Player Matchup

Bacchus
Bacchus
Bullrock1990
Bacchus
Level 13
God Stats
5W - 10L
1,143 SR
Queue Stats
21W - 33L
1,085 Elo+
Party 1
Vamana
Vamana
Kaer_Ron
Vamana
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
193W - 277L
1,217 Elo+
Solo
Neith
Neith
Marvinho1896
Neith
Level 54
God Stats
5W - 5L
1,385 SR
Queue Stats
80W - 96L
1,301 Elo+
Party 1
Ymir
Ymir
Silvix_1896
Ymir
Level 25
God Stats
7W - 2L
1,293 SR
Queue Stats
27W - 29L
1,321 Elo+
Party 1
Ra
Ra
Sonderratte
Ra
Level 5
God Stats
4W - 4L
1,143 SR
Queue Stats
4W - 4L
1,085 Elo+
Party 1
Team Averages
Level 25
1,293 SR
1,202 Elo+

VS

Team Averages
Level 24
1,530 SR
1,381 Elo+
Bellona
Bellona
Criticmass
Bellona
Level 29
God Stats
12W - 12L
1,478 SR
Queue Stats
12W - 14L
1,383 Elo+
Solo
Olorun
Olorun
Error__404_King
Olorun
Level 14
God Stats
0W - 2L
1,500 SR
Queue Stats
7W - 12L
1,263 Elo+
Solo
Ymir
Ymir
Phortr3Zz
Ymir
Level 24
God Stats
5W - 3L
1,612 SR
Queue Stats
65W - 58L
1,543 Elo+
Solo
Danzaburou
Danzaburou
Realpro9441
Danzaburou
Level 23
God Stats
38W - 22L
1,479 SR
Queue Stats
54W - 47L
1,352 Elo+
Solo
Sol
Sol
cuernos07
Sol
Level 30
God Stats
16W - 14L
1,580 SR
Queue Stats
91W - 118L
1,362 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
Bullrock1990
Bacchus
18
2 / 2 / 8
11,896
425
4,101
17,666
26,265
Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Vamana
Kaer_Ron
Vamana
16
2 / 9 / 9
11,190
400
11,869
27,370
23,405
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

20
10 / 2 / 5
14,403
514
23,015
18,708
9,336
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

16
1 / 4 / 16
10,835
387
5,032
15,818
19,894
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

20
11 / 1 / 7
15,438
551
23,597
10,851
5,315
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
Criticmass
Bellona
20
4 / 6 / 1
13,255
473
11,244
22,637
24,146
Manikin Hidden Blade

Manikin Hidden Blade

+70
Physical Power
+95
Magical Power
+15%
Attack Speed

PASSIVE - If you have not taken or dealt damage in the last 5s and hit an enemy god, Jungle Monster, or Jungle Boss, they immediately take 20% of their Current Health as Physical Damage and are slowed by 25% for 3s.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

17
1 / 6 / 4
11,328
405
10,308
17,986
6,656
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Ymir
19
6 / 2 / 2
13,251
473
14,300
29,581
48,331
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Danzaburou
Realpro9441
Danzaburou
20
6 / 10 / 6
13,773
492
25,288
22,009
8,947
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

8
0 / 3 / 1
8,588
307
370
3,351
835
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Match Insights

Player Kills, Deaths, and Assists

71
Kill Participation
31
26
Kills
17
18
Deaths
27
45
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Bacchus
Bullrock1990
Bacchus
2
2
8
3
L
Bellona
Criticmass
Bellona
4
6
1
0.75
L
1
6
4
0.5
W
Vamana
Kaer_Ron
Vamana
2
9
9
0.72
W
10
2
5
6.25
L
Ymir
6
2
2
3.5
L
Danzaburou
Realpro9441
Danzaburou
6
10
6
0.9
W
1
4
16
2.25
W
11
1
7
14.5
L
0
3
1
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

67,614
Damage
61,510
90,413
Taken
95,564
84,215
Mitigated
88,915
26,681
Healing
13,496
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bacchus
Bullrock1990
Bacchus
4,101
654
0
0
17,666
26,265
884
3,338
14,328
30,247
0
L
Bellona
Criticmass
Bellona
11,244
3,944
0
2,444
22,637
24,146
938
10,220
11,775
0
96,813
L
10,308
6,533
471
6,172
17,986
6,656
1,594
7,199
10,701
60,932
0
W
Vamana
Kaer_Ron
Vamana
11,869
5,805
0
10,262
27,370
23,405
1,437
4,331
23,039
0
52,214
W
23,015
18,424
0
7,535
18,708
9,336
8,828
6,786
11,922
0
109,582
L
Ymir
14,300
3,214
0
3,369
29,581
48,331
68
6,274
23,135
86,986
0
L
Danzaburou
Realpro9441
Danzaburou
25,288
17,018
0
792
22,009
8,947
10,455
7,481
13,753
0
115,041
W
5,032
605
0
500
15,818
19,894
195
5,602
10,216
11,521
0
W
23,597
1,538
4,651
3,733
10,851
5,315
1,213
4,921
5,930
116,559
0
L
370
0
0
248
3,351
835
1,464
1,556
1,795
10,472
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

63,762
Gold Earned
60,195
469
Minions Killed
548
0
Camps Cleared
0
2,457,086
Distance Traveled
1,765,456
13
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bacchus
11,896
425
42
2
0
487,052
0
L
Bellona
13,255
473
163
6
0
463,150
0
L
Olorun
11,328
405
105
4
0
381,265
0
W
Vamana
11,190
400
60
2
0
460,617
0
W
Neith
14,403
514
165
6
0
473,716
5
L
Ymir
13,251
473
95
3
0
434,678
0
L
Danzaburou
13,773
492
163
6
0
374,047
0
W
Ymir
10,835
387
14
1
0
525,290
8
W
Ra
15,438
551
188
7
0
510,411
0
L
Sol
8,588
307
22
1
0
112,316
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role