level 43
1,577 SR
1,360 Elo+

VS

Team Averages
Level 76
1,475 SR
1,431 Elo+
Thor
Thor
Baneeeeeeeed
Thor
Level 26
God Stats
1W - 1L
1,261 SR
Queue Stats
2W - 8L
1,230 Elo+
Party 2
Tyr
Tyr
Jebovina
Tyr
Level 44
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 8L
1,383 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
Vallbuena
Morgan Le Fay
Level 159
God Stats
3W - 0L
1,665 SR
Queue Stats
106W - 93L
1,682 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
Niklasge
Cerberus
17
7 / 4 / 8
13,758
724
17,052
21,402
24,136
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Thor
14
5 / 11 / 5
11,886
626
9,292
22,435
8,108
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Olorun
Sabokou
Olorun
15
3 / 13 / 7
11,955
629
11,193
21,669
7,813
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
6 / 7 / 14
13,448
708
11,532
12,415
5,321
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

17
7 / 6 / 14
13,314
701
14,775
28,375
19,993
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Morgan Le Fay
Vallbuena
Morgan Le Fay
19
15 / 3 / 10
14,852
782
31,479
15,043
5,160
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
66
15
Kills
28
28
Deaths
16
20
Assists
38
Player
Kills
Deaths
Assists
KDA
W
6
7
14
1.86
W
7
6
14
2.33
L
Cerberus
Niklasge
Cerberus
7
4
8
2.75
L
Thor
5
11
5
0.68
L
Olorun
Sabokou
Olorun
3
13
7
0.5
W
Morgan Le Fay
Vallbuena
Morgan Le Fay
15
3
10
6.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,537
Damage
57,786
65,506
Taken
55,833
40,057
Mitigated
30,474
11,083
Healing
14,346
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
11,532
2,039
0
0
12,415
5,321
325
7,425
4,990
0
34,212
W
14,775
2,840
0
9,581
28,375
19,993
1,036
12,334
15,745
0
38,298
L
Cerberus
Niklasge
Cerberus
17,052
1,094
0
7,283
21,402
24,136
0
9,049
12,353
50,329
0
L
Thor
9,292
1,702
0
250
22,435
8,108
0
10,343
12,092
0
20,690
L
Olorun
Sabokou
Olorun
11,193
5,361
1,166
2,384
21,669
7,813
300
12,205
9,464
42,413
0
W
Morgan Le Fay
Vallbuena
Morgan Le Fay
31,479
1,582
0
4,765
15,043
5,160
1,908
9,307
5,736
91,000
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,599
Gold Earned
41,614
172
Minions Killed
197
3
Camps Cleared
11
859,478
Distance Traveled
962,838
6
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thor
13,448
708
39
2
4
295,423
0
W
Tyr
13,314
701
38
2
1
356,816
3
L
Cerberus
13,758
724
76
4
2
327,168
1
L
Thor
11,886
626
20
1
0
268,871
1
L
Olorun
11,955
629
76
4
1
263,439
4
W
Morgan Le Fay
14,852
782
120
6
6
310,599
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role