Player Matchup

Baron Samedi
Baron Samedi
 
Baron Samedi
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Izanami
Izanami
MXS12
Izanami
Level 86
God Stats
3W - 1L
1,705 SR
Queue Stats
247W - 257L
1,419 Elo+
Party 2
Ra
Ra
MagiGhoul
Ra
Level 76
God Stats
0W - 2L
1,250 SR
Queue Stats
26W - 33L
1,535 Elo+
Solo
Bellona
Bellona
MrFrost7
Bellona
Level 23
God Stats
12W - 20L
1,371 SR
Queue Stats
41W - 81L
1,273 Elo+
Party 1
Bastet
Bastet
xXBolasGrand3sXx
Bastet
Level 68
God Stats
0W - 2L
1,273 SR
Queue Stats
326W - 437L
1,419 Elo+
Party 1
Team Averages
Level 82
1,420 SR
1,429 Elo+

VS

Team Averages
Level 97
1,519 SR
1,536 Elo+
Izanami
Izanami
GodlyRed
Izanami
Level 78
God Stats
2W - 1L
1,566 SR
Queue Stats
22W - 16L
1,562 Elo+
Party 3
Hun Batz
Hun Batz
GodlySpaghetti
Hun Batz
Level 114
God Stats
2W - 3L
1,217 SR
Queue Stats
8W - 12L
1,492 Elo+
Party 3
Sobek
Sobek
JetMx
Sobek
Level 108
God Stats
1W - 1L
1,817 SR
Queue Stats
57W - 34L
1,608 Elo+
Solo
Kukulkan
Kukulkan
Miiss9806
Kukulkan
Level 65
God Stats
24W - 16L
1,470 SR
Queue Stats
107W - 96L
1,586 Elo+
Solo
Ra
Ra
RayshinCero
Ra
Level 121
God Stats
10W - 7L
1,523 SR
Queue Stats
160W - 175L
1,433 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
 
Baron Samedi
17
0 / 8 / 9
9,611
961
11,821
15,400
10,961
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Izanami
MXS12
Izanami
16
3 / 3 / 8
10,507
1,051
12,231
15,331
5,738
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

16
3 / 3 / 2
9,919
992
8,835
12,019
4,701
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bellona
MrFrost7
Bellona
16
0 / 10 / 8
9,324
932
11,363
27,492
16,414
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Mace

Mace

+10
Physical Power

16
6 / 12 / 2
10,770
1,077
13,974
22,463
8,925
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Team 1 Tickets

77

VS

Team 2 Tickets

227

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
GodlyRed
Izanami
18
8 / 2 / 16
11,379
1,138
21,314
10,742
4,080
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hun Batz
18
11 / 4 / 13
11,861
1,186
19,050
15,412
7,138
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Sobek
JetMx
Sobek
18
5 / 4 / 16
11,421
1,142
9,550
20,256
15,498
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Kukulkan
Miiss9806
Kukulkan
19
10 / 0 / 16
12,234
1,223
21,952
5,422
2,133
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

18
2 / 2 / 20
10,385
1,039
12,810
9,108
3,653
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
117
12
Kills
36
36
Deaths
12
29
Assists
81
Player
Kills
Deaths
Assists
KDA
L
Baron Samedi
 
Baron Samedi
0
8
9
0.56
W
Izanami
GodlyRed
Izanami
8
2
16
8
W
Hun Batz
11
4
13
4.38
W
Sobek
JetMx
Sobek
5
4
16
3.25
L
Izanami
MXS12
Izanami
3
3
8
2.33
L
3
3
2
1.33
W
Kukulkan
Miiss9806
Kukulkan
10
0
16
18
L
Bellona
MrFrost7
Bellona
0
10
8
0.4
W
2
2
20
6
L
6
12
2
0.58

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

58,224
Damage
84,676
92,705
Taken
60,940
46,739
Mitigated
32,502
16,549
Healing
11,514
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Baron Samedi
 
Baron Samedi
11,821
573
3,754
2,787
15,400
10,961
0
7,089
8,311
25,310
0
W
Izanami
GodlyRed
Izanami
21,314
15,330
0
830
10,742
4,080
0
3,308
7,434
0
41,586
W
Hun Batz
19,050
4,698
0
0
15,412
7,138
0
4,632
10,780
0
30,637
W
Sobek
JetMx
Sobek
9,550
155
0
3,890
20,256
15,498
0
7,511
12,745
22,248
0
L
Izanami
MXS12
Izanami
12,231
7,967
0
3,099
15,331
5,738
0
5,959
9,372
0
43,145
L
8,835
773
3,302
2,173
12,019
4,701
0
5,619
6,400
36,682
0
W
Kukulkan
Miiss9806
Kukulkan
21,952
2,682
0
738
5,422
2,133
0
2,044
3,378
58,558
0
L
Bellona
MrFrost7
Bellona
11,363
5,369
0
492
27,492
16,414
0
13,426
14,066
0
21,275
W
12,810
497
2,307
3,749
9,108
3,653
0
3,161
5,947
25,764
0
L
13,974
3,339
427
515
22,463
8,925
0
12,219
10,244
0
23,669

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,131
Gold Earned
57,280
187
Minions Killed
231
4
Camps Cleared
7
1,006,523
Distance Traveled
976,400
9
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Baron Samedi
9,611
961
17
2
0
179,770
0
W
Izanami
11,379
1,138
48
5
0
179,191
0
W
Hun Batz
11,861
1,186
26
3
0
215,299
0
W
Sobek
11,421
1,142
22
2
1
173,221
3
L
Izanami
10,507
1,051
71
7
1
183,075
1
L
Ra
9,919
992
56
6
0
240,608
3
W
Kukulkan
12,234
1,223
87
9
3
193,889
0
L
Bellona
9,324
932
22
2
1
200,905
3
W
Ra
10,385
1,039
48
5
3
214,800
1
L
Bastet
10,770
1,077
21
2
2
202,165
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role