Player Matchup

Agni
Agni
 
Agni
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Khepri
Khepri
 
Khepri
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Kumbhakarna
Kumbhakarna
Blueshadowz
Kumbhakarna
Level 109
God Stats
2W - 3L
1,139 SR
Queue Stats
302W - 321L
1,592 Elo+
Solo
Kali
Kali
Equinoχ
Kali
Level 143
God Stats
1W - 1L
1,321 SR
Queue Stats
225W - 168L
1,637 Elo+
Solo
Ah Puch
Ah Puch
Newilson
Ah Puch
Level 127
God Stats
6W - 6L
1,529 SR
Queue Stats
476W - 463L
1,589 Elo+
Solo
Team Averages
Level 131
1,398 SR
1,563 Elo+

VS

Team Averages
Level 122
1,507 SR
1,580 Elo+
Hun Batz
Hun Batz
Abstruse4
Hun Batz
Level 140
God Stats
4W - 4L
1,590 SR
Queue Stats
507W - 500L
1,575 Elo+
Party 1
Sobek
Sobek
Funkу
Sobek
Level 88
God Stats
1W - 3L
1,460 SR
Queue Stats
91W - 86L
1,572 Elo+
Solo
Tyr
Tyr
I-Vindicta-I
Tyr
Level 128
God Stats
8W - 9L
1,491 SR
Queue Stats
705W - 692L
1,592 Elo+
Solo
Odin
Odin
PolarBearMeike
Odin
Level 103
God Stats
2W - 3L
1,466 SR
Queue Stats
463W - 464L
1,568 Elo+
Party 1
Chernobog
Chernobog
kreuylin
Chernobog
Level 149
God Stats
2W - 2L
1,528 SR
Queue Stats
184W - 176L
1,596 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Agni
 
Agni
17
6 / 1 / 13
9,496
863
12,772
6,406
2,963
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 1 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Khepri
 
Khepri
14
2 / 3 / 17
9,008
819
4,250
12,023
16,506
Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Kumbhakarna
Blueshadowz
Kumbhakarna
14
1 / 3 / 16
8,892
808
4,971
13,082
16,371
Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Kali
16
7 / 1 / 14
9,927
902
12,881
13,410
7,923
Stone Cutting Sword

Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Ah Puch
Newilson
Ah Puch
16
7 / 2 / 14
9,356
851
12,068
11,574
8,545
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 1 gold every time the coin is flipped.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
Abstruse4
Hun Batz
11
0 / 8 / 6
6,881
626
10,797
11,315
3,940
Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Sobek
Funkу
Sobek
15
3 / 3 / 6
7,954
723
10,940
14,302
14,496
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 45s and targets affected can have multiple Buffs and Debuffs at once. This can only occur once every 15 seconds.

12
2 / 3 / 5
7,263
660
5,577
13,359
11,163
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+200
Health

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

14
1 / 4 / 6
7,562
687
8,517
10,682
10,630
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ancile

Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Chernobog
kreuylin
Chernobog
14
4 / 5 / 5
8,045
731
10,770
10,316
4,625
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

97
Kill Participation
38
23
Kills
10
10
Deaths
23
74
Assists
28
Player
Kills
Deaths
Assists
KDA
W
Agni
 
Agni
6
1
13
12.5
W
Khepri
 
Khepri
2
3
17
3.5
L
Hun Batz
Abstruse4
Hun Batz
0
8
6
0.38
W
Kumbhakarna
Blueshadowz
Kumbhakarna
1
3
16
3
W
Kali
7
1
14
14
L
Sobek
Funkу
Sobek
3
3
6
2
L
2
3
5
1.5
W
Ah Puch
Newilson
Ah Puch
7
2
14
7
L
1
4
6
1
L
Chernobog
kreuylin
Chernobog
4
5
5
1.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,942
Damage
46,601
56,495
Taken
59,974
52,308
Mitigated
44,854
20,226
Healing
19,931
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Agni
 
Agni
12,772
2,382
210
1,316
6,406
2,963
1,650
458
5,809
31,272
0
W
Khepri
 
Khepri
4,250
175
827
2,403
12,023
16,506
56
3,428
8,353
9,812
0
L
Hun Batz
Abstruse4
Hun Batz
10,797
2,223
115
635
11,315
3,940
0
5,776
5,473
0
20,853
W
Kumbhakarna
Blueshadowz
Kumbhakarna
4,971
644
0
3,438
13,082
16,371
436
2,740
10,009
10,224
0
W
Kali
12,881
7,433
491
6,801
13,410
7,923
1,703
2,847
10,345
0
21,450
L
Sobek
Funkу
Sobek
10,940
1,401
2,250
6,245
14,302
14,496
144
8,885
5,303
18,385
0
L
5,577
729
195
2,709
13,359
11,163
230
5,697
7,612
0
9,955
W
Ah Puch
Newilson
Ah Puch
12,068
1,200
174
4,566
11,574
8,545
775
1,358
9,822
19,874
0
L
8,517
986
1,345
1,899
10,682
10,630
0
5,897
4,713
0
12,309
L
Chernobog
kreuylin
Chernobog
10,770
5,225
2,116
2,422
10,316
4,625
874
7,361
2,812
0
20,818

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,679
Gold Earned
37,705
105
Minions Killed
91
0
Camps Cleared
0
1,092,202
Distance Traveled
950,954
7
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Agni
9,496
863
40
4
0
215,538
4
W
Khepri
9,008
819
8
1
0
214,451
0
L
Hun Batz
6,881
626
15
1
0
197,900
4
W
Kumbhakarna
8,892
808
9
1
0
218,058
0
W
Kali
9,927
902
27
2
0
239,416
3
L
Sobek
7,954
723
18
2
0
216,784
2
L
Tyr
7,263
660
9
1
0
182,741
3
W
Ah Puch
9,356
851
21
2
0
204,739
0
L
Odin
7,562
687
18
2
0
176,022
0
L
Chernobog
8,045
731
31
3
0
177,507
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role